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reduce world env fog
1 parent 47d2b19 commit ebebc8e

1 file changed

Lines changed: 56 additions & 51 deletions

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demo/demo_scenery_loading.tscn

Lines changed: 56 additions & 51 deletions
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,6 @@
11
[gd_scene format=3 uid="uid://y5bhl8evt3df"]
22

3-
[ext_resource type="Script" uid="uid://c5dlkkdkwx5yw" path="res://demo_scenery_loading.gd" id="1_nk4av"]
3+
[ext_resource type="Script" path="res://demo_scenery_loading.gd" id="1_nk4av"]
44
[ext_resource type="PackedScene" uid="uid://dmhikrkk2qsjl" path="res://addons/libmaszyna/player/player.tscn" id="2_f81ma"]
55
[ext_resource type="Script" uid="uid://blkilnimp0sck" path="res://addons/gnd_skydome/Skydome.gd" id="2_nd35h"]
66
[ext_resource type="Texture2D" uid="uid://df2bvv3xr0uyu" path="res://textures/beautiful-glowing-gray-full-moon.jpg" id="3_4xg7h"]
@@ -10,25 +10,25 @@
1010
[ext_resource type="Script" uid="uid://pw1ljvn4g7cy" path="res://addons/gnd_skydome/SunShaftsCompositorEffect.gd" id="7_4xg7h"]
1111
[ext_resource type="PackedScene" uid="uid://bbq6b2v2678h0" path="res://hud/user_settings_panel.tscn" id="9_4xg7h"]
1212

13-
[sub_resource type="FastNoiseLite" id="FastNoiseLite_3ymqn"]
13+
[sub_resource type="FastNoiseLite" id="FastNoiseLite_4xg7h"]
1414
seed = 10
1515

16-
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_xuex3"]
17-
noise = SubResource("FastNoiseLite_3ymqn")
16+
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_3ymqn"]
17+
noise = SubResource("FastNoiseLite_4xg7h")
1818
seamless = true
1919

20-
[sub_resource type="FastNoiseLite" id="FastNoiseLite_2mlfg"]
20+
[sub_resource type="FastNoiseLite" id="FastNoiseLite_xuex3"]
2121
seed = 100
2222
frequency = 0.008
2323

24-
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_72ctq"]
25-
noise = SubResource("FastNoiseLite_2mlfg")
24+
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_2mlfg"]
25+
noise = SubResource("FastNoiseLite_xuex3")
2626
seamless = true
2727

28-
[sub_resource type="ShaderMaterial" id="ShaderMaterial_0f3d1"]
28+
[sub_resource type="ShaderMaterial" id="ShaderMaterial_72ctq"]
2929
shader = ExtResource("4_uccxj")
30-
shader_parameter/cloud_tex_a = SubResource("NoiseTexture2D_xuex3")
31-
shader_parameter/cloud_tex_b = SubResource("NoiseTexture2D_72ctq")
30+
shader_parameter/cloud_tex_a = SubResource("NoiseTexture2D_3ymqn")
31+
shader_parameter/cloud_tex_b = SubResource("NoiseTexture2D_2mlfg")
3232
shader_parameter/lower_sky_color = Color(0.655, 0.706, 0.79, 1)
3333
shader_parameter/horizon_color = Color(0.832, 0.86, 0.886, 1)
3434
shader_parameter/zenith_color = Color(0.2373352, 0.4190016, 0.7890625, 1)
@@ -58,8 +58,8 @@ shader_parameter/stars_energy = 2.0
5858
shader_parameter/stars_size_min = 0.01
5959
shader_parameter/stars_size_max = 0.03
6060
shader_parameter/stars_edge_softness = 0.25
61-
shader_parameter/gi_tint = Color(0.2, 0.4, 0.8, 1)
62-
shader_parameter/gi_energy_multiplier = 2.0
61+
shader_parameter/gi_tint = Color(0.8, 0.75, 0.7, 1)
62+
shader_parameter/gi_energy_multiplier = 0.6000000000000001
6363
shader_parameter/sun_color = Color(1, 0.98, 0.9, 1)
6464
shader_parameter/sun_disk_size = 0.04
6565
shader_parameter/sun_disk_softness = 0.6
@@ -93,29 +93,29 @@ shader_parameter/cloud_shadow_color = Color(0.7213096, 0.75538087, 0.82624775, 1
9393
shader_parameter/cloud_forward_scatter = 1.5
9494
shader_parameter/cloud_backscatter = 0.39
9595
shader_parameter/sun_cloud_occlusion = 0.59416
96-
shader_parameter/custom_sun_dir = Vector3(-0.4523247, -0.31054294, -0.8360415)
97-
shader_parameter/custom_moon_dir = Vector3(-0.12458833, 0.27263048, 0.95401806)
98-
shader_parameter/celestial_matrix = Basis(0.550495, -0.5366238, 0.6395233, 0, 0.76604444, 0.6427876, -0.83483845, -0.35385138, 0.42170367)
99-
shader_parameter/rendered_day_of_year = 129.0
100-
shader_parameter/rendered_time_of_day = 22.11333333333323
96+
shader_parameter/custom_sun_dir = Vector3(-0.8279661, 0.5353674, 0.16689469)
97+
shader_parameter/custom_moon_dir = Vector3(0.9126095, -0.3386766, 0.22900243)
98+
shader_parameter/celestial_matrix = Basis(-0.5094669, 0.55311245, -0.6591738, 0, 0.76604444, 0.6427876, 0.86049026, 0.32747898, -0.3902743)
99+
shader_parameter/rendered_day_of_year = 130.0
100+
shader_parameter/rendered_time_of_day = 16.021000000000186
101101
shader_parameter/observer_latitude_deg = 50.0
102-
shader_parameter/cloud_time = 18564.68
102+
shader_parameter/cloud_time = 18672.126
103103
shader_parameter/cloud_wind_direction = Vector2(0.9363292, 0.35112345)
104104
shader_parameter/cloud_wind_speed = 1.0
105-
shader_parameter/cloud_motion_time = 1347024.96
105+
shader_parameter/cloud_motion_time = 1354761.072
106106
shader_parameter/cloud_motion_scale = 0.12
107-
shader_parameter/cloud_evolution_time = 449008.32
107+
shader_parameter/cloud_evolution_time = 451587.02399999934
108108
shader_parameter/cloud_evolution_strength = 0.18
109109
shader_parameter/cloud_evolution_scale = 0.018
110110

