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/**************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
/*
* The source code forked from https://github.com/qgis/QGIS on 25th Nov 2022
* File: qgsquickmapcanvasmap.cpp by (C) 2014 by Matthias Kuhn
*/
#include <QQuickWindow>
#include <QSGSimpleTextureNode>
#include <QScreen>
#include "qgis.h"
#include "qgsexpressioncontextutils.h"
#include "qgsmaplayertemporalproperties.h"
#include "qgsmaprenderercache.h"
#include "qgsmaprendererparalleljob.h"
#include "qgsmessagelog.h"
#include "qgspallabeling.h"
#include "qgsproject.h"
#include "qgsannotationlayer.h"
#include "qgsvectorlayer.h"
#include "qgslabelingresults.h"
#include "inputmapcanvasmap.h"
#include "inputmapsettings.h"
InputMapCanvasMap::InputMapCanvasMap( QQuickItem *parent )
: QQuickItem( parent )
, mMapSettings( std::make_unique<InputMapSettings>() )
, mCache( std::make_unique<QgsMapRendererCache>() )
{
connect( this, &QQuickItem::windowChanged, this, &InputMapCanvasMap::onWindowChanged );
connect( &mRefreshTimer, &QTimer::timeout, this, [ = ] { refreshMap(); } );
connect( &mMapUpdateTimer, &QTimer::timeout, this, &InputMapCanvasMap::renderJobUpdated );
connect( mMapSettings.get(), &InputMapSettings::extentChanged, this, &InputMapCanvasMap::onExtentChanged );
connect( mMapSettings.get(), &InputMapSettings::layersChanged, this, &InputMapCanvasMap::onLayersChanged );
connect( mMapSettings.get(), &InputMapSettings::temporalStateChanged, this, &InputMapCanvasMap::onTemporalStateChanged );
connect( this, &InputMapCanvasMap::renderStarting, this, &InputMapCanvasMap::isRenderingChanged );
connect( this, &InputMapCanvasMap::mapCanvasRefreshed, this, &InputMapCanvasMap::isRenderingChanged );
mMapUpdateTimer.setSingleShot( false );
mMapUpdateTimer.setInterval( 250 );
mRefreshTimer.setSingleShot( true );
setTransformOrigin( QQuickItem::TopLeft );
setFlags( QQuickItem::ItemHasContents );
}
InputMapCanvasMap::~InputMapCanvasMap()
{
stopRendering();
}
InputMapSettings *InputMapCanvasMap::mapSettings() const
{
return mMapSettings.get();
}
void InputMapCanvasMap::zoom( QPointF center, qreal scale )
{
QgsRectangle extent = mMapSettings->extent();
QgsPoint oldCenter( extent.center() );
QgsPoint mousePos( mMapSettings->screenToCoordinate( center ) );
QgsPointXY newCenter( mousePos.x() + ( ( oldCenter.x() - mousePos.x() ) * scale ),
mousePos.y() + ( ( oldCenter.y() - mousePos.y() ) * scale ) );
// same as zoomWithCenter (no coordinate transformations are needed)
extent.scale( scale, &newCenter );
mMapSettings->setExtent( extent );
}
void InputMapCanvasMap::pan( QPointF oldPos, QPointF newPos )
{
QgsPoint start = mMapSettings->screenToCoordinate( oldPos.toPoint() );
QgsPoint end = mMapSettings->screenToCoordinate( newPos.toPoint() );
double dx = end.x() - start.x();
double dy = end.y() - start.y();
// modify the extent
QgsRectangle extent = mMapSettings->extent();
extent.setXMinimum( extent.xMinimum() + dx );
extent.setXMaximum( extent.xMaximum() + dx );
extent.setYMaximum( extent.yMaximum() + dy );
extent.setYMinimum( extent.yMinimum() + dy );
mMapSettings->setExtent( extent );
}
void InputMapCanvasMap::refreshMap()
{
stopRendering(); // if any...
