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[Bug Report] Transparent film not displaying correctly with BiDir #1079

Description

@CodeFHD

When rendering with the BiDir engine and with transparent film selected, the background is displayed only half-transparent.
Saved images appear to be correct.

There is some mention in the code about "pre-multiplied" alpha (or more specifically, not applying it due to what Blender expects). Might be a good starting point for review what Blender expects currently, but also why BiDir and Path produce different results when seemingly RGBA data is identical.

Edit: This bug was already present in v2.10.2 and Blender 4.5

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