111-
[sub_resource type="Sky" id="Sky_211oo"]
112-
sky_material = SubResource("ShaderMaterial_0f3d1")
111+
[sub_resource type="Sky" id="Sky_0f3d1"]
112+
sky_material = SubResource("ShaderMaterial_72ctq")
113113

114114
[sub_resource type="Environment" id="Environment_nd35h"]
115115
background_mode = 2
116-
sky = SubResource("Sky_211oo")
117-
ambient_light_color = Color(0.151829, 0.17814341, 0.22491285, 1)
118-
ambient_light_energy = 0.1829584
116+
sky = SubResource("Sky_0f3d1")
117+
ambient_light_color = Color(0.32458577, 0.3336543, 0.33865362, 1)
118+
ambient_light_energy = 1.3638301
119119
tonemap_mode = 4
120120
tonemap_white = 6.44
121121
tonemap_agx_white = 9.19
@@ -127,18 +127,19 @@ sdfgi_enabled = true
127127
glow_enabled = true
128128
glow_bloom = 0.2
129129
fog_enabled = true
130-
fog_light_color = Color(0.24004737, 0.25832766, 0.31035817, 1)
131-
fog_density = 0.05
130+
fog_mode = 1
131+
fog_light_color = Color(0.6711905, 0.45327264, 0.350412, 1)
132+
fog_density = 0.0839
132133
fog_aerial_perspective = 1.0
133-
fog_sky_affect = 0.8
134-
fog_depth_begin = 4.0
135-
fog_depth_end = 400.0
134+
fog_sky_affect = 0.353
135+
fog_depth_begin = 8.558944
136+
fog_depth_end = 570.9604
136137
volumetric_fog_enabled = true
137-
volumetric_fog_albedo = Color(0.3827457, 0.39669132, 0.43383864, 1)
138-
volumetric_fog_length = 15.0
138+
volumetric_fog_density = 0.015
139+
volumetric_fog_length = 1.22
139140
volumetric_fog_detail_spread = 2.0490615
140-
volumetric_fog_ambient_inject = 0.525
141-
volumetric_fog_sky_affect = 0.475
141+
volumetric_fog_ambient_inject = 0.38680702
142+
volumetric_fog_sky_affect = 0.48212335
142143
adjustment_enabled = true
143144
adjustment_contrast = 1.02
144145

@@ -148,28 +149,28 @@ auto_exposure_scale = 0.3
148149
auto_exposure_min_sensitivity = 329.33
149150
auto_exposure_max_sensitivity = 500.0
150151

