interface in AdvancedSceneManager.Models.Interfaces
Defines members for assets that support preloading.
| Member | Description |
|---|---|
bool isPreloaded |
Gets whether this asset is currently preloaded. |
| Member | Description |
|---|---|
void _CancelPreload() |
Cancels all active preloads. |
void _FinishPreload() |
Finishes all active preloads. |
void _Preload() |
Preloads this asset. |
SceneOperation CancelPreload() |
Cancels all active preloads. |
SceneOperation FinishPreload() |
Finishes all active preloads. |
SceneOperation Preload() |
Preloads this asset. |