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EditorWIndow 名修正
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src/PacakgeJsonGenerator/Assets/MAH/Library/PackageJson Generator/Editor/PackageJsonCreateWindow.cs

Lines changed: 2 additions & 3 deletions
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@@ -3,7 +3,6 @@
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Security.Policy;
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using System.Text.RegularExpressions;
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using UnityEditor;
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using UnityEngine;
@@ -13,8 +12,8 @@ namespace MAH.Tools.PackageJsonGenerator.Editor
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public class PackageJsonCreateWindow : EditorWindow
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{
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//====定数======================================
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private const string PACKAGE_JSON_CREATE_WINDOW_NAME = "Unity Prefs Editor";
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private const string PACKAGE_JSON_MENU_PATH = "MAH/Generator/PackageJson Create Window";
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private const string PACKAGE_JSON_CREATE_WINDOW_NAME = "PackageJson Generator";
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private const string PACKAGE_JSON_MENU_PATH = "MAH/Generator/PackageJson Generator Window";
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private const string PACKGAGE_JSON_OUTPUT_DEFAULT_PATH = "Assets";
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