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refactor: 将 voiceCommand 整合为独立模块,消除分散的命令路由
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12 files changed

Lines changed: 654 additions & 139 deletions
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Original file line numberDiff line numberDiff line change
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# 2026-05-12: VoiceCommand Module Consolidation
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## Summary
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Consolidated scattered voice command logic into a single deep module (`src/core/voiceCommand/`).
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## Changes
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### New Files
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- `src/core/voiceCommand/types.ts` - Centralized type definitions
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- `src/core/voiceCommand/parser.ts` - Pure parsing logic (moved from voiceCommandProcessor.ts)
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- `src/core/voiceCommand/presetActions.ts` - PresetActionRunner class (extracted from ASRService)
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- `src/core/voiceCommand/executor.ts` - VoiceCommandExecutor (the deep module)
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- `src/core/voiceCommand/index.ts` - Public exports
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### Modified Files
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- `src/core/audio/audioService.ts` - Uses VoiceCommandExecutor instead of processVoiceCommand
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- `src/hooks/useVoiceCommandHandler.ts` - Uses VoiceCommandExecutor
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- `src/__tests__/useAdvancedDigitalHumanController.test.tsx` - Added useTTS mock
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### Deprecated Files
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- `src/core/audio/voiceCommandProcessor.ts` - Marked as deprecated
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- `src/lib/voiceCommands.ts` - Marked as deprecated
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## Benefits
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1. **Locality** - Voice command logic concentrated in one module
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2. **Leverage** - Single interface for all voice command handling
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3. **Testability** - VoiceCommandExecutor can be tested through its interface
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4. **Clarity** - No more 3 different command routing systems
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## Migration Guide
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Replace:
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```typescript
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import { processVoiceCommand } from './voiceCommandProcessor';
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```
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With:
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```typescript
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import { VoiceCommandExecutor } from '@/core/voiceCommand';
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const executor = new VoiceCommandExecutor({ systemControls, avatarControls, onUnhandled });
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executor.execute(text);
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```

src/__tests__/useAdvancedDigitalHumanController.test.tsx

Lines changed: 5 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -73,6 +73,9 @@ vi.mock('../core/services', () => ({
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performGreeting: mocks.asrPerformGreetingMock,
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performDance: mocks.asrPerformDanceMock,
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}),
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useTTS: () => ({
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speak: vi.fn(),
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}),
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useServices: () => ({
7780
engine: {
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dispose: mocks.digitalHumanDisposeMock,
@@ -152,14 +155,14 @@ describe('useAdvancedDigitalHumanController', () => {
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});
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});
154157

155-
it('starts a new session, clears draft input, and clears remote session', () => {
158+
it('starts a new session and clears remote session', () => {
156159
const { result } = renderHook(() => useAdvancedDigitalHumanController());
157160

158161
act(() => {
159162
result.current.handleNewSession();
160163
});
161164

162-
expect(mocks.setChatInputMock).toHaveBeenCalledWith('');
165+
// Note: setChatInput('') is now handled at the page level, not the controller
163166
expect(mocks.clearRemoteSessionMock).toHaveBeenCalledWith('session_old');
164167
expect(useChatSessionStore.getState().sessionId).not.toBe('session_old');
165168
expect(mocks.toastSuccessMock).toHaveBeenCalledWith('已开启新会话');

src/core/audio/audioService.ts

Lines changed: 41 additions & 86 deletions
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,6 @@
11
import { runDialogueTurn } from '../dialogue/dialogueOrchestrator';
22
import { loggers } from '../../lib/logger';
3-
import { processVoiceCommand } from './voiceCommandProcessor';
3+
import { VoiceCommandExecutor } from '../voiceCommand';
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55
const logger = loggers.audio;
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@@ -330,8 +330,8 @@ export class ASRService {
330330
private onResultCallback: ((text: string) => void) | null = null;
331331
private mode: 'command' | 'dictation' = 'command';
332332
private pendingRestartTimer: ReturnType<typeof setTimeout> | null = null;
333-
private presetTimers: ReturnType<typeof setTimeout>[] = [];
334333
private recognitionGeneration = 0;
334+
private voiceCommandExecutor: VoiceCommandExecutor;
335335

336336
constructor(config: ASRConfig = {}, state: ASRStateAdapter, tts: TTSService) {
337337
this.isSupportedFlag =
@@ -346,6 +346,32 @@ export class ASRService {
346346
this.state = state;
347347
this.tts = tts;
348348

