| title | Creating a new scene with MRTK3 |
|---|---|
| parent | Getting started with MRTK3 |
| nav_order | 4 |
The following will walk through through creating an AR/VR ready scene using MRTK3.
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Create a new Unity scene.
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Add the MRTK XR Rig prefab.
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Remove the Main Camera GameObject because MRTK XR Rig already contains a camera.
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Add the MRTK Input Simulator prefab to your scene.
[!NOTE] This step is optional, but required for in-editor input simulation.
Once you've finished setting up your Unity project, learn how to experience your application on a device.

