diff --git a/manim/scene/vector_space_scene.py b/manim/scene/vector_space_scene.py index 56afea2095..921ebc4705 100644 --- a/manim/scene/vector_space_scene.py +++ b/manim/scene/vector_space_scene.py @@ -704,7 +704,7 @@ def setup(self) -> None: self.transformable_mobjects: list[Mobject] = [] self.moving_vectors: list[Mobject] = [] self.transformable_labels: list[MathTex] = [] - self.moving_mobjects: list[Mobject] = [] + self.vector_moving_mobjects: list[Mobject] = [] self.background_plane = NumberPlane(**self.background_plane_kwargs) @@ -803,7 +803,7 @@ def add_moving_mobject( What the moving_mobject goes to, etc. """ mobject.target = target_mobject - self.add_special_mobjects(self.moving_mobjects, mobject) + self.add_special_mobjects(self.vector_moving_mobjects, mobject) def get_ghost_vectors(self) -> VGroup: """ @@ -1088,7 +1088,7 @@ def get_piece_movement(self, pieces: Iterable[Mobject]) -> Transform: def get_moving_mobject_movement(self, func: MappingFunction) -> Transform: """ This method returns an animation that moves a mobject - in "self.moving_mobjects" to its corresponding .target value. + in "self.vector_moving_mobjects" to its corresponding .target value. func is a function that determines where the .target goes. Parameters @@ -1103,13 +1103,13 @@ def get_moving_mobject_movement(self, func: MappingFunction) -> Transform: Animation The animation of the movement. """ - for m in self.moving_mobjects: + for m in self.vector_moving_mobjects: if m.target is None: m.target = m.copy() temp: Point3D = m.get_center() target_point = func(temp) m.target.move_to(target_point) - return self.get_piece_movement(self.moving_mobjects) + return self.get_piece_movement(self.vector_moving_mobjects) def get_vector_movement(self, func: MappingFunction) -> Transform: """