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ProfileUtility

static class in AdvancedSceneManager.Utility

Description

Provides utility methods for working with profiles.

Static Properties

Member Description
Profile buildProfile Gets the build profile.
Profile defaultProfile Gets the default profile.
Profile forceProfile Gets the force profile.
SerializedObject serializedObject { get; } Gets the cached UnityEditor.SerializedObject for the current profile.

Static Events

Member Description
event Action onProfileChanged Occurs when SceneManager.profile changes.

Static Methods

Member Description
void SetProfile(Profile profile, bool updateBuildSettings) Sets the profile to be used by ASM.