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<source>Use this list to configure programs to handle nxm links. Different Programs can be set up to handle links for different games. If the same game is supported by multiple binaries, the top-most is used.</source>
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<source>Use this list to configure programs to handle download links. Different programs can be set up to handle links for different games. If the same game is supported by multiple binaries, the top-most is used.</source>
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<oldsource>Use this list to configure programs to handle nxm links. Different Programs can be set up to handle links for different games. If the same game is supported by multiple binaries, the top-most is used.</oldsource>
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<translationtype="unfinished"></translation>
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</message>
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<message>
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<locationfilename="handlerwindow.ui"line="50"/>
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<locationfilename="handlerwindow.ui"line="53"/>
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<source>Supported Games</source>
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<translationtype="unfinished"></translation>
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</message>
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<message>
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<locationfilename="handlerwindow.ui"line="55"/>
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<locationfilename="handlerwindow.ui"line="58"/>
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<source>Schema Handler</source>
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<translationtype="unfinished"></translation>
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</message>
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<message>
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<locationfilename="handlerwindow.ui"line="63"/>
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<source>Binary</source>
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<translationtype="unfinished"></translation>
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</message>
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<message>
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<locationfilename="handlerwindow.ui"line="60"/>
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<locationfilename="handlerwindow.ui"line="68"/>
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<source>Arguments</source>
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<translationtype="unfinished"></translation>
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</message>
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<message>
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<locationfilename="handlerwindow.ui"line="70"/>
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<source>Primary Handler</source>
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<locationfilename="handlerwindow.ui"line="78"/>
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<source>Current NXM Handler</source>
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<oldsource>Primary Handler</oldsource>
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<translationtype="unfinished"></translation>
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</message>
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<message>
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<locationfilename="handlerwindow.ui"line="84"/>
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<locationfilename="handlerwindow.ui"line="92"/>
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<locationfilename="handlerwindow.ui"line="113"/>
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<source>Register active</source>
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<translationtype="unfinished"></translation>
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</message>
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<message>
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<locationfilename="handlerwindow.ui"line="108"/>
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<locationfilename="handlerwindow.ui"line="103"/>
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<source>Current MODL Handler</source>
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<translationtype="unfinished"></translation>
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</message>
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<message>
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<locationfilename="handlerwindow.ui"line="137"/>
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<source>Close</source>
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<translationtype="unfinished"></translation>
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</message>
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<message>
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<locationfilename="handlerwindow.ui"line="122"/>
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<locationfilename="handlerwindow.ui"line="151"/>
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<source>Remove</source>
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<translationtype="unfinished"></translation>
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</message>
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<message>
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<locationfilename="handlerwindow.ui"line="125"/>
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<locationfilename="handlerwindow.ui"line="154"/>
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<source>Remove Binary</source>
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<translationtype="unfinished"></translation>
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</message>
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<message>
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<locationfilename="handlerwindow.ui"line="128"/>
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<locationfilename="handlerwindow.ui"line="157"/>
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<source>Del</source>
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<translationtype="unfinished"></translation>
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</message>
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<message>
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<locationfilename="handlerwindow.ui"line="137"/>
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<locationfilename="handlerwindow.ui"line="166"/>
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<source>Add</source>
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<translationtype="unfinished"></translation>
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</message>
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<message>
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<locationfilename="handlerwindow.ui"line="140"/>
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<locationfilename="handlerwindow.ui"line="169"/>
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<source>Add a binary</source>
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<translationtype="unfinished"></translation>
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</message>
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<message>
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<locationfilename="handlerwindow.cpp"line="37"/>
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<locationfilename="handlerwindow.cpp"line="124"/>
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<locationfilename="handlerwindow.cpp"line="38"/>
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<locationfilename="handlerwindow.cpp"line="48"/>
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<locationfilename="handlerwindow.cpp"line="145"/>
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<locationfilename="handlerwindow.cpp"line="162"/>
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<source><Current></source>
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<translationtype="unfinished"></translation>
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</message>
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<message>
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<locationfilename="handlerwindow.cpp"line="119"/>
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<locationfilename="handlerwindow.cpp"line="138"/>
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<locationfilename="handlerwindow.cpp"line="155"/>
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<source>Change handler registration?</source>
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<translationtype="unfinished"></translation>
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</message>
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<message>
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<locationfilename="handlerwindow.cpp"line="120"/>
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<source>This will make the nxmhandler.exe you called the primary handler registered in the system.
