struct in AdvancedSceneManager.Models.Scene
A struct providing unity events.
| Member | Description |
|---|---|
UnityEvent<Scene> OnClose |
Occurs when this scene is closed. |
UnityEvent<Scene, SceneCollection> OnCollectionClosed |
Occurs when a collection closed this scene. |
UnityEvent<Scene, SceneCollection> OnCollectionOpened |
Occurs when a collection opened this scene. |
UnityEvent<Scene> OnOpen |
Occurs when this scene is opened. |
UnityEvent<bool> OnOpenChanged |
Occurs when this scene is opened or closed, provides the open status as a bool. |
UnityEvent<Scene> OnPreload |
Occurs when this scene is preloaded. |
UnityEvent<Scene> OnPreloadFinished |
Occurs when preload is finished for this scene. |