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LockUtility

static class in AdvancedSceneManager.Editor.Utility

Description

A utility for locking scenes and collections from modification.

Remarks: Only modification from within unity is prevented.

Static Methods

Member Description
void Lock(ILockable obj, string message, bool prompt) Locks the object.
void Toggle(ILockable obj, bool prompt) Toggles lock status of the object.
void Unlock(ILockable obj, bool prompt) Unlocks the object.