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File format

Pyogenics edited this page Oct 30, 2024 · 3 revisions

There are three versions of the A3D file format which are used for different types of objects in the game: version 1 files are no longer used, version 2 files are used for map geometry (props and terrain meshes etc...), version 3 files are used for tank models (turrets and hulls).

The A3D file format is able to store: basic material data, mesh data (including coordinate, UV, normals and colour vertex buffers), submesh/surface data (with material indices), transform data and hierarchy data.

Version 1

TODO

Version 2

TODO

Version 3

TODO

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