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Add readLine() to Eidos - resolves issue #576#577

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bhaller merged 2 commits into
MesserLab:masterfrom
chris-a-talbot:add-readLine-eidos
Dec 5, 2025
Merged

Add readLine() to Eidos - resolves issue #576#577
bhaller merged 2 commits into
MesserLab:masterfrom
chris-a-talbot:add-readLine-eidos

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@chris-a-talbot chris-a-talbot commented Nov 19, 2025

Introduces the readLine() function for taking stdin input outside a GUI environment.

Closes #576.

…er input into a string which can be manipulated within the simulation, then continues
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bhaller commented Dec 5, 2025

Hi @chris-a-talbot! Sorry, I didn't notice your fix commit until now. This looks ready to merge; do you concur?

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Yes, it should be good to go! Thanks @bhaller

@bhaller bhaller merged commit 744bc3f into MesserLab:master Dec 5, 2025
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Allow real-time interaction with Eidos via stdin

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