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Commit f55a324

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Fixed a compilation issue.
1 parent e9ebf99 commit f55a324

3 files changed

Lines changed: 1 addition & 35 deletions

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version/Core/Private/PluginManager/PluginManager.cpp

Lines changed: 0 additions & 28 deletions
Original file line numberDiff line numberDiff line change
@@ -12,11 +12,6 @@
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namespace API
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{
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PluginManager::PluginManager()
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{
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//ArkApi::GetCommands().AddOnTimerCallback(L"PluginManager.DetectPluginChangesTimerCallback", &DetectPluginChangesTimerCallback);
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}
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2015
PluginManager& PluginManager::Get()
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{
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static PluginManager instance;
@@ -377,27 +372,4 @@ namespace API
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}
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}
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}
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void PluginManager::ProcessPendingAutoReload()
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{
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if (auto_reload_pending_plugins_.size() == 0)
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return;
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for (auto it = auto_reload_pending_plugins_.begin(); it != auto_reload_pending_plugins_.end(); it++)
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{
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const std::string filename = *it;
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try
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{
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}
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catch (const std::exception& ex)
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{
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Log::GetLog()->warn("({}) {}", __FUNCTION__, ex.what());
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continue;
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}
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}
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auto_reload_pending_plugins_.empty();
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}
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} // namespace API

version/Core/Private/PluginManager/PluginManager.h

Lines changed: 1 addition & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -83,7 +83,7 @@ namespace API
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*/
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static void DetectPluginChangesTimerCallback();
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private:
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PluginManager();
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PluginManager() = default;
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~PluginManager() = default;
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static nlohmann::json ReadPluginInfo(const std::string& plugin_name);
@@ -93,7 +93,6 @@ namespace API
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void CheckPluginsDependencies();
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void DetectPluginChanges();
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void ProcessPendingAutoReload();
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std::vector<std::shared_ptr<Plugin>> loaded_plugins_;
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@@ -102,8 +101,5 @@ namespace API
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int reload_sleep_seconds_{5};
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bool save_world_before_reload_{true};
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time_t next_reload_check_{5};
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// Auto reload variable to delay auto loading of the plugin
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std::vector<std::string> auto_reload_pending_plugins_;
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};
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} // namespace API

version/Core/Public/API/ARK/Actor.h

Lines changed: 0 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -8880,8 +8880,6 @@ struct APrimalBuff : AActor
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struct APrimalBuff_Grappled : APrimalBuff
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{
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TArray<FGrappleTether>& CurrentGrappleTethersField() { return *GetNativePointerField<TArray<FGrappleTether>*>(this, "APrimalBuff_Grappled.CurrentGrappleTethers"); }
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// Functions
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void BreakAllTethers() { NativeCall<void>(this, "APrimalBuff_Grappled.BreakAllTethers"); }

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