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<h2 onclick="location.href='#Changelog'">Changelog</h2>
<div class="expander-top">
<h3>2026</h3>
<img class="chevron" style="transform: rotateX(0deg);" src="img/UI/Chevron Down.svg" alt="UI element - Chevron">
</div>
<div class="expander-bottom">
<p>
<h2 class="install">Mar 23</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Utilities</strong></h2>
<ul>
<li>Removed xSE PluginPreloader F4, as the switch from Buffout 4 to Addictol made it unnecessary.</li>
</ul>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Removed Weapon Mod Fixes, it's no longer needed with CFM >=4.5.0.</li>
</ul>
<h2><strong>Content</strong></h2>
<ul>
<li>Added the missing Alternative Activation Prompts Patch for More Diamond City Bounties.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the changes above.</li>
<li>Updated the following mods:
<ul>
<li>Community Fixes Merged (4.5.1)</li>
<li>Follower AI Approach Reaction Fix - F4SE (2.1)</li>
</ul>
</li>
</ul>
<hr>
<h2 class="install">Mar 4</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Utilities</strong></h2>
<ul>
<li>Removed Escape Freeze F4SE, as it has been replaced by Addictol (formerly X-Cell).</li>
</ul>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Removed the following mods, as they have been replaced by Addictol:
<ul>
<li>Buffout 4 NG</li>
<li>Mentats - F4SE</li>
</ul>
</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the changes above.</li>
<li>Updated the following mods:
<ul>
<li>The Midnight Ride - Glitchfinder All-In-One (2.02)</li>
<li>Previsibines Repair Pack (81.3)</li>
<li>Companion Shoots At Player Fix - F4SE (2.2)</li>
<li>Empty Vendor List Bug Fix - F4SE (2.1)</li>
</ul>
</li>
</ul>
<hr>
<h2 class="install">Feb 12</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Whole Guide</strong></h2>
<ul>
<li>Merged the <b>Mods to Avoid</b> and <b>Tools to Avoid</b> sections into the new <b>Safe Modding</b> one, which also includes recommendations.</li>
</ul>
<h2><strong>Setup</strong></h2>
<ul>
<li>Removed the steps on how to disable game updates. We need game data to always be up to date, and the executable is covered by our Simple Downgrader, which is trivial to update when the need arises.</li>
</ul>
<h2><strong>Gameplay</strong></h2>
<ul>
<li>Added the Anniversary Edition Hotfix for Integrated Addons.</li>
</ul>
<h2><strong>LOD Guide</strong></h2>
<ul>
<li>Updated the pre-generated LOD to forward the latest PRP changes.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the changes above.</li>
<li>Updated the following mods:
<ul>
<li>High FPS Physics Fix (0.8.13)</li>
<li>Community Fixes Merged (4.4.7)</li>
<li>Magic Effect and Spell Engine Fixes - F4SE (2.1)</li>
<li>Previsibines Repair Pack (81.2)</li>
<li>Unlimited Survival Mode - F4SE (1.6.0)</li>
<li>Who's The General Patch Hub (1.01)</li>
<li>TMR Pre-Generated LOD</li>
</ul>
</li>
</ul>
</p>
</div>
<div class="expander-top">
<h3>2025</h3>
<img class="chevron" style="transform: rotateX(0deg);" src="img/UI/Chevron Down.svg" alt="UI element - Chevron">
</div>
<div class="expander-bottom">
<p>
<h2 class="install">Dec 23</h2>
<h3>NOT Safe Mid-game</h3>
<h2><strong>Whole Guide</strong></h2>
<ul>
<li>Switched back to the OG executable. As far as we know, BGS plans to update the game yet again in 2026, so OG will buy us time.</li>
</ul>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Lowered MaxStdIO from 8192 to 2048 as a result of the switch to OG, which uses an older MSVC version.</li>
<li>Added Motion Vector Fixes.</li>
</ul>
<h2><strong>Visuals</strong></h2>
<ul>
<li>Added Terrain Freckles Be Gone, replacing LOD Terrain Noise and Detail Normals in the LOD Guide.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the changes above.</li>
<li>Updated the following mods:
<ul>
<li>Address Library for F4SE Plugins (1.11.191)</li>
<li>Better Console (v1.6.2)</li>
<li>Random Encounter Framework (1.02)</li>
<li>Unofficial Fallout 4 Patch - UFO4P (2.2.0a)</li>
<li>Community Fixes Merged (4.3.2)</li>
<li>X-Cell (2.1-b182)</li>
<li>Companion Shoots At Player Fix - F4SE (2.0)</li>
