interface in AdvancedSceneManager.Models.Interfaces
Defines members for openable assets.
| Member | Description |
|---|---|
bool isOpen |
Gets whether this asset is currently open. |
bool isQueued |
Gets whether this asset is queued to be opened or closed. |
| Member | Description |
|---|---|
void _Close() |
Closes this asset. |
void _Open() |
Opens this asset. |
void _Reopen() |
Reopens this asset. |
void _ToggleOpen() |
Toggles this asset open or closed. |
SceneOperation Close() |
Closes this asset. |
SceneOperation Open() |
Opens this asset. |
SceneOperation Reopen() |
Reopens this asset. |
SceneOperation ToggleOpen() |
Toggles this asset open or closed. |