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main.cpp
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257 lines (203 loc) · 8.16 KB
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#ifdef _WIN32
#include <Windows.h>
#elif defined(__linux__)
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#endif
#include "meta_jni.hpp"
#include "mappings.hpp"
#include "InjectableJar.jar.hpp"
#include "MemoryJarClassLoader.class.hpp"
#include "jvmti/jvmti.hpp"
#include "logger/logger.hpp"
#include "transformer/transformer.hpp"
#include <thread>
#include <iostream>
#ifndef MINECRAFT_CLASS
# define MINECRAFT_CLASS "net/minecraft/client/Minecraft"
#endif
class c_classloader_trick
{
private:
struct tricked_t;
public:
c_classloader_trick(std::initializer_list<maps::ClassLoader> classLoaders, maps::MemoryJarClassLoader memoryJarClassLoader) :
tricked_loaders_size(classLoaders.size()),
tricked_loaders(std::make_unique<tricked_t[]>(classLoaders.size()))
{
for (int i = 0; i < classLoaders.size(); ++i)
{
maps::ClassLoader classLoader = *(classLoaders.begin() + i);
maps::ClassLoader parent = classLoader.parent.get();
if (parent && parent.is_instance_of<maps::EventClassLoader>()) continue;
maps::EventClassLoader eventClassLoader = maps::EventClassLoader::new_object(&maps::EventClassLoader::constructor, parent, memoryJarClassLoader);
classLoader.parent = (maps::ClassLoader)eventClassLoader;
tricked_loaders[i] = { classLoader, (maps::ClassLoader)eventClassLoader };
}
}
~c_classloader_trick()
{
for (int i = 0; i < tricked_loaders_size; ++i)
{
tricked_t& tricked_loader = tricked_loaders[i];
tricked_loader.tricked.parent = tricked_loader.eventClassLoader.parent.get();
}
}
private:
struct tricked_t
{
maps::ClassLoader tricked;
maps::ClassLoader eventClassLoader;
};
size_t tricked_loaders_size;
std::unique_ptr<tricked_t[]> tricked_loaders;
};
#ifdef __linux__
static Display* display = nullptr;
#endif
static bool is_uninject_key_pressed()
{
#ifdef _WIN32
return GetAsyncKeyState(VK_END);
#elif __linux__
static KeyCode keycode = XKeysymToKeycode(display, XK_End);
char key_states[32] = { '\0' };
XQueryKeymap(display, key_states);
// <<3 same as /8 (logic 2^3 = 8) and &7 same as %8 (idk y)
return (key_states[keycode << 3] & (1 << (keycode & 7)));
#endif
}
static void mainFrame(const jvmti& jvmti_instance)
{
jni::frame frame{}; // every local ref follow this frame object lifetime
maps::Class minecraft_class = jvmti_instance.find_loaded_class(MINECRAFT_CLASS);
if (!minecraft_class)
return logger::error("failed to get minecraft_class");
maps::ClassLoader minecraft_classloader = jvmti_instance.get_class_ClassLoader(minecraft_class);
if (!minecraft_classloader)
return logger::error("failed to get minecraft_classloader");
// create a new classloader, and make it define the MemoryJarClassLoader class
maps::SecureClassLoader secureClassLoader = maps::SecureClassLoader::new_object(&maps::SecureClassLoader::constructor2, (maps::ClassLoader)minecraft_classloader);
if (!secureClassLoader)
return logger::error("failed to create secureClassLoader");
jclass MemoryJarClassLoaderClass = jni::get_env()->DefineClass(maps::MemoryJarClassLoader::get_name(), secureClassLoader, (jbyte*)MemoryJarClassLoader_class.data(), MemoryJarClassLoader_class.size());
if (!MemoryJarClassLoaderClass)
return logger::error("failed to define MemoryJarClassLoader class");
// tell MetaJni the MemoryJarClassLoader jclass it needs to use
jni::jclass_cache<maps::MemoryJarClassLoader>::value = MemoryJarClassLoaderClass;
// here we create the MemoryJarClassLoader that will define InjectableJar, you can replace this by a classic URLClassLoader to load from a file instead.