151-
[sub_resource type="CompositorEffect" id="CompositorEffect_212em"]
152+
[sub_resource type="CompositorEffect" id="CompositorEffect_211oo"]
152153
resource_local_to_scene = false
153154
resource_name = ""
154155
enabled = true
155156
effect_callback_type = 4
156157
needs_motion_vectors = false
157158
needs_normal_roughness = false
158159
script = ExtResource("7_4xg7h")
159-
sun_screen_uv = Vector2(0.5058936, 0.3936887)
160+
sun_screen_uv = Vector2(-0.7607151, 0.45545468)
160161
sun_visible = true
161-
shaft_color = Color(0.62284803, 0.707616, 0.958112, 1)
162-
density = 0.21021839999999997
162+
shaft_color = Color(0.6500686, 0.693083, 0.81485814, 1)
163+
density = 0.23588912989753585
163164
bright_threshold = 0.182
164-
weight = 0.0329724
165+
weight = 0.029840747383633934
165166
decay = 0.93
166-
exposure = 1.2798864
167+
exposure = 1.1957287494080782
167168
max_radius = 1.377
168169
sample_count = 8
169170
dither_strength = 1.4
170171

171-
[sub_resource type="Compositor" id="Compositor_512wj"]
172-
compositor_effects = Array[CompositorEffect]([SubResource("CompositorEffect_212em")])
172+
[sub_resource type="Compositor" id="Compositor_212em"]
173+
compositor_effects = Array[CompositorEffect]([SubResource("CompositorEffect_211oo")])
173174

174175
[node name="DemoSceneryLoading" type="Node3D" unique_id=1784067886]
175176
script = ExtResource("1_nk4av")
@@ -181,14 +182,16 @@ skydome_path = NodePath("../Skydome")
181182
[node name="Skydome" type="Node" parent="." unique_id=1594806670]
182183
script = ExtResource("2_nd35h")
183184
directional_light_path = NodePath("../DirectionalLight3D")
184-
world_environment_path = NodePath("../WorldEnvironment")
185185
use_system_time = true
186-
day_of_year = 129
187-
time_of_day = 22.113333333333333
186+
day_of_year = 130
187+
time_of_day = 16.021
188188
day_light_energy = 4.0
189189
day_light_color = Color(0.97154576, 0.9127411, 0.77206504, 1)
190-
day_fog_distance_begin = 20.0
190+
day_fog_density = 0.001
191+
day_fog_sky_affect = 0.01
191192
day_fog_distance = 1000.0
193+
day_vol_fog_sky_affect = 0.1
194+
day_vol_fog_length = 4.255
192195
night_light_color = Color(0.46956694, 0.5205069, 0.5708187, 1)
193196
night_light_energy = 0.7
194197
shader_night_lower_sky_color = Color(0.173913, 0.22636217, 0.32845804, 1)
@@ -217,16 +220,18 @@ moon_color = Color(0.8602561, 0.8906728, 0.9238627, 1)
217220
moon_glow_strength = 0.099
218221
moon_eclipse_size = 0.355
219222
moon_glow_size = 0.865
220-
moon_phase_debug = 0.3996406667419192
223+
fog_sky_affect_intensity = 0.731
224+
vol_fog_sky_affect_intensity = 0.648
225+
moon_phase_debug = 0.4249082853595212
221226
metadata/_custom_type_script = "uid://blkilnimp0sck"
222227

223228
[node name="Player" parent="." unique_id=1819896729 instance=ExtResource("2_f81ma")]
224229
transform = Transform3D(-0.543175, 0, 0.83962, 0, 1, 0, -0.83962, 0, -0.543175, 21.04, 1.959, -18.089)
225230

226231
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="." unique_id=1934821577]
227-
transform = Transform3D(0.99158025, 0.035303928, -0.12458833, 0, 0.96211886, 0.27263048, 0.1294937, -0.270335, 0.95401806, 5.83027, -6.14961, 0)
228-
light_color = Color(0.50584126, 0.5531878, 0.6066819, 1)
229-
light_energy = 0.7
232+
transform = Transform3D(0.19759753, 0.52481174, -0.8279661, 0, 0.84461933, 0.5353674, 0.9802832, -0.10578729, 0.16689469, 5.83027, -6.14961, 0)
233+
light_color = Color(0.8429333, 0.8165834, 0.7418241, 1)
234+
light_energy = 4.0
230235
light_indirect_energy = 3.0
231236
light_volumetric_fog_energy = 4.197
232237
light_angular_distance = 0.18867494
@@ -239,7 +244,7 @@ directional_shadow_max_distance = 500.0
239244
[node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=2008332412]
240245
environment = SubResource("Environment_nd35h")
241246
camera_attributes = SubResource("CameraAttributesPractical_uccxj")
242-
compositor = SubResource("Compositor_512wj")
247+
compositor = SubResource("Compositor_212em")
243248

244249
[node name="MaszynaSceneryNode" type="Node3D" parent="." unique_id=2029493538]
245250
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.1461792, 5.782898, -0.9614258)

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