You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The server link module provides enhancements and additional support to the vanilla Minecraft server link feature. Display your important URLs directly to your users.
8
+
9
+
- Adds improvements to the existing server link features
10
+
- Ability to set a custom image title resource for the server links menu
11
+
- Ability to use chat colors and formats for button names
12
+
- Backported legacy version support for all versions below 1.21
13
+
14
+

8
15
9
16
## Integration
10
17
@@ -89,64 +96,32 @@ public void resetServerLinksExample(Player viewer) {
89
96
}
90
97
```
91
98
92
-
### `Hologram` Options
93
-
94
-
`.id(String)` should include a unique identifier for the hologram.
95
-
96
-
```java
97
-
.id("welcome-hologram")
98
-
```
99
-
100
-
`.location(ApolloLocation)` is using the `ApolloLocation` builder to create the location. See the [locations page](/apollo/developers/utilities/locations) for more.
101
-
102
-
```java
103
-
.location(ApolloLocation.builder()
104
-
.world("world")
105
-
.x(5)
106
-
.y(100)
107
-
.z(0)
108
-
.build()
109
-
)
110
-
```
99
+
### `ServerLink` Options
111
100
112
-
`.lines(Component)`should be a string, or an Adventure `Component`. See the [chat components](https://docs.advntr.dev/text.html) page for more.
101
+
`.id(String)`sets a unique identifier for the server link.
`.showThroughWalls(Boolean)`if the player is able to see the hologram through walls.
107
+
`.displayName(String)`is the public-facing name of the server link. It should contain a string or an Adventure `Component`. See the [chat components](https://docs.advntr.dev/text.html) page for more.
0 commit comments