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1 | 1 | cmake_minimum_required (VERSION 3.17 FATAL_ERROR) |
2 | 2 |
|
3 | | -set (CMAKE_CXX_STANDARD_REQUIRED ON) |
4 | | -set (CMAKE_CXX_STANDARD 20) |
5 | | -set (CMAKE_CXX_EXTENSIONS OFF) |
6 | | - |
7 | 3 | project (RendererEngine |
8 | 4 | VERSION 1.0 |
9 | 5 | DESCRIPTION "Renderer Engine is an open-source 2D - 3D rendering engine written in C/C++" |
@@ -71,20 +67,20 @@ endif () |
71 | 67 | # |
72 | 68 | set (SYSTEM_NAME ${CMAKE_SYSTEM_NAME}) |
73 | 69 | if (${CMAKE_SYSTEM_NAME} STREQUAL "Windows") |
74 | | - set (SYSTEM_ARCHITECTURE "win-x64") |
| 70 | + set (SYSTEM_ARCHITECTURE "x64") |
75 | 71 | elseif (${CMAKE_SYSTEM_NAME} STREQUAL "Linux") |
76 | | - set (SYSTEM_ARCHITECTURE "linux-x64") |
| 72 | + set (SYSTEM_ARCHITECTURE "x64") |
77 | 73 | elseif (${CMAKE_SYSTEM_NAME} STREQUAL "Darwin") |
78 | 74 | if (MACOSX_ARCHITECTURE_ARM64) |
79 | | - set (SYSTEM_ARCHITECTURE "osx-arm64") |
| 75 | + set (SYSTEM_ARCHITECTURE "arm64") |
80 | 76 | else () |
81 | | - set (SYSTEM_ARCHITECTURE "osx-x64") |
| 77 | + set (SYSTEM_ARCHITECTURE "x64") |
82 | 78 | endif () |
83 | 79 | endif () |
84 | 80 |
|
85 | 81 | add_custom_target (AssembleContent ALL |
86 | 82 | COMMENT "Copying assets and resources contents" |
87 | | - COMMAND pwsh ${CMAKE_CURRENT_SOURCE_DIR}/Scripts/PostBuild.ps1 -SystemName ${SYSTEM_NAME} -Architectures ${SYSTEM_ARCHITECTURE} -Configurations $<IF:$<CONFIG:Debug>,Debug,Release> $<$<BOOL:${LAUNCHER_ONLY}>:-LauncherOnly> |
| 83 | + COMMAND pwsh ${CMAKE_CURRENT_SOURCE_DIR}/Scripts/PostBuild.ps1 -SystemName ${SYSTEM_NAME} -Architecture ${SYSTEM_ARCHITECTURE} -Configurations $<IF:$<CONFIG:Debug>,Debug,Release> $<$<BOOL:${LAUNCHER_ONLY}>:-LauncherOnly> |
88 | 84 | ) |
89 | 85 |
|
90 | 86 | if (NOT LAUNCHER_ONLY) |
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