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Copy file name to clipboardExpand all lines: docs/holdable/README.md
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## Additional Notes
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- You don't need to manually add the intersection class (`.interactable`)—`holdable` adds it automatically.
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- You don't need to manually add the intersection class (`.interactable`) - `holdable` adds it automatically.
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- It's recommended to use the `post-model-load-refresh` component (part of `mss-aframe-kit`) if working with GLTF models to ensure raycasters and physics bodies are refreshed post-load.
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## Advanced Usage
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## Limitations
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-**No Two-Hand Support:** Only one controller can hold an object at a time.
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-**Ammo.js Support is Broken:** Collisions do not behave correctly after releasing an object with Ammo.js physics enabled.
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-**Ammo.js Support is Incomplete:** Collisions do not behave correctly after releasing an object with Ammo.js physics enabled.
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-**No Physics While Held**: Held objects are removed from the physics simulation, so they cannot collide with or affect other dynamic objects while being held.
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