<li>Empty Vendor List Engine Bug Fix - F4SE (2.0)</li>
<li>Magic Effect and Spell Engine Fixes - F4SE (2.0)</li>
<li>Follower AI Approach Reaction Fix - F4SE (2.0)</li>
<li>Assorted Modular Tweaks - ESPless (1.5.3)</li>
<li>Simple Everyone's Best Friend (1.1.1)</li>
<li>Who's The General - Minutemen Quest Cleanup (1.16)</li>
<li>No Sneaking in Power Armor (3.0.2)</li>
</ul>
</li>
</ul>
<h2 class="install">Oct 22</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Added steps to disable Mentats' cubemaps patch, which has side effects on more objects than previously thought, making the game look much worse under certain conditions.</li>
</ul>
<h2><strong>Content</strong></h2>
<ul>
<li>Added More Diamond City Bounties.</li>
</ul>
<h2><strong>Visuals</strong></h2>
<ul>
<li>Added Enhanced Vanilla Water.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Fixed some tweaks still using the OG version.</li>
<li>Fixed missing preloader.</li>
<li>Updated PRP Plugins NG (74.25).</li>
</ul>
<hr>
<h2 class="install">Oct 11</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Added back X-Cell, it is now necessary to fix Face-Gen not loading modded assets. Using X-Cell also requires editing the Buffout 4 configuration file, TMR now provides one.</li>
</ul>
<h2><strong>Tweaks</strong></h2>
<ul>
<li>Added steps to disable Unlimited Survival Mode's achievement patch, which is broken on NG and will cause the "Signature scan failed" error.</li>
</ul>
<h2><strong>Gameplay</strong></h2>
<ul>
<li>Swapped back to Complex Vendors, Barter is too hardcore and the patching is really not user friendly (the script also needs improvements).</li>
</ul>
<hr>
<h2 class="install">Oct 10</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Whole Guide</strong></h2>
<ul>
<li>Switched to the NG executable.</li>
</ul>
<h2><strong>Utilities</strong></h2>
<ul>
<li>Added a calculator to the High FPS Physics Fix instructions, it takes your refresh rate and outputs the optimal FPS limit(s) (or range for VRR).</li>
</ul>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Added Blood Fixes.</li>
<li>Moved General Atomics Galleria Speaking Guard Gutsy Voice Fix to the <b>Minor Fixes</b> section.</li>
<li>Removed the following mods:
<ul>
<li>Ownership Fixes, removed because both the vanilla and modded approaches are valid, and the mod may introduce inconsistencies compared to vanilla.</li>
<li>Interior NavCut Fix, Buffout 4 NG already does it for the NG executable.</li>
<li>Armor Penetration Bug Fix - F4SE, not compatible with NG and no source available 🙄.</li>
<li>Reload Fix, not compatible with NG and not really important.</li>
</ul>
</li>
</ul>
<h2><strong>Gameplay</strong></h2>
<ul>
<li><s>Replaced Complex Vendors with Barter - A Vendor and Economy Overhaul.</s></li>
</ul>
<h2><strong>Visuals</strong></h2>
<ul>
<li>Removed WET and WAVE, as they've been deleted by the author.</li>
</ul>
<h2><strong>LOD Guide</strong></h2>
<ul>
<li>Updated the pre-generated LOD for FOLIP 7.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the changes above.</li>
<li>Updated the following mods:
<ul>
<li>Community Fixes Merged (4.2.0)</li>
<li>Assorted Modular Tweaks - ESPless (1.5.2)</li>
<li>Simple Everyone's Best Friend (1.1)</li>
<li>Who's The General - Minutemen Quest Cleanup (1.14)</li>
<li>Who's The General - Keep Radiants in the Commonwealth Patch (1.14)</li>
<li>You And What Army 2 (1.08)</li>
<li>Lightweight Lighting - A weather and interior lighting overhaul (5.0.1)</li>
<li>Gloomy Glass - All transparent materials revised (1.2)</li>
<li>Targeted Textures - Vanilla textures upscaled fixed and sized (2.5.1)</li>
<li>Far Object LOD Improvement Project (7.0)</li>
<li>TMR Pre-Generated LOD</li>
</ul>
</li>
</ul>
<hr>
<h2 class="install">Aug 9</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Utilities</strong></h2>
<ul>
<li>Removed Lighthouse Papyrus Extender as it wasn't used since the removal of Grab and Eat Revisited.</li>
<li>Added Escape Freeze F4SE.</li>
</ul>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Moved the following mods to the <b>Minor Fixes</b> section.
