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ILockable

interface in AdvancedSceneManager.Models.Interfaces

Description

Specifies a object that can be locked, using Utility.LockUtility.

Remarks: Available, but no effect in build.

Properties

Member Description
bool isLocked Gets if this Interfaces.ILockable is locked.
string lockMessage Gets or sets the message to be displayed when unlocking this Interfaces.ILockable.

Methods

Member Description
void Save() Saves this Interfaces.ILockable.