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Consistent span/b criteria
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basefinish.html

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@@ -166,7 +166,7 @@ <h3>Applying the Load Order</h3>
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The final step is to apply the load order of installed plugins. The guide comes with a premade load order file, which ensures all mods are being loaded in correct order, with all conflicts accounted for.
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<ol>
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<li><strong>Download the Load Order</strong> from <a href="https://www.nexusmods.com/fallout4/mods/67185" target="_blank">here</a>.</li>
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<li>Once it has finished downloading, click the <img class="mo2-icon" src="./img/MO2/Folders.webp" alt="MO2 folders"> button at the top of MO2 and select <strong>Open Profile folder</strong>.</li>
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<li>Once it has finished downloading, click the <img class="mo2-icon" src="./img/MO2/Folders.webp" alt="MO2 folders"> button at the top of MO2 and click <strong>Open Profile folder</strong>.</li>
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<li>Drag the <strong>loadorder.txt</strong> from the downloaded archive into the folder you just opened and overwrite when prompted.</li>
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<li>Once the file is extracted, click <strong>F5</strong> while you are on MO2 without any menu open.</li>
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<li>Right-click in the <b>right</b> pane of MO2 and select <strong>Enable all</strong>.</li>

bugfix.html

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esl.html

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@@ -205,7 +205,7 @@ <h3>Batch Flagging</h3>
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<li>If you haven't already, read the <a href="https://moddinglinked.com/xedit.html">xEdit guide</a> to avoid confusion with the next steps.</li>
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<li>Add <span class="card-basic">-PseudoESL</span> to the arguments field of xEdit in MO2.</li>
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<li>Run xEdit and load <strong>all of your mods</strong>.</li>
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<li>Once loaded, select all plugins on the tree-view with CTRL+A, then right-click and <span class="card-basic"><b>Apply Script...</b></span></li>
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<li>Once loaded, select all plugins on the tree-view with CTRL+A, then right-click and <b>Apply Script...</b></li>
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<div class="image-container width-60">
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<img class="content-img" src="./img/Others/Apply Script.webp" alt="Apply a script to the entire load order">
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<div class="resize-overlay expand"></div>
@@ -215,7 +215,7 @@ <h3>Batch Flagging</h3>
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<img class="content-img" src="./img/Others/ESL Script.webp" alt="Select the SetESL script">
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<div class="resize-overlay expand"></div>
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</div>
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<li>Click <span class="card-basic"><b>OK</b></span> and wait for it to process everything.</li>
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<li>Click <b>OK</b> and wait for it to process everything.</li>
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<li><strong>Close xEdit</strong>, if it asks you to <strong>save</strong> then that means the plugins listed received the ESL flag.</li>
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</ol>
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</p>

