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v1.1.0
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changelog.md

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# v1.1.0
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Major Additions/Changes:
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* Cleaned up codebase by A LOT
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* Reworked Recommendations system to match the website
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* Added a Button next to Recommended Levels to tell you what Skill they were Recommended for (Can be disabled)
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* Check/Uncheck All no longer scrolls the menu back to the top
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* Added a Button next to Recommended Levels to tell you what Skill they were Recommended for (Can be Disabled)
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* Merged Skillsets and most hardcoded data to the Main List
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* XP now shows your progress to the Max Level for a Skill
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* XP now displays the Correct Progress to your Next Level
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* You can now view your projected XP Value on an uncompleted level
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* You can now view your Projected XP Value on an Uncompleted Level
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* Added a Random Level Selector in Packs
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* Completed & Uncompleted Filters
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* Customizable Weight & Offset for more fine-tuned results
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* Progress Bars on Packs and Recommendations now Automatically Update
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* Added Achievement Popups for Packs and Medals (Can be Disabled/Customized)
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* Improved Stats Menu UI and made it update Dynamically
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* Added Fancy Medals (And an Option to Toggle Them)
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Minor Additions/Changes:
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* XP now shows your progress to the Max Level for a Skill
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* XP now displays the Correct Progress to your Next Level
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* Check/Uncheck All no longer scrolls the menu back to the top
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* Highest/Next Highest now show the actual Highest/Next Highest you have or don't have/skipped in Stats
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* Fixed Roulette Name Entry being cleared on Check All/Uncheck All
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* Added Fancy Medals (And an Option to Toggle Them)
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* Removed "Reduce Demon Label Effects" as it didn't do much to help anyway
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* Alternative option is to disable "Fancy Demon Labels"
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* Patched up some crashes thanks to Jasmine

mod.json

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"ios": "2.2081",
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"mac": "2.2081"
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},
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"version": "v1.1.0-beta.2",
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"version": "v1.1.0",
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"id": "minemaker0430.gddp_integration",
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"name": "GDDP - Demon Progression",
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"developer": "ItsMochaTheOtter",

src/popups/RoulettePopup.cpp

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// create/import button
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auto newMenu = CCMenu::create();
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newMenu->setPosition({322.5f, -13.f});
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newMenu->setScale(0.75f);
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newMenu->setPosition({ m_mainLayer->getContentWidth() - 25.f, 25.f });
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newMenu->setZOrder(1);
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newMenu->setID("new-menu");
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auto newBtn = CCMenuItemSpriteExtra::create(CCSprite::createWithSpriteFrameName("GJ_plusBtn_001.png"), this, menu_selector(RoulettePopup::onNewSave));
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auto newSpr = CCSprite::createWithSpriteFrameName("GJ_plusBtn_001.png");
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newSpr->setScale(0.75f);
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auto newBtn = CCMenuItemSpriteExtra::create(newSpr, this, menu_selector(RoulettePopup::onNewSave));
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newBtn->setID("new-btn");
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newMenu->addChild(newBtn);

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