<ul>
<li>Reload Fix</li>
<li>Weapon Behavior Ironsights movement direction lock fixes and tweaks (3rd person)</li>
<li>Melee Sneak Locomotion Animation Blending Fix (Behavior Edit)</li>
</ul>
</li>
</ul>
<h2><strong>Gameplay</strong></h2>
<ul>
<li>Removed the Community Fixes Merged Patch for Integrated Addons, it's no longer needed with CFM >=4.1.5.</li>
</ul>
<h2><strong>Visuals</strong></h2>
<ul>
<li>Switched back to the original Lightweight Lighting now that it's updated.</li>
</ul>
<h2><strong>LOD Guide</strong></h2>
<ul>
<li>Updated the pre-generated LOD for FOLIP 6.1.</li>
<li>Added comparison sliders.</li>
</ul>
<h2><strong>Resources</strong></h2>
<ul>
<li>Added a link to Redawt's FROST guide.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the changes above.</li>
<li>Fixed missing TMR profile.</li>
<li>Updated the following mods:
<ul>
<li>Garden of Eden Papyrus Script Extender (19.6)</li>
<li>Community Fixes Merged (4.1.12)</li>
<li>Midnight Cult Fix (1.02)</li>
<li>Keep Radiants in the Commonwealth UFO4P Version (1.3)</li>
<li>You And What Army 2 (1.07)</li>
<li>Targeted Textures - Vanilla textures upscaled fixed and sized (2.5)</li>
<li>Far Object LOD Improvement Project (6.1)</li>
<li>TMR Pre-Generated LOD</li>
</ul>
</li>
</ul>
<hr>
<h2 class="install">Apr 27</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Gameplay</strong></h2>
<ul>
<li>Added back the Integrated Addons - Community Fixes Merged Patch, removing it was a mistake.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the change above.</li>
<li>Updated Community Fixes Merged (4.1.4).</li>
</ul>
<hr>
<h2 class="install">Apr 20</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Gameplay</strong></h2>
<ul>
<li>Removed the following mods:
<ul>
<li>Blocking Overhaul, due to general disinterest and to actually remove the last RobCo Patcher requirement.</li>
<li>Integrated Addons - Community Fixes Merged Patch, it is not actually required.</li>
</ul>
</li>
</ul>
<h2><strong>Visuals</strong></h2>
<ul>
<li>Switched from Lightweight Lighting - Radstorm Restored to Lightweight Lighting Restored Radstorms.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the changes above.</li>
</ul>
<hr>
<p>
<h2 class="install">Apr 17</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Utilities</strong></h2>
<ul>
<li>Removed RobCo Patcher, it is no longer needed after the removal of EVAC from the guide.</li>
</ul>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Removed Hostile NPC Respawn Fix and Companion Jump Fall Pose Fix. The former is still broken after being updated and both of them often cause confusion due to debug message boxes.</li>
</ul>
<h2><strong>LOD Guide</strong></h2>
<ul>
<li>Updated the pre-generated LOD for PRP 74.21.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the changes above.</li>
<li>Updated the following mods:
<ul>
<li>Garden of Eden Papyrus Script Extender (19.5)</li>
<li>Community Fixes Merged (4.1.3)</li>
<li>Previsibines Repair Pack (74.22)</li>
<li>TMR Pre-Generated LOD</li>
</ul>
</li>
</ul>
<hr>
<h2 class="install">Apr 1</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Fixed separator date.</li>
<li>Fixed missing Integrated Addons Community Fixes Merged Patch and an incorrect CRC in the prp.esp ModGroup.</li>
</ul>
<hr>
<h2 class="install">Mar 31</h2>
<h3>NOT Safe Mid-game</h3>
<h2><strong>Utilities</strong></h2>
<ul>
<li>Removed Console Commands Extender, it's not relevant to players and has a complete lack of documentation/support.</li>
</ul>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Added the following mods:
<ul>
<li>Mentats - F4SE</li>
<li>Follower AI Approach Reaction Fix - F4SE</li>
</ul>
</li>
<li>Removed the following mods:
