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SourceBar.xaml.cs
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51 lines (46 loc) · 1.34 KB
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using Microsoft.Win32;
using Serilog;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace ModShardLauncher.Controls
{
/// <summary>
/// SourceBar.xaml 的交互逻辑
/// </summary>
public partial class SourceBar : UserControl
{
public SourceBar()
{
InitializeComponent();
}
private void CompileButton_Click(object sender, RoutedEventArgs e)
{
try
{
UtilsPacker.Pack(Msl.ThrowIfNull(DataContext as ModSource).Path);
}
catch(Exception ex)
{
Log.Error(ex, "Something went wrong");
}
Msl.ThrowIfNull((UserControl)Main.Instance.Viewer.Content).UpdateLayout();
Main.Instance.Refresh();
}
private void OpenButton_Click(object sender, RoutedEventArgs e)
{
System.Diagnostics.Process.Start("explorer.exe", Msl.ThrowIfNull(DataContext as ModSource).Path);
}
}
}