class in AdvancedSceneManager.Models
Represents an auto scene entry, which is a scene that will be automatically opened or closed (depending on option), when the parent scene is.
Remarks: Not meant for direct use, use the following instead:
`using AdvancedSceneManager.Utility;
Scene.SetAutoScene(Scene, AutoSceneOption)`
| Member | Description |
|---|---|
string customOption |
The custom option for this entry. |
AutoSceneOption? option |
The pre-defined option specifying how ASM will handle the scene. |
Scene scene |
The scene this entry refers to. |
string scenePath |
The path to the Unity scene asset. |
| Member | Description |
|---|---|
bool IsValid() |
Gets if this entry is valid. |
virtual string ToString() |
_No documentation available._ |