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DynamicCollection

class in AdvancedSceneManager.Models / Inherits from: DynamicCollectionBase<string>

Description

Represents a collection that can take a path and then gather all scenes within, guaranteeing that they are all added to build, including non-imported and blacklisted scenes.

Properties

Member Description
int count _No documentation available._
string path Specifies the path that this dynamic collection will gather scenes from.
IEnumerable<string> scenePaths Gets the paths of the scenes tracked by this dynamic collection.
IEnumerable<string> scenes _No documentation available._

Static Methods

Member Description
DynamicCollection Find(string id) Finds the dynamic collction with the specified id.

Methods

Member Description
void ImportScenes() Imports all scenes that are currently tracked by the collection.
virtual bool IsMatch(string q) Determines whether the specified query matches this model.
void ReloadPaths() Queries all UnityEditor.SceneAsset in the project that is in the defined path, and is not blacklisted.
virtual string ToString() _No documentation available._