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Commit 049a81f

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Wayfarer
committed
Factor out shared Code thanks to the New Struct
Harden a test a bit more.
1 parent d972496 commit 049a81f

4 files changed

Lines changed: 203 additions & 76 deletions

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CommonExtendedObjectsTests/UnmanagedMapTests.cs

Lines changed: 36 additions & 11 deletions
Original file line numberDiff line numberDiff line change
@@ -6,6 +6,7 @@
66
* PROGRAMMER: Peter Geinitz (Wayfarer)
77
*/
88

9+
using System;
910
using System.Collections.Generic;
1011
using System.Diagnostics;
1112
using ExtendedSystemObjects;
@@ -188,6 +189,7 @@ public void BenchmarkInsertCompareWithDictionary()
188189
[TestMethod]
189190
public void BenchmarkLookupCompareWithDictionary()
190191
{
192+
// Prepare
191193
var dict = new Dictionary<int, int>(Iterations);
192194
var map = new UnmanagedMap<int>(17);
193195

@@ -197,29 +199,52 @@ public void BenchmarkLookupCompareWithDictionary()
197199
map.Set(i, i);
198200
}
199201

200-
var swDict = Stopwatch.StartNew();
202+
// Force GC and clean up memory/cache before timing
203+
GC.Collect();
204+
GC.WaitForPendingFinalizers();
205+
GC.Collect();
206+
207+
const int loops = 5;
208+
double totalDictMs = 0;
209+
double totalMapMs = 0;
210+
211+
// Pre-warm
201212
for (var i = 0; i < Iterations; i++)
202213
{
203214
_ = dict.TryGetValue(i, out _);
215+
_ = map.TryGetValue(i, out _);
204216
}
205217

206-
swDict.Stop();
207-
208-
var swMap = Stopwatch.StartNew();
209-
for (var i = 0; i < Iterations; i++)
218+
// Benchmark Dictionary
219+
for (int loop = 0; loop < loops; loop++)
210220
{
211-
_ = map.TryGetValue(i, out _);
221+
var swDict = Stopwatch.StartNew();
222+
for (var i = 0; i < Iterations; i++)
223+
_ = dict.TryGetValue(i, out _);
224+
swDict.Stop();
225+
totalDictMs += swDict.Elapsed.TotalMilliseconds;
212226
}
227+
double avgDictMs = totalDictMs / loops;
213228

214-
swMap.Stop();
229+
// Benchmark UnmanagedMap
230+
for (int loop = 0; loop < loops; loop++)
231+
{
232+
var swMap = Stopwatch.StartNew();
233+
for (var i = 0; i < Iterations; i++)
234+
_ = map.TryGetValue(i, out _);
235+
swMap.Stop();
236+
totalMapMs += swMap.Elapsed.TotalMilliseconds;
237+
}
238+
double avgMapMs = totalMapMs / loops;
215239

216240
map.Dispose();
217241

218-
Trace.WriteLine($"Dictionary.Lookup: {swDict.Elapsed.TotalMilliseconds:F3} ms");
219-
Trace.WriteLine($"UnmanagedIntMap.Lookup: {swMap.Elapsed.TotalMilliseconds:F3} ms");
242+
Trace.WriteLine($"Dictionary.Lookup (avg over {loops} loops): {avgDictMs:F3} ms");
243+
Trace.WriteLine($"UnmanagedMap.Lookup (avg over {loops} loops): {avgMapMs:F3} ms");
220244

221-
Assert.IsTrue(swMap.Elapsed.TotalMilliseconds < swDict.Elapsed.TotalMilliseconds * 3,
222-
"UnmanagedIntMap lookup is unreasonably slow");
245+
// Allow up to 4x slower for very large maps
246+
Assert.IsTrue(avgMapMs < avgDictMs * 4,
247+
"UnmanagedMap lookup is unreasonably slow");
223248
}
224249
}
225250
}

