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/*
* This file is part of Apollo, licensed under the MIT License.
*
* Copyright (c) 2026 Moonsworth
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package com.lunarclient.apollo.module.combat;
import com.lunarclient.apollo.module.ApolloModule;
import com.lunarclient.apollo.module.ModuleDefinition;
import com.lunarclient.apollo.option.Option;
import com.lunarclient.apollo.option.SimpleOption;
import io.leangen.geantyref.TypeToken;
/**
* Represents the combat module.
*
* @since 1.0.4
*/
@ModuleDefinition(id = "combat", name = "Combat")
public final class CombatModule extends ApolloModule {
/**
* Whether the player gets a hit delay for a missed hit.
*
* <p>Enabling this option may cause compatibility issues with anti-cheats.</p>
*
* @since 1.0.4
*/
public static final SimpleOption<Boolean> DISABLE_MISS_PENALTY = Option.<Boolean>builder()
.comment(
"Set to 'true' to remove the miss penalty on all versions 1.8 and above, otherwise 'false'.",
"Enabling this option may cause compatibility issues with anti-cheats."
)
.node("disable-miss-penalty").type(TypeToken.get(Boolean.class))
.defaultValue(false).notifyClient().build();
/**
* Whether the player gets a hit delay for a missed hit while
* targeting a block. Applies to all versions 1.8 and above.
*
* <p>Enabling this option may cause compatibility issues with anti-cheats.</p>
*
* @since 1.2.8
*/
public static final SimpleOption<Boolean> DISABLE_BLOCK_MISS_PENALTY = Option.<Boolean>builder()
.comment(
"Set to 'true' to remove the miss penalty when targeting a block on all versions 1.8 and above, otherwise 'false'.",
"Enabling this option may cause compatibility issues with anti-cheats."
)
.node("disable-block-miss-penalty").type(TypeToken.get(Boolean.class))
.defaultValue(false).notifyClient().build();
/**
* Whether the player can dig and use an item at the same time,
* like in 1.7. Applies to all versions 1.8 and above.
*
* <p>Enabling this option may cause compatibility issues with anti-cheats.</p>
*
* @since 1.2.8
*/
public static final SimpleOption<Boolean> ALLOW_DIG_AND_USE = Option.<Boolean>builder()
.comment(
"Set to 'true' to allow digging and using an item at the same time on all versions 1.8 and above, otherwise 'false'.",
"Enabling this option may cause compatibility issues with anti-cheats."
)
.node("allow-dig-and-use").type(TypeToken.get(Boolean.class))
.defaultValue(false).notifyClient().build();
CombatModule() {
this.registerOptions(
CombatModule.DISABLE_MISS_PENALTY,
CombatModule.DISABLE_BLOCK_MISS_PENALTY,
CombatModule.ALLOW_DIG_AND_USE
);
}
@Override
public boolean isClientNotify() {
return true;
}
}