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agile: backlog grooming
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** Active
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#+begin: clocktable :maxlevel 3 :scope subtree :indent nil :emphasize nil :scope file :narrow 75 :formula %
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#+CAPTION: Clock summary at [2020-05-02 Sat 22:25]
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#+CAPTION: Clock summary at [2020-05-03 Sun 13:15]
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| <75> | | | | |
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| Headline | Time | | | % |
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|--------------------------------------------------------------+---------+-------+-------+-------|
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| *Total time* | *77:44* | | | 100.0 |
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| *Total time* | *81:11* | | | 100.0 |
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|--------------------------------------------------------------+---------+-------+-------+-------|
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| Stories | 77:44 | | | 100.0 |
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| Active | | 77:44 | | 100.0 |
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| Edit release notes for previous sprint | | | 9:22 | 12.0 |
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| Stories | 81:11 | | | 100.0 |
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| Active | | 81:11 | | 100.0 |
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| Edit release notes for previous sprint | | | 9:22 | 11.5 |
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| Create a demo and presentation for previous sprint | | | 0:25 | 0.5 |
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| Sprint and product backlog grooming | | | 9:33 | 12.3 |
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| Sprint and product backlog grooming | | | 10:11 | 12.5 |
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| Emacs issues and improvements | | | 1:16 | 1.6 |
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| Nightly nursing | | | 3:10 | 4.1 |
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| Analysis on implementing enablement in physical model | | | 3:10 | 4.1 |
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| Replace artefact properties with artefacts | | | 4:06 | 5.3 |
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| Papers: Systems variability modeling | | | 2:55 | 3.8 |
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| Papers: A Lightweight MDSD Process Applied in Small Projects | | | 0:54 | 1.2 |
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| Throw on unexpected dynamic stereotypes | | | 1:08 | 1.5 |
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| Nightly nursing | | | 3:24 | 4.2 |
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| Analysis on implementing enablement in physical model | | | 3:10 | 3.9 |
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| Replace artefact properties with artefacts | | | 4:06 | 5.1 |
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| Papers: Systems variability modeling | | | 2:55 | 3.6 |
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| Papers: A Lightweight MDSD Process Applied in Small Projects | | | 0:54 | 1.1 |
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| Throw on unexpected dynamic stereotypes | | | 1:08 | 1.4 |
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| Add model name to tracing dumps | | | 1:35 | 2.0 |
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| Primitives are using compiler generated default constructors | | | 0:17 | 0.4 |
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| Hello world segfaults | | | 0:55 | 1.2 |
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| Move code coverage to CDash | | | 4:53 | 6.3 |
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| Add physical entities to logical model | | | 25:30 | 32.8 |
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| Create the concept of Text-to-Text transforms | | | 8:35 | 11.0 |
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| Primitives use compiler generated default constructors | | | 0:17 | 0.3 |
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| Hello world segfaults | | | 0:55 | 1.1 |
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| Move code coverage to CDash | | | 4:53 | 6.0 |
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| Rename =m2t= to =text= | | | 0:17 | 0.3 |
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| Add physical entities to logical model | | | 25:30 | 31.4 |
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| Create the concept of Text-to-Text transforms | | | 10:53 | 13.4 |
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#+TBLFM: $5='(org-clock-time%-mod @3$2 $2..$4);%.1f
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#+end:
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@@ -466,6 +467,9 @@ Time spent creating the demo and presentation.
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*** STARTED Sprint and product backlog grooming :story:
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:LOGBOOK:
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CLOCK: [2020-05-03 Sun 13:12]--[2020-05-03 Sun 13:15] => 0:03
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CLOCK: [2020-05-03 Sun 13:08]--[2020-05-03 Sun 13:11] => 0:03
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CLOCK: [2020-05-03 Sun 12:35]--[2020-05-03 Sun 13:07] => 0:32
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CLOCK: [2020-04-30 Thu 22:22]--[2020-04-30 Thu 22:33] => 0:11
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CLOCK: [2020-04-29 Wed 22:31]--[2020-04-29 Wed 22:41] => 0:10
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CLOCK: [2020-04-28 Tue 08:36]--[2020-04-28 Tue 08:50] => 0:14
@@ -525,6 +529,7 @@ Time spent faffing around with Emacs.
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*** STARTED Nightly nursing :story:
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:LOGBOOK:
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CLOCK: [2020-05-03 Sun 09:42]--[2020-05-03 Sun 09:56] => 0:14
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CLOCK: [2020-04-28 Tue 21:45]--[2020-04-28 Tue 21:54] => 0:09
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CLOCK: [2020-04-28 Tue 08:29]--[2020-04-28 Tue 08:35] => 0:06
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CLOCK: [2020-04-26 Sun 22:35]--[2020-04-26 Sun 22:41] => 0:06
@@ -919,7 +924,7 @@ Notes:
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when we are changing an existing generator, whereby we can no longer
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generate code because the new state is not valid.
