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/// Updates both the left and right hand prefabs with <see cref="HandJointVisualizer"/> scripts.
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/// </summary>
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/// <param name="addDebug">If <see langword="true"/>, <see cref="HandJointVisualizer"/> will be added. If <see langword="false"/>, it'll be removed.</param>
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* ControllerLookup marked as Obsolete.
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## [3.2.3-development] - 2024-06-24
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## Unreleased 3.x
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### Fixed
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* Fixed broken project validation help link, for item 'MRTK3 profile may need to be assigned for the Standalone build target' (Issue #882) [PR #886](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/886)
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* Fixed the "Is Interactable" convenience alias on StatefulInteractableEditor to allow multi-object editing in the Inspector to update all values. (Issue #573) [PR #943](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/943)
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* Augment SerializableDictionary to allow temporary duplicates in Editor to prevent serialization errors. [PR #961](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/961)
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* Fix an issue with the "Init Controllers" type lookup within InteractionModeManager.InitializeControllers() to find XRBaseControllers instead of XRControllers. [PR #961](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/961)
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* Fixed an issue when selecting a PressableButton in Editor scene view causing error spam. (Issue #772) [PR #943](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/943)
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* Prevent simultaneous editing of multiple input fields when using Non-Native Keyboard. [PR #942](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/942)
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* Don't try to start a coroutine in VirtualizedScrollRectList when the GameObject is inactive. [PR #972](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/972)
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* Fix SliderSounds playing sound even when disabled. [PR #1007](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/1007)
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