QgsMapSettings mapSettings = mMapSettings->mapSettings();
if ( !mapSettings.hasValidSettings() )
return;
//build the expression context
QgsExpressionContext expressionContext;
expressionContext << QgsExpressionContextUtils::globalScope()
<< QgsExpressionContextUtils::mapSettingsScope( mapSettings );
QgsProject *project = mMapSettings->project();
if ( project )
{
expressionContext << QgsExpressionContextUtils::projectScope( project );
mapSettings.setLabelingEngineSettings( project->labelingEngineSettings() );
// render main annotation layer above all other layers
QList<QgsMapLayer *> allLayers = mapSettings.layers();
allLayers.insert( 0, project->mainAnnotationLayer() );
mapSettings.setLayers( allLayers );
}
mapSettings.setExpressionContext( expressionContext );
// enables on-the-fly simplification of geometries to spend less time rendering
mapSettings.setFlag( Qgis::MapSettingsFlag::UseRenderingOptimization );
// with incremental rendering - enables updates of partially rendered layers (good for WMTS, XYZ layers)
mapSettings.setFlag( Qgis::MapSettingsFlag::RenderPartialOutput, mIncrementalRendering );
// create the renderer job
Q_ASSERT( !mJob );
mJob = new QgsMapRendererParallelJob( mapSettings );
if ( mIncrementalRendering )
mMapUpdateTimer.start();
connect( mJob, &QgsMapRendererJob::renderingLayersFinished, this, &InputMapCanvasMap::renderJobUpdated );
connect( mJob, &QgsMapRendererJob::finished, this, &InputMapCanvasMap::renderJobFinished );
mJob->setCache( mCache.get() );
mJob->start();
if ( !mSilentRefresh )
{
emit renderStarting();
}
}
void InputMapCanvasMap::renderJobUpdated()
{
if ( !mJob )
return;
mImage = mJob->renderedImage();
mImageMapSettings = mJob->mapSettings();
mDirty = true;
// Temporarily freeze the canvas, we only need to reset the geometry but not trigger a repaint
bool freeze = mFreeze;
mFreeze = true;
updateTransform();
mFreeze = freeze;
update();
}
void InputMapCanvasMap::renderJobFinished()
{
if ( !mJob )
return;
const QgsMapRendererJob::Errors errors = mJob->errors();
for ( const QgsMapRendererJob::Error &error : errors )
{
QgsMessageLog::logMessage( QStringLiteral( "%1 :: %2" ).arg( error.layerID, error.message ), QStringLiteral( "Rendering" ) );
}
// take labeling results before emitting renderComplete, so labeling map tools
// connected to signal work with correct results
delete mLabelingResults;
mLabelingResults = mJob->takeLabelingResults();
mImage = mJob->renderedImage();
mImageMapSettings = mJob->mapSettings();
// now we are in a slot called from mJob - do not delete it immediately
// so the class is still valid when the execution returns to the class
mJob->deleteLater();
mJob = nullptr;
mDirty = true;
mMapUpdateTimer.stop();
// Temporarily freeze the canvas, we only need to reset the geometry but not trigger a repaint
bool freeze = mFreeze;
mFreeze = true;
updateTransform();
mFreeze = freeze;
update();
if ( !mSilentRefresh )
{
emit mapCanvasRefreshed();
}
else
{
mSilentRefresh = false;
}
if ( mDeferredRefreshPending )
{
mDeferredRefreshPending = false;
mSilentRefresh = true;
refresh();
}
}
void InputMapCanvasMap::layerRepaintRequested( bool deferred )
{
if ( mMapSettings->outputSize().isNull() )
return; // the map image size has not been set yet
if ( !mFreeze )
{
if ( deferred )
{