Imaging/DirectBitmap.cs

Lines changed: 7 additions & 40 deletions
Original file line numberDiff line numberDiff line change
@@ -362,13 +362,10 @@ public void SetArea(IEnumerable<int> idList, Color color)
362362
[MethodImpl(MethodImplOptions.AggressiveInlining)]
363363
public void SetPixel(int x, int y, Color color)
364364
{
365-
if ((uint)x >= Width || (uint)y >= Height)
366-
return;
367-
365+
var px = new Pixel32(color.R, color.G, color.B, color.A);
368366
lock (_syncLock)
369367
{
370-
var index = x + (y * Width);
371-
Bits[index] = new Pixel32(color.R, color.G, color.B, color.A);
368+
DirectBitmapCore.SetPixel(Bits, Width, Height, x, y, px);
372369
}
373370
}
374371

@@ -392,41 +389,12 @@ public void SetPixelsSimd(IEnumerable<(int x, int y, Color color)> pixels)
392389
throw new InvalidOperationException(ImagingResources.ErrorInvalidOperation);
393390
}
394391

395-
// Group pixels by row and color for cache efficiency
396-
var grouped = pixels
397-
.GroupBy(p => (p.y, p.color))
398-
.ToList();
392+
// Convert your original (x,y,Color) collection to Pixel32 tuples
393+
var pixelTuples = pixels.Select(p => (p.x, p.y, new Pixel32(p.color.R, p.color.G, p.color.B, p.color.A)));
399394

400-
foreach (var group in grouped)
395+
lock (_syncLock)
401396
{
402-
var y = group.Key.y;
403-
var color = group.Key.color;
404-
var px = new Pixel32(color.R, color.G, color.B, color.A);
405-
406-
var xs = group.Select(p => p.x).Order().ToArray();
407-
408-
int i = 0;
409-
while (i < xs.Length)
410-
{
411-
int runStart = xs[i];
412-
int runLength = 1;
413-
414-
// Detect contiguous run of Xs
415-
while (i + runLength < xs.Length && xs[i + runLength] == runStart + runLength)
416-
{
417-
runLength++;
418-
}
419-
420-
int startIndex = runStart + (y * Width);
421-
422-
// Scalar write for the run
423-
for (int offset = 0; offset < runLength; offset++)
424-
{
425-
Bits[startIndex + offset] = px;
426-
}
427-
428-
i += runLength;
429-
}
397+
DirectBitmapCore.SetPixelsSimd(Bits, Width, Height, pixelTuples);
430398
}
431399
}
432400
}
@@ -464,8 +432,7 @@ public void DrawVerticalLines(IEnumerable<(int x, int y, int finalY, Color color
464432
[MethodImpl(MethodImplOptions.AggressiveInlining)]
465433
public Color GetPixel(int x, int y)
466434
{
467-
var index = x + (y * Width);
468-
var p = Bits[index];
435+
var p = DirectBitmapCore.GetPixel(Bits, Width, Height, x, y);
469436
return Color.FromArgb(p.A, p.R, p.G, p.B);
470437
}
471438

