class in AdvancedSceneManager.Models.Utility
Represents an enabled state depending on build context (editor, dev build, non-dev build).
| Member |
Description |
bool enableInDevBuild |
Gets whatever we should be enabled in dev build. |
bool enableInEditor |
Gets whatever we should be enabled in editor. |
bool enableInNonDevBuild |
Gets whatever we should be enabled in non-dev build. |
| Member |
Description |
event PropertyChangedEventHandler PropertyChanged |
_No documentation available._ |
| Member |
Description |
bool GetIsEnabledInCurrentContext() |
Get whatever we should be enabled in the current context. |