if ( !mJob )
{
mSilentRefresh = true;
refresh();
}
else
{
mDeferredRefreshPending = true;
}
}
else
{
refresh();
}
}
}
void InputMapCanvasMap::onWindowChanged( QQuickWindow *window )
{
if ( mWindow == window )
return;
if ( mWindow )
disconnect( mWindow, &QQuickWindow::screenChanged, this, &InputMapCanvasMap::onScreenChanged );
if ( window )
{
connect( window, &QQuickWindow::screenChanged, this, &InputMapCanvasMap::onScreenChanged );
onScreenChanged( window->screen() );
}
mWindow = window;
}
void InputMapCanvasMap::onScreenChanged( QScreen *screen )
{
if ( screen )
{
if ( screen->devicePixelRatio() > 0 )
{
mMapSettings->setDevicePixelRatio( screen->devicePixelRatio() );
}
mMapSettings->setOutputDpi( screen->physicalDotsPerInch() );
// Re-apply logical size so setOutputSize re-scales it with the new DPR
mMapSettings->setOutputSize( boundingRect().size().toSize() );
refresh();
}
}
void InputMapCanvasMap::onExtentChanged()
{
updateTransform();
// And trigger a new rendering job
refresh();
}
void InputMapCanvasMap::onTemporalStateChanged()
{
clearTemporalCache();
// And trigger a new rendering job
refresh();
}
void InputMapCanvasMap::updateTransform()
{
QgsRectangle imageExtent = mImageMapSettings.visibleExtent();
QgsRectangle newExtent = mMapSettings->mapSettings().visibleExtent();
setScale( imageExtent.width() / newExtent.width() );
QgsPointXY pixelPt = mMapSettings->coordinateToScreen( QgsPoint( imageExtent.xMinimum(), imageExtent.yMaximum() ) );
setX( pixelPt.x() );
setY( pixelPt.y() );
}
int InputMapCanvasMap::mapUpdateInterval() const
{
return mMapUpdateTimer.interval();
}
void InputMapCanvasMap::setMapUpdateInterval( int mapUpdateInterval )
{
if ( mMapUpdateTimer.interval() == mapUpdateInterval )
return;
mMapUpdateTimer.setInterval( mapUpdateInterval );
emit mapUpdateIntervalChanged();
}
bool InputMapCanvasMap::incrementalRendering() const
{
return mIncrementalRendering;
}
void InputMapCanvasMap::setIncrementalRendering( bool incrementalRendering )
{
if ( incrementalRendering == mIncrementalRendering )
return;
mIncrementalRendering = incrementalRendering;
emit incrementalRenderingChanged();
}
bool InputMapCanvasMap::freeze() const
{
return mFreeze;
}
void InputMapCanvasMap::setFreeze( bool freeze )
{
if ( freeze == mFreeze )
return;
mFreeze = freeze;
if ( mFreeze )
stopRendering();
else
refresh();
emit freezeChanged();
}
bool InputMapCanvasMap::isRendering() const
{
return mJob;
}
QSGNode *InputMapCanvasMap::updatePaintNode( QSGNode *oldNode, QQuickItem::UpdatePaintNodeData * )
{
if ( mDirty )
{
delete oldNode;
oldNode = nullptr;
mDirty = false;
}
QSGSimpleTextureNode *node = static_cast<QSGSimpleTextureNode *>( oldNode );
if ( !node )
{
node = new QSGSimpleTextureNode();
QSGTexture *texture = window()->createTextureFromImage( mImage );
node->setTexture( texture );
node->setOwnsTexture( true );
}
QRectF rect( boundingRect() );
QSizeF size = mImage.size();
if ( !size.isEmpty() )
size /= mMapSettings->devicePixelRatio();
// Check for resizes that change the w/h ratio
if ( !rect.isEmpty() && !size.isEmpty() && !qgsDoubleNear( rect.width() / rect.height(), ( size.width() ) / static_cast<double>( size.height() ), 3 ) )
{
if ( qgsDoubleNear( rect.height(), mImage.height() ) )
{
rect.setHeight( rect.width() / size.width() * size.height() );
