|
| 1 | +from module.campaign.campaign_base import CampaignBase |
| 2 | +from module.map.map_base import CampaignMap |
| 3 | +from module.map.map_grids import SelectedGrids, RoadGrids |
| 4 | +from module.logger import logger |
| 5 | + |
| 6 | +MAP = CampaignMap('HT1') |
| 7 | +MAP.shape = 'I7' |
| 8 | +MAP.camera_data = ['E2', 'F5'] |
| 9 | +MAP.camera_data_spawn_point = ['E5'] |
| 10 | +MAP.map_data = """ |
| 11 | + -- -- MB -- ++ -- ME -- -- |
| 12 | + -- ME -- Me ++ ME -- ME -- |
| 13 | + -- ++ Me -- -- -- -- -- ++ |
| 14 | + -- MS ++ MS -- Me -- ME -- |
| 15 | + -- -- MS -- ++ ++ ME -- -- |
| 16 | + ++ -- __ -- ++ ++ -- -- ME |
| 17 | + ++ SP -- SP -- -- -- ME -- |
| 18 | +""" |
| 19 | +MAP.weight_data = """ |
| 20 | + 50 50 50 50 50 50 50 50 50 |
| 21 | + 50 50 50 50 50 50 50 50 50 |
| 22 | + 50 50 50 50 50 50 50 50 50 |
| 23 | + 50 50 50 50 50 50 50 50 50 |
| 24 | + 50 50 50 50 50 50 50 50 50 |
| 25 | + 50 50 50 50 50 50 50 50 50 |
| 26 | + 50 50 50 50 50 50 50 50 50 |
| 27 | +""" |
| 28 | +MAP.spawn_data = [ |
| 29 | + {'battle': 0, 'enemy': 3, 'siren': 2}, |
| 30 | + {'battle': 1, 'enemy': 2}, |
| 31 | + {'battle': 2, 'enemy': 1}, |
| 32 | + {'battle': 3, 'enemy': 1}, |
| 33 | + {'battle': 4, 'enemy': 1}, |
| 34 | + {'battle': 5, 'boss': 1}, |
| 35 | +] |
| 36 | +A1, B1, C1, D1, E1, F1, G1, H1, I1, \ |
| 37 | +A2, B2, C2, D2, E2, F2, G2, H2, I2, \ |
| 38 | +A3, B3, C3, D3, E3, F3, G3, H3, I3, \ |
| 39 | +A4, B4, C4, D4, E4, F4, G4, H4, I4, \ |
| 40 | +A5, B5, C5, D5, E5, F5, G5, H5, I5, \ |
| 41 | +A6, B6, C6, D6, E6, F6, G6, H6, I6, \ |
| 42 | +A7, B7, C7, D7, E7, F7, G7, H7, I7, \ |
| 43 | + = MAP.flatten() |
| 44 | + |
| 45 | + |
| 46 | +class Config: |
| 47 | + # ===== Start of generated config ===== |
| 48 | + MAP_SIREN_TEMPLATE = [] |
| 49 | + MOVABLE_ENEMY_TURN = (2,) |
| 50 | + MAP_HAS_SIREN = True |
| 51 | + MAP_HAS_MOVABLE_ENEMY = True |
| 52 | + MAP_HAS_MAP_STORY = False |
| 53 | + MAP_HAS_FLEET_STEP = True |
| 54 | + MAP_HAS_AMBUSH = False |
| 55 | + MAP_HAS_MYSTERY = False |
| 56 | + # ===== End of generated config ===== |
| 57 | + |
| 58 | + MAP_CHAPTER_SWITCH_20241219_SP = True |
| 59 | + STAGE_ENTRANCE = ['half', '20240725'] |
| 60 | + MAP_HAS_MODE_SWITCH = True |
| 61 | + MAP_WALK_USE_CURRENT_FLEET = True |
| 62 | + MAP_SIREN_HAS_BOSS_ICON_SMALL = True |
| 63 | + INTERNAL_LINES_FIND_PEAKS_PARAMETERS = { |
| 64 | + 'height': (120, 255 - 33), |
| 65 | + 'width': (1.5, 10), |
| 66 | + 'prominence': 10, |
| 67 | + 'distance': 35, |
| 68 | + } |
| 69 | + EDGE_LINES_FIND_PEAKS_PARAMETERS = { |
| 70 | + 'height': (255 - 33, 255), |
| 71 | + 'prominence': 10, |
| 72 | + 'distance': 50, |
| 73 | + 'wlen': 1000 |
| 74 | + } |
| 75 | + HOMO_EDGE_COLOR_RANGE = (0, 33) |
| 76 | + HOMO_EDGE_HOUGHLINES_THRESHOLD = 210 |
| 77 | + MAP_SWIPE_MULTIPLY = (1.147, 1.168) |
| 78 | + MAP_SWIPE_MULTIPLY_MINITOUCH = (1.109, 1.129) |
| 79 | + MAP_SWIPE_MULTIPLY_MAATOUCH = (1.077, 1.096) |
| 80 | + |
| 81 | + |
| 82 | +class Campaign(CampaignBase): |
| 83 | + MAP = MAP |
| 84 | + ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C' |
| 85 | + |
| 86 | + def battle_0(self): |
| 87 | + if self.clear_siren(): |
| 88 | + return True |
| 89 | + if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0): |
| 90 | + return True |
| 91 | + |
| 92 | + return self.battle_default() |
| 93 | + |
| 94 | + def battle_5(self): |
| 95 | + return self.fleet_boss.clear_boss() |
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