@@ -1166,7 +1166,7 @@ struct AActor : UObject
11661166 void K2_OnBecomeViewTarget(APlayerController* PC) { NativeCall<void, APlayerController*>(this, "AActor.K2_OnBecomeViewTarget", PC); }
11671167 void K2_OnEndViewTarget(APlayerController* PC) { NativeCall<void, APlayerController*>(this, "AActor.K2_OnEndViewTarget", PC); }
11681168 void ModifyHudMultiUseLoc(FVector2D* theVec, APlayerController* PC, int index) { NativeCall<void, FVector2D*, APlayerController*, int>(this, "AActor.ModifyHudMultiUseLoc", theVec, PC, index); }
1169- void MulticastDrawDebugArrow(FVector LineStart, FVector LineEnd, float ArrowSize, FLinearColor LineColor, float Duration) { NativeCall<void, FVector, FVector, float, FLinearColor, float>(this, "AActor.MulticastDrawDebugArrow", LineStart, LineEnd, ArrowSize, LineColor, Duration); }
1169+ void MulticastDrawDebugArrow(FVector LineStart, FVector LineEnd, float ArrowSize, FLinearColor LineColor, float Duration, bool enableInShipping ) { NativeCall<void, FVector, FVector, float, FLinearColor, float, bool >(this, "AActor.MulticastDrawDebugArrow", LineStart, LineEnd, ArrowSize, LineColor, Duration, enableInShipping ); }
11701170 void MulticastDrawDebugBox(FVector Center, FVector Extent, FLinearColor LineColor, FRotator Rotation, float Duration, bool enableInShipping) { NativeCall<void, FVector, FVector, FLinearColor, FRotator, float, bool>(this, "AActor.MulticastDrawDebugBox", Center, Extent, LineColor, Rotation, Duration, enableInShipping); }
11711171 void MulticastDrawDebugCapsule(FVector Center, float HalfHeight, float Radius, FRotator Rotation, FLinearColor LineColor, float Duration, bool enableInShipping) { NativeCall<void, FVector, float, float, FRotator, FLinearColor, float, bool>(this, "AActor.MulticastDrawDebugCapsule", Center, HalfHeight, Radius, Rotation, LineColor, Duration, enableInShipping); }
11721172 void MulticastDrawDebugCapsuleWithExtents(FVector Top, FVector Bottom, float Radius, FLinearColor LineColor, float Duration, bool bPersistent) { NativeCall<void, FVector, FVector, float, FLinearColor, float, bool>(this, "AActor.MulticastDrawDebugCapsuleWithExtents", Top, Bottom, Radius, LineColor, Duration, bPersistent); }
@@ -1175,7 +1175,7 @@ struct AActor : UObject
11751175 void MulticastDrawDebugLine(FVector LineStart, FVector LineEnd, FLinearColor LineColor, float Duration, float Thickness, bool enableInShipping) { NativeCall<void, FVector, FVector, FLinearColor, float, float, bool>(this, "AActor.MulticastDrawDebugLine", LineStart, LineEnd, LineColor, Duration, Thickness, enableInShipping); }
11761176 void MulticastDrawDebugPoint(FVector Position, float Size, FLinearColor PointColor, float Duration, bool enableInShipping) { NativeCall<void, FVector, float, FLinearColor, float, bool>(this, "AActor.MulticastDrawDebugPoint", Position, Size, PointColor, Duration, enableInShipping); }
11771177 void MulticastDrawDebugSphere(FVector Center, float Radius, int Segments, FLinearColor LineColor, float Duration, bool enableInShipping) { NativeCall<void, FVector, float, int, FLinearColor, float, bool>(this, "AActor.MulticastDrawDebugSphere", Center, Radius, Segments, LineColor, Duration, enableInShipping); }
1178- void MulticastDrawDebugString(FVector TextLocation, FString* Text, AActor* TestBaseActor, FLinearColor TextColor, float Duration) { NativeCall<void, FVector, FString*, AActor*, FLinearColor, float>(this, "AActor.MulticastDrawDebugString", TextLocation, Text, TestBaseActor, TextColor, Duration); }
1178+ void MulticastDrawDebugString(FVector TextLocation, FString* Text, AActor* TestBaseActor, FLinearColor TextColor, float Duration, bool enableInShipping ) { NativeCall<void, FVector, FString*, AActor*, FLinearColor, float, bool >(this, "AActor.MulticastDrawDebugString", TextLocation, Text, TestBaseActor, TextColor, Duration, enableInShipping ); }
11791179 void NetAttachRootComponentTo(USceneComponent* InParent, FName InSocketName, FVector RelativeLocation, FRotator RelativeRotation) { NativeCall<void, USceneComponent*, FName, FVector, FRotator>(this, "AActor.NetAttachRootComponentTo", InParent, InSocketName, RelativeLocation, RelativeRotation); }
11801180 void OnInventoryItemGrind() { NativeCall<void>(this, "AActor.OnInventoryItemGrind"); }
11811181 void PerformanceThrottledTick() { NativeCall<void>(this, "AActor.PerformanceThrottledTick"); }
@@ -8594,6 +8594,9 @@ struct ANPCZoneManager
85948594
85958595struct AShooterProjectile : AActor
85968596{
8597+ TWeakObjectPtr<AActor>& DamageCauserField() { return *GetNativePointerField<TWeakObjectPtr<AActor>*>(this, "AShooterProjectile.DamageCauser"); }
8598+ // Functions
8599+
85978600 static UClass* GetPrivateStaticClass() { return NativeCall<UClass*>(nullptr, "AShooterProjectile.GetPrivateStaticClass"); }
85988601};
85998602
@@ -8877,7 +8880,11 @@ struct APrimalBuff : AActor
88778880
88788881struct APrimalBuff_Grappled : APrimalBuff
88798882{
8883+ TArray<FGrappleTether>& CurrentGrappleTethersField() { return *GetNativePointerField<TArray<FGrappleTether>*>(this, "APrimalBuff_Grappled.CurrentGrappleTethers"); }
8884+
8885+ // Functions
88808886
8887+ void BreakAllTethers() { NativeCall<void>(this, "APrimalBuff_Grappled.BreakAllTethers"); }
88818888};
88828889
88838890struct FHarvestResourceEntry
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