static class in AdvancedSceneManager.Editor.Utility
A utility for locking scenes and collections from modification.
Remarks: Only modification from within unity is prevented.
| Member | Description |
|---|---|
void Lock(ILockable obj, string message, bool prompt) |
Locks the object. |
void Toggle(ILockable obj, bool prompt) |
Toggles lock status of the object. |
void Unlock(ILockable obj, bool prompt) |
Unlocks the object. |