<ul>
<li>Misc anim tweaks and fixes because it is no longer needed with CFM >=3.7.0</li>
<li>Facial Expression and Eyetracking Engine Fixes, might cause <span class="card-basic">skeleton.nif</span> related crashes</li>
<li>No Puddle Cubemaps TMR, Mentats does this (can be disabled in its configuration file)</li>
</ul>
</li>
</ul>
<h2><strong>Gameplay</strong></h2>
<ul>
<li>Removed Chemfluence due to a bug with melee NPCs in combat (discussed in the mod's post section).</li>
<li>Replaced Integrated Automatron and Simple Creation Club Delayed NG with Integrated Addons.</li>
<li>Replaced the Loot Logic and Reduction - CFM Patch with a UFO4P Patch (thanks to CFM 4.0.0).</li>
<li>Added Simple Everyone's Best Friend.</li>
</ul>
<h2><strong>Content</strong></h2>
<ul>
<li>Removed The Attachment Pack and its addons.</li>
<li>Added More Weathervanes.</li>
</ul>
<h2><strong>Visuals</strong></h2>
<ul>
<li>Removed the following mods:
<ul>
<li>First-Person Swimming Animations Tweak</li>
<li>First-Person Running with Hands Animations</li>
<li>Enhanced Vanilla Armor and Clothing - EVAC, partially retexturing the game isn't in line with the guide(s) and inflates the space required considerably</li>
<li>Terrain Undersides - 2 Million Sunblock, mostly unnecessary without Sunlight Alignment Tweak</li>
</ul>
</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the changes above.</li>
<li>Moved all Modgroups to their own mod due to a regression in the compilation UI.</li>
<li>Updated the following mods:
<ul>
<li>Bethini Pie (4.14)</li>
<li>RobCo Patcher (4.1.0)</li>
<li>Garden of Eden Papyrus Script Extender (19.4)</li>
<li>Papyrus Common Library (1.6.1)</li>
<li>Console Autocomplete (1.2.0)</li>
<li>Unofficial Fallout 4 Patch (2.1.8)</li>
<li>Ownership Fixes (1.6)</li>
<li>Community Fixes Merged (4.1.0)</li>
<li>The Midnight Ride - Glitchfinder All-In-One (2.01)</li>
<li>Buffout 4 NG with PDB support (1.37.0)</li>
<li>Magic Effect and Spell Engine Fixes - F4SE (1.1)</li>
<li>Previsibines Repair Pack (74.20)</li>
<li>Alternative Activation Prompts (2.7.3)</li>
<li>Assorted Modular Tweaks - ESPless (1.4.1)</li>
<li>Simple FOV Slider (1.1.1)</li>
<li>Who's The General - Minutemen Quest Cleanup (1.12)</li>
<li>Who's The General - Keep Radiants in the Commonwealth Patch (1.12)</li>
<li>Hit Those Objects (2.1.0)</li>
<li>Hit Those Explosives (1.6.1)</li>
</ul>
</li>
</ul>
</p>
</div>
<div class="expander-top">
<h3>2024</h3>
<img class="chevron" style="transform: rotateX(0deg);" src="img/UI/Chevron Down.svg" alt="UI element - Chevron">
</div>
<div class="expander-bottom">
<p>
<h2 class="install">Dec 20</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Utilities</strong></h2>
<ul>
<li>Removed X-Cell due to possible crashes, the Buffout configuration should now be kept as default. In case you're wondering, the guide does not need the Face-Gen fix - vanilla faces are already fixed by UFO4P and CFM.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the change above.</li>
</ul>
<hr>
<h2 class="install">Dec 18</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Removed the unintentionally included Bethini INI file that gave users the wrong Documents path.</li>
</ul>
<hr>
<h2 class="install">Dec 17</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Whole Guide</strong></h2>
<ul>
<li>Switched the User Interface and Tweaks pages in order to prevent confusion from a temporary missing requirement.</li>
</ul>
<h2><strong>Utilities</strong></h2>
<ul>
<li>Reworked the High FPS Physics Fix instructions for readability, along with removing the AllowTearing step because it is already enabled with >=0.8.11.</li>
</ul>
<h2><strong>Tweaks</strong></h2>
<ul>
