-
-
Notifications
You must be signed in to change notification settings - Fork 63
Expand file tree
/
Copy pathHelloTriangleApp.cpp
More file actions
124 lines (100 loc) · 4.17 KB
/
HelloTriangleApp.cpp
File metadata and controls
124 lines (100 loc) · 4.17 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
/******************************************************************************
Copyright 2019-2024 Evgeny Gorodetskiy
Licensed under the Apache License, Version 2.0 (the "License"),
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*******************************************************************************
FILE: HelloTriangleApp.cpp
Tutorial demonstrating colored triangle rendering with Methane graphics API
******************************************************************************/
#include <Methane/Kit.h>
#include <Methane/Graphics/App.hpp>
#include <Methane/Tutorials/AppSettings.h>
using namespace Methane;
using namespace Methane::Graphics;
struct HelloTriangleFrame final : AppFrame
{
Rhi::RenderCommandList render_cmd_list;
Rhi::CommandListSet execute_cmd_list_set;
using AppFrame::AppFrame;
};
using GraphicsApp = Graphics::App<HelloTriangleFrame>;
class HelloTriangleApp final // NOSONAR - destructor required
: public GraphicsApp
{
private:
Rhi::RenderState m_render_state;
public:
HelloTriangleApp()
: GraphicsApp(
[]() {
Graphics::CombinedAppSettings settings = Tutorials::GetGraphicsTutorialAppSettings(
"Methane Hello Triangle", Tutorials::AppOptions::GetDefaultWithColorOnly());
settings.graphics_app.SetScreenPassAccess({});
return settings;
}(),
"Tutorial demonstrating colored triangle rendering with Methane Kit.")
{ }
~HelloTriangleApp() override
{
WaitForRenderComplete();
}
void Init() override
{
GraphicsApp::Init();
m_render_state = GetRenderContext().CreateRenderState(
Rhi::RenderState::Settings
{
.program = GetRenderContext().CreateProgram(
Rhi::Program::Settings
{
.shader_set = Rhi::Program::ShaderSet
{
{ Rhi::ShaderType::Vertex, { Data::ShaderProvider::Get(), { "HelloTriangle", "TriangleVS" } } },
{ Rhi::ShaderType::Pixel, { Data::ShaderProvider::Get(), { "HelloTriangle", "TrianglePS" } } },
},
.attachment_formats = GetScreenRenderPattern().GetAttachmentFormats()
}
),
.render_pattern = GetScreenRenderPattern()
}
);
m_render_state.SetName("Triangle Render State");
const Rhi::CommandQueue& cmd_queue = GetRenderContext().GetRenderCommandKit().GetQueue();
for (HelloTriangleFrame& frame : GetFrames())
{
frame.render_cmd_list = cmd_queue.CreateRenderCommandList(frame.screen_pass);
frame.render_cmd_list.SetName(fmt::format("Render Triangle {}", frame.index));
frame.execute_cmd_list_set = Rhi::CommandListSet({ frame.render_cmd_list.GetInterface() }, frame.index);
}
GraphicsApp::CompleteInitialization();
}
bool Render() override
{
if (!GraphicsApp::Render())
return false;
const HelloTriangleFrame& frame = GetCurrentFrame();
frame.render_cmd_list.ResetWithState(m_render_state);
frame.render_cmd_list.SetViewState(GetViewState());
frame.render_cmd_list.Draw(Rhi::RenderPrimitive::Triangle, 3);
frame.render_cmd_list.Commit();
GetRenderContext().GetRenderCommandKit().GetQueue().Execute(frame.execute_cmd_list_set);
GetRenderContext().Present();
return true;
}
void OnContextReleased(Rhi::IContext& context) override
{
m_render_state = {};
GraphicsApp::OnContextReleased(context);
}
};
int main(int argc, const char* argv[])
{
return HelloTriangleApp().Run({ argc, argv });
}