faq.html

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@@ -281,7 +281,7 @@ <h3>How do I export my modlist and/or load order?</h3>
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As MO2 is the only supported manager, instructions for other managers will not be provided:
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<ol>
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<li>Click the <img class="mo2-icon" src="./img/MO2/Folders.webp" alt="MO2 Folders"> folders list in the top of MO2.</li>
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<li>Select <span class="card-basic">Open Profile Folder</span></li>
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<li>Click <b>Open Profile Folder</b></li>
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<li>The modlist will be written in <strong>modlist.txt</strong> (written in reverse order but you can reverse this easily with text editors) and the load order is in <strong>loadorder.txt</strong>.</li>
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</ol>
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</p>
@@ -392,7 +392,7 @@ <h3>Mod Organizer 2 refuses to open and creates a dump file at each try</h3>
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<p>
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<ol>
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<li>Download the <a href="https://www.techpowerup.com/download/visual-c-redistributable-runtime-package-all-in-one/" target="_blank">VC++ Runtime Libraries</a>.</li>
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<li>Extract the archive and run the included <span class="card-basic">install_all.bat</span> as an administrator.</li>
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<li>Extract the archive and run the included <strong>install_all.bat</strong> as an administrator.</li>
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<li>Restart your PC.</li>
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</ol>
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</p>
@@ -408,7 +408,7 @@ <h3>Mods are downloading to Vortex instead of MO2</h3>
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<p>
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<ol>
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<li>Click the <img class="mo2-icon" src="./img/MO2/Settings.webp" alt="MO2 settings"> button at the top of MO2 to open the settings.</li>
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<li>Go to the Nexus tab, then click <span class="card-basic"><strong>Associate with "Download with manager" links</strong></span></li>
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<li>Go to the Nexus tab, then click <strong>Associate with "Download with manager" links</strong>.</li>
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</ol>
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</p>
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</div>
@@ -456,7 +456,7 @@ <h3>Stuck loading a new game</h3>
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</div>
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<div class="expander-bottom" id="troubleshootingquestion14expander">
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<p>
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Just like in the <a href="./utilities.html#PhysicsFix">High FPS Physics Fix</a> section, open up the configuration file and change <span class="card-basic">NumOfThreadsWhileLoadingNewGame</span> to 2 (line 83). If the issue persists, increase the value until the game manages to load normally.
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Just like in the <a href="./utilities.html#PhysicsFix">High FPS Physics Fix</a> section, open up the configuration file and change <strong>NumOfThreadsWhileLoadingNewGame</strong> to 2 (line 83). If the issue persists, increase the value until the game manages to load normally.
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</p>
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</div>
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@@ -540,7 +540,7 @@ <h3>Do I need to regenerate LOD?</h3>
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</div>
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<div class="expander-bottom" id="configquestion2expander">
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<p>
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<strong>No</strong>, but you can generate vastly more detailed LOD (at a performance cost) by following the <a href="./lod.html" target="_blank">LOD guide</a>. If you are using a The Midnight Ride Extended list with no changes, you can skip a large chunk of the LOD regeneration process by using the <a href="https://www.nexusmods.com/newvegas/mods/79358" target="_blank">TMR Pre-Generated LOD</a> (the resources listed in the LOD guide are still required).
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<strong>No</strong>, but you can generate vastly more detailed LOD (at a performance cost) by following the <a href="./lod.html" target="_blank">LOD guide</a>. If you are using a The Midnight Ride Extended list with no changes, you can skip a large chunk of the LOD regeneration process by using the <a href="https://www.nexusmods.com/fallout4/mods/67185" target="_blank">TMR Pre-Generated LOD</a> (the resources listed in the LOD guide are still required).
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</p>
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</div>
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finish.html

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@@ -166,7 +166,7 @@ <h3>Applying the Load Order</h3>
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The final step is to apply the load order of installed plugins. The guide comes with a premade load order file, which ensures all mods are being loaded in correct order, with all conflicts accounted for.
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<ol>
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<li><strong>Download the Load Order</strong> from <a href="https://www.nexusmods.com/fallout4/mods/67185" target="_blank">here</a>.</li>
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<li>Once it has finished downloading, click the <img class="mo2-icon" src="./img/MO2/Folders.webp" alt="MO2 folders"> button at the top of MO2 and select <strong>Open Profile folder</strong>.</li>
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<li>Once it has finished downloading, click the <img class="mo2-icon" src="./img/MO2/Folders.webp" alt="MO2 folders"> button at the top of MO2 and click <strong>Open Profile folder</strong>.</li>
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<li>Drag the <strong>loadorder.txt</strong> from the downloaded archive into the folder you just opened and overwrite when prompted.</li>
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<li>Once the file is extracted, click <strong>F5</strong> while you are on MO2 without any menu open.</li>
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<li>Right-click in the <b>right</b> pane of MO2 and select <strong>Enable all</strong>.</li>