<li>Added Simple FOV Slider.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the changes above.</li>
</ul>
<hr>
<h2 class="install">Dec 13</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Switched to a custom version of Simple Puddle Reflection Flicker Fix that has PRP as master.</li>
</ul>
<h2><strong>Gameplay</strong></h2>
<ul>
<li>Added back Molotov Cocktail Nerf because Assorted Modular Tweaks >=1.3.0 doesn't have that feature anymore.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the changes above.</li>
<li>Fixed missing Bethini Pie in the executables list.</li>
<li>Updated Assorted Modular Tweaks - ESPless (1.3.2).</li>
</ul>
<hr>
<h2 class="install">Dec 12</h2>
<h3>NOT Safe Mid-game</h3>
<h2><strong>Utilities</strong></h2>
<ul>
<li>Disabled NumOfThreadsWhileLoadingNewGame in the High FPS Physics Fix instructions to speed up loading, the bug mentioned in the INI doesn't seem to exist.</li>
<li>Added instructions on how to disable the Threads setting in X-Cell to avoid a conflict with High FPS Physics Fix that would cause New Game loading to get stuck.</li>
</ul>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Added the following mods:
<ul>
<li>Facial Expression and Eyetracking Engine Fixes - F4SE.</li>
<li>Interior NavCut Fix, it turned out that Buffout 4 NG doesn't replace this fix for the OG executable.</li>
</ul>
</li>
<li>Removed Godrays Performance Fix Redux - ESPless. Vanilla god rays settings are already good performance wise, so the mod doesn't have a big enough impact to be included. Removed the Nvidia Fixes section as a result since only Weapon Debris Crash Fix remains.</li>
</ul>
<h2><strong>User Interface</strong></h2>
<ul>
<li>Removed Extended Dialogue Interface due to its many issues (you're obviously free to keep the mod if these problems don't matter to you):
<ul>
<li>No service costs</li>
<li>No PA-specific coloring</li>
<li>Mismatched text on randomized dialogue options</li>
<li>Partial coverage of companion dialogue</li>
<li>Swapped sarcastic/maybe and affirmative options</li>
</ul>
</li>
<li>Removed MCM Settings Manager and its TMR Configuration - there's only 3 or 4 settings players should objectively change now that DLC Timing is gone and that's not enough to warrant a whole manager for it. The MCM configuration is now up to the user.</li>
</ul>
<h2><strong>Gameplay</strong></h2>
<ul>
<li>Removed DLC Timing because its settings are too arbitrary for the guide, its replacement starts with the addition of Integrated Automatron.</li>
</ul>
<h2><strong>LOD Guide</strong></h2>
<ul>
<li>Updated the pre-generated LOD for FOLIP 6.0.1.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the changes above.</li>
<li>Renamed the <b>Root Mods</b> folder to <b>Files Requiring Manual Install</b> to avoid confusion.</li>
<li>With the removal of the Nvidia Fixes section, Weapon Debris Crash Fix is now also enabled by default.</li>
<li>Updated the following mods:
<ul>
<li>X-Cell (1.5-b84)</li>
<li>Lighthouse Papyrus Extender (1.13.0)</li>
<li>Garden of Eden Papyrus Script Extender (19.3)</li>
<li>Papyrus Common Library (1.4.3)</li>
<li>Ownership Fixes (1.5)</li>
<li>Community Fixes Merged (3.5.9)</li>
<li>Community Fixes Merged - Weapon Mod Fixes Patch (2.0.5)</li>
<li>Buffout 4 NG with PDB support (1.35.1)</li>
<li>Melee Sneak Locomotion Animation Blending Fix (Behavior Edit) (1.16a)</li>
<li>Previsibines Repair Pack (74.17)</li>
<li>Midnight Cult Fix (1.01)</li>
<li>Assorted Modular Tweaks - ESPless (1.3.1)</li>
<li>Alternative Activation Prompts (2.7.2)</li>
<li>Simple Creation Club Delayed NG (1.0.6)</li>
<li>Who's The General - Minutemen Quest Cleanup (1.11)</li>
<li>Hit Those Objects (2.0.2)</li>