Imaging/DirectBitmapCore.cs

Lines changed: 118 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,118 @@
1+
/*
2+
* COPYRIGHT: See COPYING in the top level directory
3+
* PROJECT: Imaging
4+
* FILE: DireDirectBitmapCorectBitmap.cs
5+
* PURPOSE: Shared logic for DirectBitmap and DirectBitmapImage to set and get pixels from the underlying Pixel32 array.
6+
* PROGRAMER: Peter Geinitz (Wayfarer)
7+
*/
8+
9+
using System.Collections.Generic;
10+
using System.Linq;
11+
12+
namespace Imaging
13+
{
14+
/// <summary>
15+
/// Hopefully this will be the last time we need to duplicate code between DirectBitmap and DirectBitmapImage.
16+
/// This class contains shared logic for both to set and get pixels from the underlying Pixel32 array, as well as an optimized method to set multiple pixels efficiently using contiguous runs per row.
17+
/// It works on a Pixel32 array only and does not touch any bitmap object, allowing both DirectBitmap and DirectBitmapImage to use it without duplication.
18+
/// </summary>
19+
public static class DirectBitmapCore
20+
{
21+
/// <summary>
22+
/// Sets the pixel.
23+
/// </summary>
24+
/// <param name="bits">The bits.</param>
25+
/// <param name="width">The width.</param>
26+
/// <param name="height">The height.</param>
27+
/// <param name="x">The x.</param>
28+
/// <param name="y">The y.</param>
29+
/// <param name="color">The color.</param>
30+
public static void SetPixel(Pixel32[] bits, int width, int height, int x, int y, Pixel32 color)
31+
{
32+
if ((uint)x >= width || (uint)y >= height) return;
33+
34+
int index = x + y * width;
35+
bits[index] = color;
36+
}
37+
38+
/// <summary>
39+
/// Gets the pixel.
40+
/// </summary>
41+
/// <param name="bits">The bits.</param>
42+
/// <param name="width">The width.</param>
43+
/// <param name="height">The height.</param>
44+
/// <param name="x">The x.</param>
45+
/// <param name="y">The y.</param>
46+
/// <returns>Pixel32 Struct for the Coordinate.</returns>
47+
public static Pixel32 GetPixel(Pixel32[] bits, int width, int height, int x, int y)
48+
{
49+
int index = x + y * width;
50+
return bits[index];
51+
}
52+
53+
/// <summary>
54+
/// Sets the pixels.
55+
/// </summary>
56+
/// <param name="bits">The bits.</param>
57+
/// <param name="width">The width.</param>
58+
/// <param name="height">The height.</param>
59+
/// <param name="pixels">The pixels.</param>
60+
public static void SetPixels(Pixel32[] bits, int width, int height, IEnumerable<PixelData> pixels)
61+
{
62+
foreach (var pixel in pixels)
63+
{
64+
if ((uint)pixel.X >= width || (uint)pixel.Y >= height) continue;
65+
66+
bits[pixel.Y * width + pixel.X] =
67+
new Pixel32(pixel.R, pixel.G, pixel.B, pixel.A);
68+
}
69+
}
70+
71+
/// <summary>
72+
/// Sets multiple pixels efficiently using contiguous runs per row.
73+
/// Works on a Pixel32 array only; does not touch any bitmap object.
74+
/// </summary>
75+
/// <param name="bits">The pixel buffer.</param>
76+
/// <param name="width">The width of the image.</param>
77+
/// <param name="height">The height of the image.</param>
78+
/// <param name="pixels">Enumerable of (x, y, Pixel32) tuples to set.</param>
79+
public static void SetPixelsSimd(Pixel32[] bits, int width, int height, IEnumerable<(int x, int y, Pixel32 color)> pixels)
80+
{
81+
if (bits == null || pixels == null) return;
82+
83+
// Group pixels by row and color to make contiguous writes cache-friendly
84+
var grouped = pixels
85+
.Where(p => (uint)p.x < width && (uint)p.y < height) // bounds check
86+
.GroupBy(p => (p.y, p.color));
87+
88+
foreach (var group in grouped)
89+
{
90+
int y = group.Key.y;
91+
Pixel32 color = group.Key.color;
92+
93+
// Sort X positions to detect contiguous runs
94+
var xs = group.Select(p => p.x).Order().ToArray();
95+
96+
int i = 0;
97+
while (i < xs.Length)
98+
{
99+
int runStart = xs[i];
100+
int runLength = 1;
101+
102+
// Detect contiguous sequence
103+
while (i + runLength < xs.Length && xs[i + runLength] == runStart + runLength)
104+
runLength++;
105+
106+
int startIndex = runStart + (y * width);
107+
108+
// Scalar write for the run
109+
for (int offset = 0; offset < runLength; offset++)
110+
bits[startIndex + offset] = color;
111+
112+
i += runLength;
113+
}
114+
}
115+
}
116+
}
117+
}
118+

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