@@ -168,13 +168,13 @@ void WSClientClass::initListeners_s() {
168168 ws->OnTextReceived ([nowList{&listeners[static_cast <int >(WSClientEvents::onTextReceived)]},
169169 engine = EngineScope::currentEngine ()](WebSocketClient&, std::string msg) {
170170 keepThis ([nowList, engine, msg = std::move (msg)]() -> CoroTask<> {
171- if (( ll::getGamingStatus () != ll::GamingStatus::Running) || !EngineManager::isValid (engine)
171+ if (ll::getGamingStatus () != ll::GamingStatus::Running || !EngineManager::isValid (engine)
172172 || engine->isDestroying ())
173173 co_return ;
174174
175175 co_await ll::chrono::ticks (1 );
176176 try {
177- if (( ll::getGamingStatus () != ll::GamingStatus::Running) || !EngineManager::isValid (engine)
177+ if (ll::getGamingStatus () != ll::GamingStatus::Running || !EngineManager::isValid (engine)
178178 || engine->isDestroying ())
179179 co_return ;
180180
@@ -190,13 +190,13 @@ void WSClientClass::initListeners_s() {
190190 ws->OnBinaryReceived ([nowList{&listeners[static_cast <int >(WSClientEvents::onBinaryReceived)]},
191191 engine = EngineScope::currentEngine ()](WebSocketClient&, std::vector<uint8_t > data) {
192192 keepThis ([nowList, engine, data = std::move (data)]() mutable -> CoroTask<> {
193- if (( ll::getGamingStatus () != ll::GamingStatus::Running) || !EngineManager::isValid (engine)
193+ if (ll::getGamingStatus () != ll::GamingStatus::Running || !EngineManager::isValid (engine)
194194 || engine->isDestroying ())
195195 co_return ;
196196
197197 co_await ll::chrono::ticks (1 );
198198 try {
199- if (( ll::getGamingStatus () != ll::GamingStatus::Running) || !EngineManager::isValid (engine)
199+ if (ll::getGamingStatus () != ll::GamingStatus::Running || !EngineManager::isValid (engine)
200200 || engine->isDestroying ())
201201 co_return ;
202202
@@ -212,13 +212,13 @@ void WSClientClass::initListeners_s() {
212212 ws->OnError ([nowList{&listeners[static_cast <int >(WSClientEvents::onError)]},
213213 engine = EngineScope::currentEngine ()](WebSocketClient&, std::string msg) {
214214 keepThis ([nowList, engine, msg = std::move (msg)]() -> CoroTask<> {
215- if (( ll::getGamingStatus () != ll::GamingStatus::Running) || !EngineManager::isValid (engine)
215+ if (ll::getGamingStatus () != ll::GamingStatus::Running || !EngineManager::isValid (engine)
216216 || engine->isDestroying ())
217217 co_return ;
218218
219219 co_await ll::chrono::ticks (1 );
220220 try {
221- if (( ll::getGamingStatus () != ll::GamingStatus::Running) || !EngineManager::isValid (engine)
221+ if (ll::getGamingStatus () != ll::GamingStatus::Running || !EngineManager::isValid (engine)
222222 || engine->isDestroying ())
223223 co_return ;
224224
@@ -234,13 +234,13 @@ void WSClientClass::initListeners_s() {
234234 ws->OnLostConnection ([nowList{&listeners[static_cast <int >(WSClientEvents::onLostConnection)]},
235235 engine = EngineScope::currentEngine ()](WebSocketClient&, int code) {
236236 keepThis ([nowList, engine, code]() -> CoroTask<> {
237- if (( ll::getGamingStatus () != ll::GamingStatus::Running) || !EngineManager::isValid (engine)
237+ if (ll::getGamingStatus () != ll::GamingStatus::Running || !EngineManager::isValid (engine)
238238 || engine->isDestroying ())
239239 co_return ;
240240
241241 co_await ll::chrono::ticks (1 );
242242 try {
243- if (( ll::getGamingStatus () != ll::GamingStatus::Running) || !EngineManager::isValid (engine)
243+ if (ll::getGamingStatus () != ll::GamingStatus::Running || !EngineManager::isValid (engine)
244244 || engine->isDestroying ())
245245 co_return ;
246246
@@ -333,7 +333,7 @@ Local<Value> WSClientClass::connectAsync(Arguments const& args) {
333333 } catch (std::runtime_error const &) {
334334 result = false ;
335335 }
336- if (( ll::getGamingStatus () != ll::GamingStatus::Running) || !EngineManager::isValid (engine)
336+ if (ll::getGamingStatus () != ll::GamingStatus::Running || !EngineManager::isValid (engine)
337337 || engine->isDestroying ())
338338 return ;
339339 EngineScope enter (engine);
@@ -436,11 +436,11 @@ void ADD_CALLBACK(
436436 );
437437 auto receiveMethod =
438438 [engine = EngineScope::currentEngine (), method, callbacks](Request const & req, Response& resp) {
439- if (( ll::getGamingStatus () == ll::GamingStatus::Stopping) || !EngineManager::isValid (engine)
439+ if (ll::getGamingStatus () == ll::GamingStatus::Stopping || !EngineManager::isValid (engine)
440440 || engine->isDestroying ())
441441 return ;
442442 keepThis ([engine, req, &resp, method, callbacks]() -> CoroTask<> {
443- if (( ll::getGamingStatus () == ll::GamingStatus::Stopping) || !EngineManager::isValid (engine)