<li>Hit Those Explosives (1.6.0)</li>
<li>Far Object LOD Improvement Project (6.0.1)</li>
</ul>
</li>
</ul>
<hr>
<h2 class="install">Oct 10</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the 8/10/24 change.</li>
<li>Updated the following mods:
<ul>
<li>Community Fixes Merged (3.5.2)</li>
<li>Community Fixes Merged - Weapon Mod Fixes Patch (2.0.2)</li>
<li>Weapon Behavior Ironsights movement direction lock fixes and tweaks (3rd person) (1.10)</li>
<li>Alternative Activation Prompts (2.7.1)</li>
<li>Assorted Modular Tweaks - ESPless (1.2.3)</li>
<li>Loot Logic and Reduction - CFM Patch (2.0.0)</li>
<li>DLC Timing (1.3.2)</li>
</ul>
</li>
</ul>
<hr>
<h2 class="install">Oct 8</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Gameplay</strong></h2>
<ul>
<li>Removed the DLC Timing UFO4P Patch because it is no longer needed with DLC Timing >=1.3.2.</li>
</ul>
<hr>
<h2 class="install">Oct 7</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Introduction</strong></h2>
<ul>
<li>Added links to the latest VC 2015-2022 in the requirements, due to the delay from TPU.</li>
</ul>
<h2><strong>Utilities</strong></h2>
<ul>
<li>Disabled DisableBlackLoadingScreens in the High FPS Physics Fix instructions to avoid a game freezing edge case and any confusion from the seemingly stuck loading.</li>
</ul>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Removed the following mods because they are no longer needed with UFO4P >=2.1.7:
<ul>
<li>Clearable Wreck of the USS Riptide</li>
<li>Clearable Fort Hagen Satellite Array</li>
<li>Abernathy Sleep Fixes</li>
</ul>
</li>
<li>Removed Weapon Rack Fixes because it is no longer needed with CFM >=3.5.</li>
</ul>
<h2><strong>User Interface</strong></h2>
<ul>
<li>Added Alternative Activation Prompts (and Dynamic Activation Key in the same instructions, as no other mod in the guide requires it).</li>
</ul>
<h2><strong>Tweaks</strong></h2>
<ul>
<li>Added Assorted Modular Tweaks - ESPless.</li>
</ul>
<h2><strong>Gameplay</strong></h2>
<ul>
<li>Removed Molotov Cocktail Nerf because Assorted Modular Tweaks - ESPless replaces it.</li>
</ul>
<h2><strong>Visuals</strong></h2>
<ul>
<li>Removed Remove Ironsight Blur because Assorted Modular Tweaks - ESPless replaces it.</li>
</ul>
<h2><strong>LOD Guide</strong></h2>
<ul>
<li>Updated the pre-generated LOD to fix MHDT and forward the latest PRP changes.</li>
</ul>
<h2><strong>FAQ</strong></h2>
<ul>
<li>Added information on Face-Gen and VEFS.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the changes above.</li>
<li>Switched to the notes column instead of the installation date column (which is largely pointless since the WJ already ships with a date separator).</li>
<li>Updated the following mods:
<ul>
<li>X-Cell (1.5-b65)</li>
<li>Garden of Eden Papyrus Script Extender (19)</li>
<li>Papyrus Common Library (1.3.1)</li>
<li>Unofficial Fallout 4 Patch (2.1.7)</li>
<li>Community Fixes Merged (3.5.1)</li>
<li>Weapon Behavior Ironsights movement direction lock fixes and tweaks (3rd person) (1.09)</li>
<li>Previsibines Repair Pack Plugins (74.14)</li>
<li>Godrays Performance Fix Redux (3.1.1)</li>
<li>MCM Settings Manager - TMR Configuration</li>
<li>DLC Timing (1.3.1)</li>
<li>Hit Those Explosives (1.5)</li>
<li>The Attachment Pack (1.0.7)</li>
<li>Attachment Pack - Description Tweaks and Fixes (1.0.1)</li>
</ul>
</li>
</ul>
<hr>
<h2 class="install">Sep 24</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Utilities</strong></h2>
<ul>
<li>Added X-Cell.</li>
</ul>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Updated the installation instructions of Buffout 4 NG to allow using X-Cell.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Fixed the settings.ini installation errors.</li>