// warning: MemoryJarClassLoader also changes the delegation model for the asm library, so you might have issues doing that
// (you could code a new ClassLoader that extends URLClassLoader to fix it)
jni::array<jbyte> InjectableJarJbyteArray = jni::array<jbyte>::create(std::vector<jbyte>(InjectableJar_jar.begin(), InjectableJar_jar.end()));
maps::MemoryJarClassLoader classLoader = maps::MemoryJarClassLoader::new_object(&maps::MemoryJarClassLoader::constructor, InjectableJarJbyteArray, (maps::ClassLoader)secureClassLoader);
if (!classLoader)
return logger::error("failed to create memoryJarClassLoader");
// TODO: Make meta jni custom findClass that uses the classLoader we just created
// metaJNI uses env->findClass to get the jclass, however our Jar isn't in SystemClassLoader search path
jni::jclass_cache<maps::Main>::value = classLoader.loadClass(maps::String::create(jni::to_dot<maps::Main::get_name()>()));
if (!jni::jclass_cache<maps::Main>::value)
return logger::error("failed to find io.github.lefraudeur.Main");
logger::log("loaded main class");
jni::jclass_cache<maps::EventClassLoader>::value = classLoader.loadClass(maps::String::create(jni::to_dot<maps::EventClassLoader::get_name()>()));
if (!jni::jclass_cache<maps::EventClassLoader>::value)
return logger::error("failed to find io.github.lefraudeur.internal.EventClassLoader");
// Setup the classLoader trick so that minecraft classes can access the cheat classes, do it for org.lwjgl.input.Keyboard as well
maps::ClassLoader lwjgl_classLoader = jvmti_instance.get_class_ClassLoader(minecraft_classloader.loadClass(maps::String::create("org.lwjgl.input.Keyboard")));
c_classloader_trick classloader_trick( {minecraft_classloader, lwjgl_classLoader}, classLoader );
if (!transformer::init(jvmti_instance, classLoader))
return;
// we now call the onLoad method which should send hello in chat
maps::Main Main{};
Main.onLoad();
while (!is_uninject_key_pressed())
{
std::this_thread::sleep_for(std::chrono::milliseconds(50));
}
Main.onUnload();
transformer::shutdown(jvmti_instance);
}
static void app()
{
#ifdef _WIN32
#elif defined(__linux__)
display = XOpenDisplay(NULL);
#endif
jint result = 0;
JavaVM* jvm = nullptr;
result = JNI_GetCreatedJavaVMs(&jvm, 1, nullptr);
if (result != JNI_OK || !jvm)
return logger::error("failed to get JavaVM*");
JNIEnv* env = nullptr;
result = jvm->AttachCurrentThread((void**)&env, nullptr);
if (result != JNI_OK || !env)
return logger::error("failed to get JNIEnv*");
if (!jni::init())
{
jvm->DetachCurrentThread();
return;
}
jni::set_thread_env(env); //this is needed for every new thread that uses MetaJNI
jvmti jvmti_instance{ jvm };
if (jvmti_instance)
mainFrame(jvmti_instance);
jni::shutdown();
jvm->DetachCurrentThread();
#ifdef _WIN32
#elif defined(__linux__)
XCloseDisplay(display);
#endif
}
static void mainThread(void* dll)
{
if (!logger::init())
return;
app();
logger::log("unloaded");
logger::shutdown();
#ifdef _WIN32
FreeLibraryAndExitThread((HMODULE)dll, 0);
#endif
return;
}
#ifdef _WIN32
BOOL WINAPI DllMain(
HINSTANCE hinstDLL, // handle to DLL module
DWORD fdwReason, // reason for calling function
LPVOID lpvReserved) // reserved
{
// Perform actions based on the reason for calling.
switch (fdwReason)
{
case DLL_PROCESS_ATTACH:
// Initialize once for each new process.
// Return FALSE to fail DLL load.
CloseHandle(CreateThread(nullptr, 0, (LPTHREAD_START_ROUTINE)mainThread, hinstDLL, 0, 0));
break;
case DLL_THREAD_ATTACH:
// Do thread-specific initialization.
break;
case DLL_THREAD_DETACH:
// Do thread-specific cleanup.
break;
case DLL_PROCESS_DETACH:
if (lpvReserved != nullptr)
{
break; // do not do cleanup if process termination scenario
}
// Perform any necessary cleanup.
break;
}
return TRUE; // Successful DLL_PROCESS_ATTACH.
}
#elif defined(__linux__)
void __attribute__((constructor)) onload_linux()
{
pthread_t thread = 0U;
pthread_create(&thread, nullptr, (void* (*)(void*))mainThread, nullptr);
return;
}
void __attribute__((destructor)) onunload_linux()
{
return;
}
#endif