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Copy file name to clipboardExpand all lines: io_scene_a3d/__init__.py
+10-4Lines changed: 10 additions & 4 deletions
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@@ -31,7 +31,6 @@
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from .BattleMapBlenderImporterimportBattleMapBlenderImporter
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from .LightmapDataimportLightmapData
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fromglobimportglob
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fromtimeimporttime
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'''
@@ -112,6 +111,7 @@ class ImportBattleMap(Operator, ImportHelper):
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import_static_geom: BoolProperty(name="Import static geometry", description="Static geometry includes all the visual aspects of the map", default=True)
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import_collision_geom: BoolProperty(name="Import collision geometry", description="Collision geometry defines the geometry used for collision checks and cannot normally be seen by players", default=False)
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import_spawn_points: BoolProperty(name="Import spawn points", description="Places a marker at locations where tanks can spawn", default=False)
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import_lightmapdata: BoolProperty(name="Import lighting information", description="Loads the lightmapdata file which stores information about the sun, ambient lighting and shadow settings. Only works on remaster maps.", default=True)
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