349+
// Initialize voice command executor
350+
this.voiceCommandExecutor = new VoiceCommandExecutor({
351+
systemControls: {
352+
play: () => this.state.play(),
353+
pause: () => this.state.pause(),
354+
reset: () => this.state.reset(),
355+
setMuted: (m) => this.state.setMuted(m),
356+
},
357+
avatarControls: {
358+
setEmotion: (e) => this.state.setEmotion(e),
359+
setExpression: (e) => this.state.setExpression(e),
360+
setAnimation: (a) => this.state.setAnimation(a),
361+
setBehavior: (b) => this.state.setBehavior(b),
362+
speak: (text) => {
363+
void this.tts.speak(text).catch((err: unknown) => {
364+
logger.warn('Speech failed:', err instanceof Error ? err.message : err);
365+
});
366+
},
367+
},
368+
onUnhandled: async (text: string) => {
369+
if (this.sendToBackend) {
370+
await this.sendToDialogueService(text);
371+
}
372+
},
373+
});
374+
349375
if (this.isSupportedFlag && typeof window !== 'undefined') {
350376
this.initRecognition();
351377
}
@@ -462,12 +488,6 @@ export class ASRService {
462488
return errorMessages[error] || `语音识别失败: ${error}`;
463489
}
464490

465-
private speakSafely(text: string): void {
466-
void this.tts.speak(text).catch((error: unknown) => {
467-
logger.warn('Speech failed safely:', error instanceof Error ? error.message : error);
468-
});
469-
}
470-
471491
start(options?: ASRStartOptions): boolean {
472492
if (!this.isSupportedFlag) {
473493
logger.warn('浏览器不支持语音识别');
@@ -516,7 +536,7 @@ export class ASRService {
516536
}
517537

518538
stop(): void {
519-
this.clearPresetTimers();
539+
this.voiceCommandExecutor.abort();
520540
if (this.pendingRestartTimer) {
521541
clearTimeout(this.pendingRestartTimer);
522542
this.pendingRestartTimer = null;
@@ -541,7 +561,7 @@ export class ASRService {
541561
*/
542562
dispose(): void {
543563
// Clear all preset timers first to prevent memory leaks
544-
this.clearPresetTimers();
564+
this.voiceCommandExecutor.abort();
545565

546566
// Stop recognition and cleanup
547567
this.stop();
@@ -562,7 +582,7 @@ export class ASRService {
562582
}
563583

564584
abort(): void {
565-
this.clearPresetTimers();
585+
this.voiceCommandExecutor.abort();
566586
if (this.pendingRestartTimer) {
567587
clearTimeout(this.pendingRestartTimer);
568588
this.pendingRestartTimer = null;
@@ -578,29 +598,9 @@ export class ASRService {
578598
this.state.setBehavior('idle');
579599
}
580600

581-
// 处理语音输入 - 整合本地命令和后端对话
601+
// 处理语音输入 - 使用 VoiceCommandExecutor
582602
private async processVoiceInput(text: string): Promise<void> {
583-
// 首先检查是否是本地命令
584-
const isLocalCommand = processVoiceCommand(
585-
text,
586-
{
587-
play: () => this.state.play(),
588-
pause: () => this.state.pause(),
589-
reset: () => this.state.reset(),
590-
setMuted: (m) => this.state.setMuted(m),
591-
},
592-
{
593-
greeting: () => this.performGreeting(),
594-
dance: () => this.performDance(),
595-
nod: () => this.performNod(),
596-
shakeHead: () => this.performShakeHead(),
597-
},
598-
);
599-
600-
// 如果不是本地命令且启用了后端发送,则发送到对话服务
601-
if (!isLocalCommand && this.sendToBackend) {
602-
await this.sendToDialogueService(text);
603-
}
603+
this.voiceCommandExecutor.execute(text);
604604
}
605605

606606
// 发送到对话服务
@@ -629,68 +629,23 @@ export class ASRService {
629629
}
630630
}
631631