}
else
{
rect.setWidth( rect.height() / size.height() * size.width() );
}
}
node->setRect( rect );
return node;
}
#if QT_VERSION < QT_VERSION_CHECK( 6, 0, 0 )
void InputMapCanvasMap::geometryChanged( const QRectF &newGeometry, const QRectF &oldGeometry )
{
QQuickItem::geometryChanged( newGeometry, oldGeometry );
#else
void InputMapCanvasMap::geometryChange( const QRectF &newGeometry, const QRectF &oldGeometry )
{
QQuickItem::geometryChange( newGeometry, oldGeometry );
#endif
if ( newGeometry.size() != oldGeometry.size() )
{
mMapSettings->setOutputSize( newGeometry.size().toSize() );
refresh();
}
}
void InputMapCanvasMap::onLayersChanged()
{
if ( mMapSettings->extent().isEmpty() )
zoomToFullExtent();
for ( const QMetaObject::Connection &conn : std::as_const( mLayerConnections ) )
{
disconnect( conn );
}
mLayerConnections.clear();
const QList<QgsMapLayer *> layers = mMapSettings->layers();
for ( QgsMapLayer *layer : layers )
{
mLayerConnections << connect( layer, &QgsMapLayer::repaintRequested, this, &InputMapCanvasMap::layerRepaintRequested );
}
refresh();
}
void InputMapCanvasMap::destroyJob( QgsMapRendererJob *job )
{
job->cancel();
job->deleteLater();
}
void InputMapCanvasMap::stopRendering()
{
if ( mJob )
{
mMapUpdateTimer.stop();
disconnect( mJob, &QgsMapRendererJob::renderingLayersFinished, this, &InputMapCanvasMap::renderJobUpdated );
disconnect( mJob, &QgsMapRendererJob::finished, this, &InputMapCanvasMap::renderJobFinished );
if ( !mJob->isActive() )
mJob->deleteLater();
else
connect( mJob, &QgsMapRendererJob::finished, mJob, &QObject::deleteLater );
mJob->cancelWithoutBlocking();
mJob = nullptr;
}
}
void InputMapCanvasMap::zoomToFullExtent()
{
QgsRectangle extent;
const QList<QgsMapLayer *> layers = mMapSettings->layers();
for ( QgsMapLayer *layer : layers )
{
if ( mMapSettings->destinationCrs() != layer->crs() )
{
QgsCoordinateTransform transform( layer->crs(), mMapSettings->destinationCrs(), mMapSettings->transformContext() );
try
{
extent.combineExtentWith( transform.transformBoundingBox( layer->extent() ) );
}
catch ( const QgsCsException &exp )
{
// Ignore extent if it can't be transformed
}
}
else
{
extent.combineExtentWith( layer->extent() );
}
}
mMapSettings->setExtent( extent );
refresh();
}
void InputMapCanvasMap::refresh()
{
if ( mMapSettings->outputSize().isNull() )
return; // the map image size has not been set yet
if ( !mFreeze )
mRefreshTimer.start( 1 );
}
void InputMapCanvasMap::clearCache()
{
if ( mCache )
mCache->clear();
}
void InputMapCanvasMap::clearTemporalCache()
{
if ( mCache )
{
bool invalidateLabels = false;
const QList<QgsMapLayer *> layerList = mMapSettings->mapSettings().layers();
for ( QgsMapLayer *layer : layerList )
{
if ( layer->temporalProperties() && layer->temporalProperties()->isActive() )
{
if ( QgsVectorLayer *vl = qobject_cast<QgsVectorLayer *>( layer ) )
{
if ( vl->labelsEnabled() || vl->diagramsEnabled() )
invalidateLabels = true;
}
if ( layer->temporalProperties()->flags() & QgsTemporalProperty::FlagDontInvalidateCachedRendersWhenRangeChanges )
continue;
mCache->invalidateCacheForLayer( layer );
}
}
if ( invalidateLabels )
{
mCache->clearCacheImage( QStringLiteral( "_labels_" ) );
mCache->clearCacheImage( QStringLiteral( "_preview_labels_" ) );
}
}
}