Skip to content

Commit 040884d

Browse files
Adding decimal points to make lint happy
1 parent 4e83c95 commit 040884d

1 file changed

Lines changed: 6 additions & 6 deletions

File tree

src/common/m_model.fpp

Lines changed: 6 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -539,9 +539,9 @@ contains
539539

540540
real(wp), dimension(1:spc, 1:3) :: ray_origins, ray_dirs
541541

542-
rand_seed = int(point(1)*73856093_wp) + &
543-
int(point(2)*19349663_wp) + &
544-
int(point(3)*83492791_wp)
542+
rand_seed = int(point(1)*73856093._wp) + &
543+
int(point(2)*19349663._wp) + &
544+
int(point(3)*83492791._wp)
545545
if (rand_seed == 0) rand_seed = 1
546546

547547
! generate our random collection or rays
@@ -597,9 +597,9 @@ contains
597597
integer :: i, j, k, nInOrOut, nHits
598598
integer :: rand_seed
599599

600-
rand_seed = int(point(1)*73856093_wp) + &
601-
int(point(2)*19349663_wp) + &
602-
int(point(3)*83492791_wp)
600+
rand_seed = int(point(1)*73856093._wp) + &
601+
int(point(2)*19349663._wp) + &
602+
int(point(3)*83492791._wp)
603603
if (rand_seed == 0) rand_seed = 1
604604

605605
! generate our random collection of rays

0 commit comments

Comments
 (0)