|
7 | 7 | }, |
8 | 8 | "configurePresets":[ |
9 | 9 | { |
10 | | - "name": "Debug_Windows", |
| 10 | + "name": "Windows_Debug", |
11 | 11 | "displayName": "Windows Visual Studio Debug", |
12 | 12 | "generator": "Visual Studio 2022", |
13 | 13 | "binaryDir": "${sourceDir}/../builds/RendererEngine", |
|
59 | 59 | } |
60 | 60 | }, |
61 | 61 | { |
62 | | - "name": "Release_Windows", |
| 62 | + "name": "Windows_Release", |
63 | 63 | "displayName": "Windows Visual Studio Release", |
64 | | - "inherits": "Debug_Windows", |
| 64 | + "inherits": "Windows_Debug", |
65 | 65 | "cacheVariables": { |
66 | 66 | "CMAKE_BUILD_TYPE": "Release" |
67 | 67 | } |
68 | 68 | }, |
69 | 69 |
|
70 | | - # Mac Os |
71 | 70 | { |
72 | | - "name": "Debug_MacOS", |
73 | | - "inherits": "Debug_Windows", |
| 71 | + "name": "MacOS_Debug", |
| 72 | + "inherits": "Windows_Debug", |
74 | 73 | "displayName": "MacOS XCode Debug", |
75 | | - "generator": "Xcode", |
| 74 | + "generator": "Xcode" |
76 | 75 | }, |
77 | 76 | { |
78 | | - "name": "Release_MacOS", |
79 | | - "inherits": "Release_Windows", |
| 77 | + "name": "MacOS_Release", |
| 78 | + "inherits": "Windows_Release", |
80 | 79 | "displayName": "MacOS XCode Release", |
81 | 80 | "generator": "Xcode" |
82 | 81 | }, |
83 | 82 |
|
84 | | - # Linux |
85 | 83 | { |
86 | | - "name": "Debug_Linux", |
87 | | - "inherits": "Debug_Windows", |
| 84 | + "name": "Linux_Debug", |
| 85 | + "inherits": "Windows_Debug", |
88 | 86 | "displayName": "Linux Ninja Debug", |
89 | | - "generator": "Xcode", |
| 87 | + "generator": "Ninja" |
90 | 88 | }, |
91 | 89 | { |
92 | | - "name": "Release_Linux", |
93 | | - "inherits": "Release_Windows", |
| 90 | + "name": "Linux_Release", |
| 91 | + "inherits": "Windows_Release", |
94 | 92 | "displayName": "Linux Ninja Release", |
95 | | - "generator": "Xcode" |
96 | | - }, |
97 | | - |
98 | | - |
| 93 | + "generator": "Ninja" |
| 94 | + } |
99 | 95 | ], |
| 96 | + |
100 | 97 | "buildPresets": [ |
101 | | - # Windows Builds |
102 | 98 | { |
103 | | - "name": "Windows_Debug_Build", |
| 99 | + "name": "Windows_Debug", |
104 | 100 | "configurePreset": "Windows_Debug" |
105 | 101 | }, |
106 | 102 | { |
107 | | - "name": "Windows_Release_Build", |
| 103 | + "name": "Windows_Release", |
108 | 104 | "configurePreset": "Windows_Release" |
109 | 105 | }, |
110 | 106 |
|
111 | | - # MacOS Builds |
112 | 107 | { |
113 | | - "name": "MacOS_Debug_Build", |
| 108 | + "name": "MacOS_Debug", |
114 | 109 | "configurePreset": "MacOS_Debug" |
115 | 110 | }, |
116 | 111 | { |
117 | | - "name": "MacOS_Release_Build", |
| 112 | + "name": "MacOS_Release", |
118 | 113 | "configurePreset": "MacOS_Release" |
119 | 114 | }, |
120 | 115 |
|
121 | | - # Linux Builds |
122 | 116 | { |
123 | | - "name": "Linux_Debug_Build", |
| 117 | + "name": "Linux_Debug", |
124 | 118 | "configurePreset": "Linux_Debug" |
125 | 119 | }, |
126 | 120 | { |
127 | | - "name": "Linux_Release_Build", |
| 121 | + "name": "Linux_Release", |
128 | 122 | "configurePreset": "Linux_Release" |
129 | 123 | } |
130 | 124 | ] |
|
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