Releases: Lazy-Solutions/AdvancedSceneManager
Releases · Lazy-Solutions/AdvancedSceneManager
3.2.3
ASM 3.2.3
https://github.com/Lazy-Solutions/AdvancedSceneManager/releases
3.2.3
- Fixed issue where ASM wouldn't handle direct scene asset rename correctly.
3.2.2
- Fixed scene popup rename button normal opacity.
- Fixed scene rename.
3.2.1
- Fixed compilation error in netcode support.
3.2.0
- Added child profiles, making it easier to organize projects with many collections. Also ensures all scenes are included in the build list.
- Polished UI across the editor.
- Improved management of ASM settings assets.
- Fixed an issue where scene import accepted invalid paths, causing Unity APIs to throw errors.
- Added a confirmation prompt in the welcome wizard when continuing with selected scenes.
- Added a new loading screen API (
[LoadingScreen],[SplashScreen]) with support forLoadingScreenViewModel. - Added support for the Unity 6.3 main toolbar API.
- Removed the default ASM scenes collection. Loading screens are now handled via the new loading screen API (scenes remain available in the UPM samples for now).
- Reworked settings system:
- No longer relies on
ScriptableSingleton - Settings assets are now stored in
Assets/Settings/AdvancedSceneManager - Build process no longer requires workarounds
- No longer relies on
- Reworked ASM initialization to be more stable, removing the dependency on
ScriptableSingletoninitialization timing. - Improved stability after initial import. Fixed cases where settings could enter an invalid state due to initialization timing, which could result in empty or uninitialized UI. Added a fallback with a manual recovery option if this occurs.
3.2.2
ASM 3.2.2
https://github.com/Lazy-Solutions/AdvancedSceneManager/releases
3.2.2
- Fixed scene popup rename button normal opacity.
- Fixed scene rename.
3.2.1
- Fixed compilation error in netcode support.
3.2.0
- Added child profiles, making it easier to organize projects with many collections. Also ensures all scenes are included in the build list.
- Polished UI across the editor.
- Improved management of ASM settings assets.
- Fixed an issue where scene import accepted invalid paths, causing Unity APIs to throw errors.
- Added a confirmation prompt in the welcome wizard when continuing with selected scenes.
- Added a new loading screen API (
[LoadingScreen],[SplashScreen]) with support forLoadingScreenViewModel. - Added support for the Unity 6.3 main toolbar API.
- Removed the default ASM scenes collection. Loading screens are now handled via the new loading screen API (scenes remain available in the UPM samples for now).
- Reworked settings system:
- No longer relies on
ScriptableSingleton - Settings assets are now stored in
Assets/Settings/AdvancedSceneManager - Build process no longer requires workarounds
- No longer relies on
- Reworked ASM initialization to be more stable, removing the dependency on
ScriptableSingletoninitialization timing. - Improved stability after initial import. Fixed cases where settings could enter an invalid state due to initialization timing, which could result in empty or uninitialized UI. Added a fallback with a manual recovery option if this occurs.
3.1.1
ASM 3.1.1
https://github.com/Lazy-Solutions/AdvancedSceneManager/releases
3.1.1
- Fixed issue in welcome wizard scene import where empty string paths could be persisted and passed for import. Added guard against invalid paths in scene import.