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63 lines (50 loc) · 1.6 KB
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import './style.css';
import * as THREE from "three";
import TWEEN from "@tweenjs/tween.js";
import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls';
import * as TweenRoute from "./index";
import { samplePath } from './samplePath';
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera(
75,
window.innerWidth / window.innerHeight,
0.1,
1000
);
const renderer = new THREE.WebGLRenderer({
canvas: document.querySelector("#bg"),
});
renderer.setPixelRatio(window.devicePixelRatio);
renderer.setSize(window.innerWidth, window.innerHeight);
camera.position.setZ(30);
renderer.render(scene, camera);
const controls = new OrbitControls(camera, renderer.domElement);
const gridHelper = new THREE.GridHelper(200, 50);
scene.add(gridHelper);
const geometry = new THREE.ConeGeometry( 1, 4, 32 );
geometry.rotateX(Math.PI / 2)
const material = new THREE.MeshBasicMaterial( {color: 0xffff00} );
const cone = new THREE.Mesh(geometry, material);
scene.add(cone);
const onSegmentStart = () => {
console.log("Segment start!");
}
const onSegmentEnd = () => {
console.log("Segment end!");
}
let sampleTween = TweenRoute.MultiTweenPath(cone, samplePath, onSegmentStart, onSegmentEnd);
sampleTween.start();
//the following is used to render a visible path in the scene
let pointsPath = TweenRoute.PointsPath(samplePath);
console.log(pointsPath);
let line = TweenRoute.LineGeometry(pointsPath);
scene.add(line);
//animate loop
const animate = () => {
requestAnimationFrame(animate);
renderer.render(scene, camera);
controls.update();
//update tween
TWEEN.update();
};
animate();