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ResolvedReference

struct in AdvancedSceneManager.Utility.CrossSceneReferences

Description

Represents a resolved CrossSceneReferences.ObjectReference.

Fields

Member Description
Component component The resolved UnityEngine.Component, if applicable.
FieldInfo field The resolved [Reflection.FieldInfo](https://learn.microsoft.com/dotnet/api/system.reflection.fieldinfo), if applicable.
GameObject gameObject The resolved UnityEngine.GameObject, if applicable.
bool hasBeenRemoved Whether the reference target has been removed.
int index The element index if targeting an array or event list.
bool isTargetingArray Whether the reference targets an array element.
bool isTargetingUnityEvent Whether the reference targets a UnityEvent entry.
Object resolvedTarget The resolved target object.
ResolveStatus result The result of the resolution.
Scene? scene The scene containing the resolved object, if any.

Methods

Member Description
virtual string ToString() _No documentation available._
string ToString(bool includeScene, bool includeGameObject) Returns a string representation of this reference.