<li>Updated Community Fixes Merged (3.4.10)</li>
</ul>
<hr>
<h2 class="install">Sep 23</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Utilities</strong></h2>
<ul>
<li>Corrected the installation instructions of xSE PluginPreloader F4. 0.2.5.1 is the version you need for a downgraded executable.</li>
</ul>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Switched to the ESPless version of Godrays Performance Fix Redux.</li>
</ul>
<h2><strong>LOD Guide</strong></h2>
<ul>
<li>Updated the pre-generated LOD for FOLIP 5.3.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Updated to reflect the changes above.</li>
<li>Added a modlist backup alongside the existing load order backup.</li>
<li>Added the missing Nvidia Fixes (off by default).</li>
<li>Updated the following mods:
<ul>
<li>Community Fixes Merged (3.4.9)</li>
<li>Weapon Behavior Ironsights movement direction lock fixes and tweaks (3rd person) (1.06)</li>
<li>Far Object LOD Improvement Project (5.3)</li>
</ul>
</li>
</ul>
<hr>
<h2 class="install">Sep 13</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Whole Guide</strong></h2>
<ul>
<li>Improved styling and rewrote a large number of instructions to be clearer.</li>
</ul>
<h2><strong>LOD Guide</strong></h2>
<ul>
<li>Updated the pre-generated LOD for FOLIP 5.2.</li>
</ul>
<h2><strong>FAQ</strong></h2>
<ul>
<li>Updated with many corrections and additions.</li>
</ul>
<h2><strong>Wabbajack</strong></h2>
<ul>
<li>Available once again and updated to reflect the changes above.</li>
</ul>
<hr>
<h2 class="install">Aug 31</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Added an Extra Fixes section for the smaller mods.</li>
<li>Switched to the ESL version of Hostile NPC Respawn Fix and Companion Jump Fall Pose Fix so that users don't get confused and instructions are easier (since the ESL files are ordered first).</li>
<li>Removed the following mods:
<ul>
<li>Outfit ReDress Fix, the bug it fixes is rare and you might not ever see it while playing TMR. The problem is that the mod creates a far easier bug to see with Paladin Danse's helmet equipping animation.</li>
<li>Long Save Bug Fix, not necessary anymore thanks to a Sim Settlements 2 update and it might cause performance issues in edge cases.</li>
<li>Fixed Protectron Textures, the same fixes are partially covered by UFO4P and the only one missing can barely be seen.</li>
</ul>
</li>
<li>Added the following mods:
<ul>
<li>Moon Rotation Fix</li>
<li>Weapon Rack Fixes - WRR</li>
<li>Midnight Cult Fix</li>
</ul>
</li>
</ul>
<h2><strong>Gameplay</strong></h2>
<ul>
<li>Added Hit Those Objects.</li>
</ul>
<h2><strong>Visuals</strong></h2>
<ul>
<li>Switched to the Radstorm Restored version of Lightweight Lighting.</li>
<li>Moved Hair Specular Map Removal Thingy to the <b>Bug Fixes (Extra Fixes)</b> section.</li>
</ul>
<hr>
<h2 class="install">Aug 13</h2>
<h3>Safe Mid-game</h3>
<h2><strong>Utilities</strong></h2>
<ul>
<li>Switched from Papyrus Script Runner to Papyrus Common Library.</li>
<li>Added Console Autocomplete.</li>
</ul>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Added back Hostile NPC Respawn Fix now that it is fixed (>=1.4).</li>
</ul>
<hr>
<h2 class="install">Jul 22</h2>
<h3>NOT Safe Mid-game</h3>
<h2><strong>Bug Fixes</strong></h2>
<ul>
<li>Removed the following mods:
<ul>
<li>Hostile NPC Respawn Fix, it currently causes a respawn bug in certain locations. It'll come back once fixed.</li>
<li>Marine Combat Armor Material Fix and Marine Wet suit Material Fix, they share file name making things confusing during installation and their changes are too subtle and specific to warrant 2 spots in the already massive list of fixes.</li>
</ul>
</li>
</ul>