443+ if (ll::getGamingStatus () == ll::GamingStatus::Stopping || !EngineManager::isValid (engine)
444444 || engine->isDestroying ())
445445 co_return ;
446446
@@ -598,12 +598,12 @@ Local<Value> HttpServerClass::onPreRouting(Arguments const& args) {
598598 try {
599599 preRoutingCallback = {EngineScope::currentEngine (), script::Global{args[0 ].asFunction ()}};
600600 svr->set_pre_routing_handler ([this , engine = EngineScope::currentEngine ()](Request const & req, Response& resp) {
601- if (( ll::getGamingStatus () != ll::GamingStatus::Running) || !EngineManager::isValid (engine)
601+ if (ll::getGamingStatus () != ll::GamingStatus::Running || !EngineManager::isValid (engine)
602602 || engine->isDestroying ())
603603 return Server::HandlerResponse::Unhandled;
604604 bool handled = false ;
605605 keepThis ([this , engine, req, &resp, &handled]() -> CoroTask<> {
606- if (( ll::getGamingStatus () != ll::GamingStatus::Running) || !EngineManager::isValid (engine)
606+ if (ll::getGamingStatus () != ll::GamingStatus::Running || !EngineManager::isValid (engine)
607607 || engine->isDestroying ())
608608 co_return ;
609609
@@ -636,12 +636,12 @@ Local<Value> HttpServerClass::onPostRouting(Arguments const& args) {
636636 postRoutingCallback = {EngineScope::currentEngine (), script::Global{args[0 ].asFunction ()}};
637637 svr->set_post_routing_handler ([this ,
638638 engine = EngineScope::currentEngine ()](Request const & req, Response& resp) {
639- if (( ll::getGamingStatus () != ll::GamingStatus::Running) || !EngineManager::isValid (engine)
639+ if (ll::getGamingStatus () != ll::GamingStatus::Running || !EngineManager::isValid (engine)
640640 || engine->isDestroying ())
641641 return ;
642642
643643 keepThis ([this , engine, req, &resp]() -> CoroTask<> {
644- if (( ll::getGamingStatus () != ll::GamingStatus::Running) || !EngineManager::isValid (engine)
644+ if (ll::getGamingStatus () != ll::GamingStatus::Running || !EngineManager::isValid (engine)
645645 || engine->isDestroying ())
646646 co_return ;
647647
@@ -667,12 +667,12 @@ Local<Value> HttpServerClass::onError(Arguments const& args) {
667667 try {
668668 errorCallback = {EngineScope::currentEngine (), script::Global{args[0 ].asFunction ()}};
669669 svr->set_error_handler ([this , engine = EngineScope::currentEngine ()](Request const & req, Response& resp) {
670- if (( ll::getGamingStatus () != ll::GamingStatus::Running) || !EngineManager::isValid (engine)
670+ if (ll::getGamingStatus () != ll::GamingStatus::Running || !EngineManager::isValid (engine)
671671 || engine->isDestroying ())
672672 return ;
673673
674674 keepThis ([this , engine, req, &resp]() -> CoroTask<> {
675- if (( ll::getGamingStatus () != ll::GamingStatus::Running) || !EngineManager::isValid (engine)
675+ if (ll::getGamingStatus () != ll::GamingStatus::Running || !EngineManager::isValid (engine)
676676 || engine->isDestroying ())
677677 co_return ;
678678
@@ -702,12 +702,12 @@ Local<Value> HttpServerClass::onException(Arguments const& args) {
702702 Response& resp,
703703 std::exception_ptr e
704704 ) {
705- if (( ll::getGamingStatus () != ll::GamingStatus::Running) || !EngineManager::isValid (engine)
705+ if (ll::getGamingStatus () != ll::GamingStatus::Running || !EngineManager::isValid (engine)
706706 || engine->isDestroying ())
707707 return ;
708708
709709 keepThis ([this , engine, req, &resp, e]() -> CoroTask<> {
710- if (( ll::getGamingStatus () != ll::GamingStatus::Running) || !EngineManager::isValid (engine)
710+ if (ll::getGamingStatus () != ll::GamingStatus::Running || !EngineManager::isValid (engine)
711711 || engine->isDestroying ())
712712 co_return ;
713713
@@ -1178,7 +1178,7 @@ Local<Value> NetworkClass::httpGet(Arguments const& args) {
11781178
11791179 auto lambda = [callback{std::move (callbackFunc)},
11801180 engine{EngineScope::currentEngine ()}](int status, string const & body) {
1181- if (( ll::getGamingStatus () != ll::GamingStatus::Running) || !EngineManager::isValid (engine)
1181+ if (ll::getGamingStatus () != ll::GamingStatus::Running || !EngineManager::isValid (engine)
11821182 || engine->isDestroying ())
11831183 return ;
11841184
@@ -1226,7 +1226,7 @@ Local<Value> NetworkClass::httpPost(Arguments const& args) {
12261226
12271227 auto lambda = [callback{std::move (callbackFunc)},
12281228 engine{EngineScope::currentEngine ()}](int status, string const & body) {
1229- if (( ll::getGamingStatus () != ll::GamingStatus::Running) || !EngineManager::isValid (engine)
1229+ if (ll::getGamingStatus () != ll::GamingStatus::Running || !EngineManager::isValid (engine)
12301230 || engine->isDestroying ())
12311231 return ;
12321232
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