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*** COMPLETED Primitives are using compiler generated default constructors :story:
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*** COMPLETED Primitives use compiler generated default constructors :story:
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CLOSED: [2020-04-24 Fri 18:51]
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:LOGBOOK:
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CLOCK: [2020-04-24 Fri 18:52]--[2020-04-24 Fri 18:55] => 0:03
@@ -1078,6 +1083,19 @@ Links:
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- [[https://marco-c.github.io/2018/01/09/code-coverage-with-clang-on-windows.html][How to collect code coverage on Windows with Clang]]
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-
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*** COMPLETED Rename =m2t= to =text= :story:
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CLOSED: [2020-05-03 Sun 11:15]
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:LOGBOOK:
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CLOCK: [2020-05-03 Sun 10:57]--[2020-05-03 Sun 11:14] => 0:17
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:END:
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With the rise of text-to-text transforms, it became clear that the
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=m2t= model is not just dealing with model-to-text transforms; it is
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in effect the border of the textual processing. In the future, when we
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support cartridges we may add many more text transforms. We should
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rename the model to =text= to make it consistent with the conceptual
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model.
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*** STARTED Add physical entities to logical model :story:
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:LOGBOOK:
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CLOCK: [2020-05-02 Sat 22:00]--[2020-05-02 Sat 22:24] => 0:24
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*** STARTED Create the concept of Text-to-Text transforms :story:
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:LOGBOOK:
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CLOCK: [2020-05-03 Sun 11:15]--[2020-05-03 Sun 12:34] => 1:51
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CLOCK: [2020-05-03 Sun 10:11]--[2020-05-03 Sun 10:57] => 0:46
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CLOCK: [2020-05-03 Sun 09:57]--[2020-05-03 Sun 10:10] => 0:13
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CLOCK: [2020-05-02 Sat 09:15]--[2020-05-02 Sat 09:35] => 0:20
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CLOCK: [2020-05-01 Fri 13:40]--[2020-05-01 Fri 18:03] => 4:23
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CLOCK: [2020-05-01 Fri 09:57]--[2020-05-01 Fri 12:12] => 2:15
@@ -1651,6 +1672,86 @@ Notes:
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- rename generation context to m2t context. Done.
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- rename stitch formatters to have class implementation on the name.
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*** Wale templates must be bound to logical archetypes :story:
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A stitch template may make use of a wale template. At present we are
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loading these from the file system, thus requiring the
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locator. However, since we already have the templates in memory, we
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could model these a bit better.
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Notes:
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- we could easily add a wale template meta-data parameter to the
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logical archetype. The problem is, at this point all we are saying
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is that there are logical associations between elements. We then
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need to somehow load up the artefact corresponding to the wale
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template into the element artefacts of all logical archetypes which
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refer to that template. We could have a =text= transform that does
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this. Finally we could add a dependency between the stitch artefact
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and the wale artefact. However, for this to work, we need to supply
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the entire =element_artefacts= into the text transform and let the
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stitch transform locate whatever it needs.
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- a second problem is that we need to load the wale templates from the
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file system before we reach the physical model. This could be done
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as part of the wale template. We already do something similar for
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stitch; if it exists load it, if not create it. We need a similar
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logic.
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*** =templating= should not depend on =physical= :story:
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For some random reason we implemented the =templating= model in terms
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of artefacts of the physical model. There is no need for this in the
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new world, so we should try to decouple these models. Templating
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should not even know of files; it should receive a string and return a
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string.
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*** Extend tracing to M2T transforms :story:
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There is nothing stopping us from having a context with the tracer,
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and doing a dump of the artefact before and after a M2T transform.
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*** Rename "model-to-X" to TLAs :story:
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Given that model-to-text and text-to-model (to a lesser extent) are
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well known TLAs in MDE we should make use of these in class names. The
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names we have at present are very long. The additional size is not
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providing any benefits.
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*** Replace initialisers with facet-based initialisation :story:
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Now that we have facets, archetypes, etc as proper meta-model
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elements, it is becoming clear that the initialiser is just a facet in
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disguise. We have enough information to generate all initialisers as
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part of the code generation of facets and backends. Once we do this,
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we have reached the point where it is possible to create a new
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meta-model element and add a formatter for it and code will be
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automatically generated without any manual intervention. Similarly,
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deleting formatters will delete all traces of it from the code
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generator.
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*** Consider making technical spaces a core concept :story:
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At present we are trying to instantiate a stitch template. It requires
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knowing the technical space that the original archetype belongs to so
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that we can locate the appropriate decoration. However, because we are
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in the text model and the archetype is a physical concept, we have no
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way of knowing what the original TS was for a given archetype. We
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could of course locate the associated M2T transform etc - but this
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perhaps hints at a bigger problem with the conceptual model: technical
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spaces are much more of a pervasive concept than just logical model:
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- injectors belong to technical spaces.
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- logical model entities belong to technical spaces.
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- text transforms belong to technical spaces.
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- physical model entities such as archetypes and artefacts belong to
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technical spaces.
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It would be nice if we could have this modeled correctly, in some kind
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of shared model. At present, the only model which does this is
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=variability= but it does not make a lot of sense to put TS'
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there. Perhaps we should wait until we have enough entities to see
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what the name of this "core" model should be.
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*** Inject backend, facets and archetypes into PMM :story:
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At present we only have artefacts in the PMM. We need to inject all

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