static class in AdvancedSceneManager.Utility
Provides utility methods for working with profiles.
| Member |
Description |
Profile buildProfile |
Gets the build profile. |
Profile defaultProfile |
Gets the default profile. |
Profile forceProfile |
Gets the force profile. |
SerializedObject serializedObject { get; } |
Gets the cached UnityEditor.SerializedObject for the current profile. |
| Member |
Description |
event Action onProfileChanged |
Occurs when SceneManager.profile changes. |
| Member |
Description |
void SetProfile(Profile profile, bool updateBuildSettings) |
Sets the profile to be used by ASM. |