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<locationfilename="handlerwindow.cpp"line="139"/>
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<source>This will make the nxmhandler.exe you called the NXM handler registered in the system.
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That has no immediate impact on how links are handled.
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Use this if you moved Mod Organizer or if you uninstalled the Mod Organizer installation that was previously registered. Continue?</source>
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<translationtype="unfinished"></translation>
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</message>
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<message>
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<locationfilename="handlerwindow.cpp"line="156"/>
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<source>This will make the nxmhandler.exe you called the MODL handler registered in the system.
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That has no immediate impact on how links are handled.
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Use this if you moved Mod Organizer or if you uninstalled the Mod Organizer installation that was previously registered. Continue?</source>
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<translationtype="unfinished"></translation>
@@ -128,60 +157,68 @@ Use this if you moved Mod Organizer or if you uninstalled the Mod Organizer inst
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<context>
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<name>QObject</name>
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<message>
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<locationfilename="main.cpp"line="125"/>
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<locationfilename="main.cpp"line="159"/>
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<source>Change Handler?</source>
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<translationtype="unfinished"></translation>
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</message>
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<message>
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<source>A nxm handler from a different Mod Organizer installation has been registered. Do you want to replace it? This is usually not necessary unless the other installation is defective.</source>
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<locationfilename="main.cpp"line="172"/>
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<source>Register?</source>
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<translationtype="unfinished"></translation>
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</message>
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<message>
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<locationfilename="main.cpp"line="137"/>
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<source>Register?</source>
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<locationfilename="main.cpp"line="177"/>
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<source>No, don't ask again</source>
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<translationtype="unfinished"></translation>
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</message>
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<message>
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<locationfilename="main.cpp"line="138"/>
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<source>Mod Organizer is not set up to handle nxm links. Associate it with nxm links?</source>
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<locationfilename="main.cpp"line="160"/>
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<source>A %1 handler from a different Mod Organizer installation has been registered. Do you want to replace it? This is usually not necessary unless the other installation is defective.</source>
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<translationtype="unfinished"></translation>
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</message>
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<message>
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<source>No, don't ask again</source>
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<locationfilename="main.cpp"line="173"/>
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<source>Mod Organizer is not set up to handle %1 links. Associate it with %1 links?</source>
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<translationtype="unfinished"></translation>
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</message>
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<message>
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<locationfilename="main.cpp"line="251"/>
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<locationfilename="main.cpp"line="323"/>
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<source>Error</source>
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<translationtype="unfinished"></translation>
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</message>
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<message>
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<locationfilename="main.cpp"line="272"/>
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<locationfilename="main.cpp"line="324"/>
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<locationfilename="main.cpp"line="387"/>
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<source>Invalid number of parameters</source>
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<translationtype="unfinished"></translation>
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</message>
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<message>
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<locationfilename="main.cpp"line="263"/>
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<locationfilename="main.cpp"line="337"/>
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<locationfilename="main.cpp"line="377"/>
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<source>No handler found</source>
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<translationtype="unfinished"></translation>
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</message>
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<message>
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<locationfilename="main.cpp"line="264"/>
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<locationfilename="main.cpp"line="338"/>
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<source>No application registered to handle this game (%1).
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If you expected Mod Organizer to handle the link, you have to go to Settings->Nexus and click the "Associate with ... links"-button.
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If you have NMM installed, you can re-register it for nxm-links so it handles the links that MO doesn't.</source>
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<translationtype="unfinished"></translation>
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</message>
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<message>
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<source>No application registered to handle this game (%1).
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If you expected Mod Organizer to handle the link, you have to go to Settings and click the "Associate with MODL links"-button.
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