Skip to content

OpenGL textures problem #72

Description

@pyroakm

Hello.

I found some issue with OpenGL driver, then dynamicly updating texture using glTexImage2d() or glTexSubImage2d().
I've tested this with Debian 8 beta.

Here are my OpenGL calls:

glBindTexture(); //Bind a texture ID.
glTexImage2d(); //Upload first texture.
glDrawArrays(); //Bug here, the second texture is displayed here instead of first.
glTexImage2d(); //Upload second texture.
glDrawArrays(); //Second texture is correctly displayed here.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Fields

    No fields configured for issues without a type.

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions