I am following the SDK's readme tutorial to implement the sideways fill strategy (SidewayFillStrategy.cs), I encountered a MissingMethodException due to the absence of the method GetUniqueSolvedGridSlots(bool) in the SolvedData<IUnityGridSlot> class. This method is referenced in the GetSolveJobs function to iterate over solved grid slots, but it is not implemented as far as I can tell.
Steps to Reproduce
- Implement
SidewayFillStrategy using the README tutorial example.
- Attempt to build or run the Unity project.
- Observe the error.
Expected Behavior
SolvedData<T>.GetUniqueSolvedGridSlots(bool onlyMovable) should be implemented or accessible
Environment
- Unity Version: 6000.0.33.f1
- Match-3 SDK Version:0.1.3
I am following the SDK's readme tutorial to implement the sideways fill strategy (
SidewayFillStrategy.cs), I encountered aMissingMethodExceptiondue to the absence of the methodGetUniqueSolvedGridSlots(bool)in theSolvedData<IUnityGridSlot>class. This method is referenced in theGetSolveJobsfunction to iterate over solved grid slots, but it is not implemented as far as I can tell.Steps to Reproduce
SidewayFillStrategyusing the README tutorial example.Expected Behavior
SolvedData<T>.GetUniqueSolvedGridSlots(bool onlyMovable)should be implemented or accessibleEnvironment