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Unify 2D and 3D Patch Geometries #1543

@danieljvickers

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@danieljvickers

We use various integers to differentite between geometries in 2D and 3D. For example, 2D STL models and 3D STL models are differentiated. Airfoils, and more are also included. Use of the code may be simpler if these patch geometry definitions were unified into a single value.

I propose the following use the same patch geometry values:

  1. 2D and 3D STL models
  2. 2D and 3D airfoils
  3. circles and cylinders (or spheres depending on discretion)
  4. rectangles and cuboids

To maintain legacy functionality, we can have the 3D cases support either value.

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