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1 parent 93f20d7 commit 8ec62c3Copy full SHA for 8ec62c3
8 files changed
afk/libraries/client.lua
@@ -49,7 +49,14 @@ function MODULE:DrawCharInfo(client, _, info)
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if not client:getNetVar("isAFK") then return end
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local afkTime = client:getNetVar("afkTime", 0)
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local timeAFK = CurTime() - afkTime
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- info[#info + 1] = {L("afkForTime", string.NiceTime(timeAFK)), Color(255, 165, 0)}
+ info[#info + 1] = {
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+ section = "Status"
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+ }
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+
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+ label = "AFK",
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+ value = string.NiceTime(timeAFK)
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end
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function MODULE:HUDPaintBackground()
captions/commands.lua
@@ -18,8 +18,7 @@
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desc = "sendCaptionDesc",
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AdminStick = {
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Name = "sendCaptionDesc",
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- Category = "moderationTools",
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- SubCategory = "captions"
+ Category = "captions"
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},
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onRun = function(client, arguments)
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local target = lia.util.findPlayer(client, arguments[1])
cutscenes/commands.lua
@@ -11,8 +11,7 @@ lia.command.add("cutscene", {
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desc = "cutsceneCommandDesc",
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Name = "cutsceneCommandDesc",
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- SubCategory = "cutscenes"
+ Category = "cutscenes"
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onRun = function(ply, args)
local target
donator/commands.lua
@@ -9,8 +9,7 @@
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desc = "subtractCharSlotsDesc",
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Name = "subtractCharSlotsDesc",
- Category = "characterManagement",
- SubCategory = "charSlots"
+ Category = "donator"
@@ -34,8 +33,7 @@ lia.command.add("addcharslots", {
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desc = "addCharSlotsDesc",
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Name = "addCharSlotsDesc",
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@@ -63,8 +61,7 @@ lia.command.add("setcharslots", {
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desc = "setCharSlotsDesc",
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Name = "setCharSlotsDesc",
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gamemasterpoints/commands.lua
@@ -51,8 +51,7 @@ lia.command.add("gmtpmoveto", {
desc = "moveToPoint",
Name = "moveToPoint",
- SubCategory = "teleport"
+ Category = "gamemasterpoints"
arguments = {
{
loyalism/commands.lua
@@ -14,8 +14,7 @@ lia.command.add("partytier", {
desc = "partytierCommandDesc",
Name = "partytierCommandDesc",
- SubCategory = "partyTiers"
+ Category = "loyalism"
local char = client:getChar()
loyalism/libraries/client.lua
@@ -2,7 +2,16 @@
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function MODULE:DrawCharInfo(_, character, info)
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if not character then return end
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local tier = tonumber(character:getPartyTier())
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- if self.Tiers[tier] then info[#info + 1] = {self.Tiers[tier], Color(255, 209, 20)} end
+ if self.Tiers[tier] then
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+ section = "Identity"
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+ label = "Party Tier",
+ value = self.Tiers[tier]
+ end
function MODULE:LoadCharInformation()
simple_lockpicking/libraries/client.lua
@@ -1,5 +1,14 @@
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function MODULE:DrawCharInfo(client, _, info)
- if client:getNetVar("isPicking") then info[#info + 1] = {"Lockpicking...", Color(255, 100, 100)} end
+ if client:getNetVar("isPicking") then
+ section = "Activity"
+ label = "Action",
+ value = "Lockpicking"
function MODULE:PlayerBindPress(ply, bind)
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