| Example Game 1 | Example Game 2 | Example Game 3 |
|---|---|---|
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This variation follows the same rules as the regular game with on exception: The player can not only push boxes, but also pull the boxes. Because of that, the number of available actions increase to 13. The action mapping is the following.
| Action | ID |
|---|---|
| No Operation | 0 |
| Push Up | 1 |
| Push Down | 2 |
| Push Left | 3 |
| Push Right | 4 |
| Move Up | 5 |
| Move Down | 6 |
| Move Left | 7 |
| Move Right | 8 |
| Pull Up | 9 |
| Pull Down | 10 |
| Pull Left | 11 |
| Pull Right | 12 |
The conditions for winning do not change. Also the room generation algorithm is the same as before.
Similar to the regular game there exist multiple room configurations, but TinyWorld configurations.