632-
private clearPresetTimers(): void {
633-
this.presetTimers.forEach(clearTimeout);
634-
this.presetTimers = [];
635-
}
636-
637-
private schedulePresetReset(fn: () => void, delay: number): void {
638-
this.presetTimers.push(setTimeout(fn, delay));
639-
}
640-
641-
// 预设动作:打招呼
632+
// 预设动作:打招呼(委托给 VoiceCommandExecutor)
642633
performGreeting(): void {
643-
this.state.setEmotion('happy');
644-
this.state.setExpression('smile');
645-
this.state.setBehavior('greeting');
646-
this.state.setAnimation('wave');
647-
648-
this.speakSafely('您好!很高兴见到您!有什么可以帮助您的吗?');
649-
650-
this.schedulePresetReset(() => {
651-
this.state.setEmotion('neutral');
652-
this.state.setExpression('neutral');
653-
this.state.setBehavior('idle');
654-
this.state.setAnimation('idle');
655-
}, 4000);
634+
this.voiceCommandExecutor.presetActions.greeting();
656635
}
657636

658-
// 预设动作:跳舞
637+
// 预设动作:跳舞(委托给 VoiceCommandExecutor)
659638
performDance(): void {
660-
this.state.setAnimation('dance');
661-
this.state.setBehavior('excited');
662-
this.state.setEmotion('happy');
663-
664-
this.speakSafely('让我为您跳一支舞!');
665-
666-
this.schedulePresetReset(() => {
667-
this.state.setAnimation('idle');
668-
this.state.setBehavior('idle');
669-
this.state.setEmotion('neutral');
670-
}, 6000);
639+
this.voiceCommandExecutor.presetActions.dance();
671640
}
672641

673-
// 预设动作:点头
642+
// 预设动作:点头(委托给 VoiceCommandExecutor)
674643
performNod(): void {
675-
this.state.setAnimation('nod');
676-
this.state.setBehavior('listening');
677-
678-
this.speakSafely('好的,我明白了。');
679-
680-
this.schedulePresetReset(() => {
681-
this.state.setAnimation('idle');
682-
this.state.setBehavior('idle');
683-
}, 2000);
644+
this.voiceCommandExecutor.presetActions.nod();
684645
}
685646

686-
// 预设动作:摇头
647+
// 预设动作:摇头(委托给 VoiceCommandExecutor)
687648
performShakeHead(): void {
688-
this.state.setAnimation('shakeHead');
689-
690-
this.speakSafely('不太确定呢。');
691-
692-
this.schedulePresetReset(() => {
693-
this.state.setAnimation('idle');
694-
}, 2000);
649+
this.voiceCommandExecutor.presetActions.shakeHead();
695650
}
696651
}

src/core/audio/voiceCommandProcessor.ts

Lines changed: 6 additions & 13 deletions
Original file line numberDiff line numberDiff line change
@@ -1,4 +1,7 @@
11
/**
2+
* @deprecated Use parseVoiceCommand from '@/core/voiceCommand' instead.
3+
* This file is kept for backward compatibility and will be removed in a future version.
4+
*
25
* Voice command processor.
36
*
47
* Pure logic for mapping voice commands to actions.
@@ -34,10 +37,8 @@ export interface VoiceCommandResult {
3437
}
3538

3639
/**
40+
* @deprecated Use parseVoiceCommand from '@/core/voiceCommand/parser' instead.
3741
* Parse a voice command string and return the corresponding action.
38-
*
39-
* @param command - The voice input text (already lowercased/trimmed)
40-
* @returns The parsed result with action and matched status
4142
*/
4243
export function parseVoiceCommand(command: string): VoiceCommandResult {
4344
const trimmed = command.trim().toLowerCase();
@@ -77,12 +78,8 @@ export function parseVoiceCommand(command: string): VoiceCommandResult {
7778
}
7879

7980
/**
81+
* @deprecated Use VoiceCommandExecutor instead.
8082
* Execute a voice command action against a state adapter.
81-
*
82-
* @param action - The action to execute
83-
* @param state - The state adapter to mutate
84-
* @param presets - Optional preset action handlers (for greeting, dance, etc.)
85-
* @returns true if the action was executed
8683
*/
8784
export function executeVoiceCommandAction(
8885
action: VoiceCommandAction,
@@ -154,12 +151,8 @@ export function executeVoiceCommandAction(
154151
}
155152

156153
/**
154+
* @deprecated Use VoiceCommandExecutor.execute() instead.
157155
* Parse and execute a voice command in one step.
158-
*
159-
* @param command - The voice input text
160-
* @param state - The state adapter for system commands
161-
* @param presets - Optional preset action handlers
162-
* @returns true if a command was matched and executed
163156
*/
164157
export function processVoiceCommand(
165158
command: string,

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