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[pre-commit.ci] Auto fixes from pre-commit.com hooks.
1 parent fd27d4b commit 1b5190c

1 file changed

Lines changed: 17 additions & 12 deletions

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games/game_silksong.py

Lines changed: 17 additions & 12 deletions
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,5 @@
11
from __future__ import annotations
22

3-
import fnmatch
43
from pathlib import Path
54

65
from PyQt6.QtCore import QDir
@@ -9,7 +8,6 @@
98

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from ..basic_features import BasicModDataChecker, GlobPatterns
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from ..basic_features.basic_save_game_info import BasicGameSaveGame
12-
from ..basic_features.utils import is_directory
1311
from ..basic_game import BasicGame
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1513

@@ -20,14 +18,14 @@ def __init__(self, patterns: GlobPatterns | None = None):
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valid=[
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# BepInEx files go to root
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"BepInEx",
23-
"doorstop_config.ini",
21+
"doorstop_config.ini",
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"winhttp.dll",
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".doorstop_version",
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],
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delete=[
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"*.txt",
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"*.md",
30-
"manifest.json",
28+
"manifest.json",
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"icon.png",
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],
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).merge(patterns or GlobPatterns()),
@@ -39,29 +37,34 @@ def dataLooksValid(
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# Check if it contains BepInEx folders/files - if so, keep structure
4038
if self._has_bepinex_structure(filetree):
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return self.VALID
42-
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# Everything else needs to go to BepInEx/plugins/
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return self.FIXABLE
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4644
def _has_bepinex_structure(self, filetree: mobase.IFileTree) -> bool:
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"""Check if the mod has BepInEx folder structure"""
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for entry in filetree:
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name = entry.name().lower()
50-
if name in ["bepinex", "doorstop_config.ini", "winhttp.dll", ".doorstop_version"]:
48+
if name in [
49+
"bepinex",
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"doorstop_config.ini",
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"winhttp.dll",
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".doorstop_version",
53+
]:
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return True
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return False
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def fix(self, filetree: mobase.IFileTree) -> mobase.IFileTree:
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# First apply the basic fix (handles delete patterns)
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filetree = super().fix(filetree)
57-
60+
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# If no BepInEx structure, move everything to BepInEx/plugins/
5962
if not self._has_bepinex_structure(filetree):
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# Move all top-level items to BepInEx/plugins/
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items_to_move = list(filetree)
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for item in items_to_move:
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filetree.move(item, f"BepInEx/plugins/{item.name()}")
64-
67+
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return filetree
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6770

@@ -70,13 +73,15 @@ class SilksongGame(BasicGame):
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Author = "Assistant"
7174
Version = "1.0.0"
7275

73-
GameName = "Hollow Knight: Silksong"
76+
GameName = "Hollow Knight: Silksong"
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GameShortName = "hollowknightsilksong" # Match the error message
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GameNexusName = "hollowknightsilksong"
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GameSteamId = 1030300
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GameBinary = r"Hollow Knight Silksong.exe"
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GameDataPath = ""
79-
GameSavesDirectory = r"%USERPROFILE%\AppData\LocalLow\Team Cherry\Hollow Knight Silksong"
82+
GameSavesDirectory = (
83+
r"%USERPROFILE%\AppData\LocalLow\Team Cherry\Hollow Knight Silksong"
84+
)
8085
GameSupportURL = (
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r"https://github.com/ModOrganizer2/modorganizer-basic_games/wiki/"
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"Game:-Hollow-Knight-Silksong"
@@ -92,13 +97,13 @@ def init(self, organizer: mobase.IOrganizer) -> bool:
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def listSaves(self, folder: QDir) -> list[mobase.ISaveGame]:
9398
saves: list[mobase.ISaveGame] = []
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save_dir = Path(folder.absolutePath())
95-
100+
96101
if save_dir.exists():
97102
# Look for common save file patterns
98103
for pattern in ["*.save", "user*.dat"]:
99104
for save_file in save_dir.rglob(pattern):
100105
saves.append(BasicGameSaveGame(save_file))
101-
106+
102107
return saves
103108

104109
def executables(self) -> list[mobase.ExecutableInfo]:

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