lod.html

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@@ -239,7 +239,7 @@ <h3>Installing LOD Resources</h3>
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Install in the following order:
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<ol>
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<li>
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<b class="link-download"><a href="https://www.nexusmods.com/newvegas/mods/x" target="_blank">FO4LODGen Resources</a></b>
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<b class="link-download"><a href="https://www.nexusmods.com/fallout4/mods/80276" target="_blank">FO4LODGen Resources</a></b>
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<ul>
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<li><b>Main Files</b> - FO4LODGen Resources</li>
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<li>You will be prompted with a FOMOD installer:
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</li>
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<li>
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<b class="link-download"><a href="https://www.nexusmods.com/newvegas/mods/56138" target="_blank">HD LOD Textures</a></b>
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<b class="link-download"><a href="https://www.nexusmods.com/fallout4/mods/56138" target="_blank">HD LOD Textures</a></b>
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<ul>
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<li><b>Main Files</b> - HD LOD Textures</li>
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<li><b>Optional Files</b> - LOD Fixes and Additions</li>
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</li>
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<li>
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<b class="link-download"><a href="https://www.nexusmods.com/newvegas/mods/62975" target="_blank">ModernHouseLOD</a></b>
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<b class="link-download"><a href="https://www.nexusmods.com/fallout4/mods/62975" target="_blank">ModernHouseLOD</a></b>
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<ul>
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<li><b>Main Files</b> - ModernHouseLOD</li>
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</ul>
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</li>
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<li>
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<b class="link-download"><a href="https://www.nexusmods.com/newvegas/mods/61884" target="_blank">Far Object LOD Improvement Project</a></b>
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<b class="link-download"><a href="https://www.nexusmods.com/fallout4/mods/61884" target="_blank">Far Object LOD Improvement Project</a></b>
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<ul>
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<li><b>Main Files</b> - Far Object LOD Improvement Project</li>
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<li>You will be prompted with a FOMOD installer:
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</li>
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<li>
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<b class="link-download"><a href="https://www.nexusmods.com/newvegas/mods/63191" target="_blank">Far Harbor 3D Tree LODs</a></b>
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<b class="link-download"><a href="https://www.nexusmods.com/fallout4/mods/63191" target="_blank">Far Harbor 3D Tree LODs</a></b>
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<ul>
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<li><b>Main Files</b> - Far Harbor 3D Tree LODs</li>
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<li>You will be prompted with a FOMOD installer:
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</li>
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<li>
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<b class="link-download"><a href="https://www.nexusmods.com/newvegas/mods/63198" target="_blank">Optimized Vanilla Tree LODs</a></b>
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<b class="link-download"><a href="https://www.nexusmods.com/fallout4/mods/63198" target="_blank">Optimized Vanilla Tree LODs</a></b>
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<ul>
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<li><b>Main Files</b> - Optimized Vanilla Tree LODs</li>
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<li>You will be prompted with a FOMOD installer:
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</li>
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<li>
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<b class="link-download"><a href="https://www.nexusmods.com/newvegas/mods/70237" target="_blank">Northern Foothills Rocks Fix</a></b>
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<b class="link-download"><a href="https://www.nexusmods.com/fallout4/mods/70237" target="_blank">Northern Foothills Rocks Fix</a></b>
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<ul>
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<li><b>Main Files</b> - NF_Rocks_Fix_Packed</li>
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</ul>
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<p>
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<b>IMPORTANT</b>:
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<br>
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Enable all resources in MO2 before continuing.
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Enable all resources in MO2 before continuing, then move the following plugins above <strong>above PRP.esp</strong> and order them as follows:
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<ol>
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<li>FO4LODGen.esp</li>
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<li>FO4LODGen-DLCCoast-WindTurbines.esp</li>
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<li>FOLIP - New LODs.esp</li>
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<li>Far Harbor 3d Tree LODs.esp</li>
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<li>Optimized Vanilla Tree LODs.esp</li>
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<li>NF_Rocks_Fix.esp</li>
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</ol>
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</p>
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</div>
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<div class="card" id="PreGeneratedLOD" title="Pre-Generated LOD">
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<p>
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<h3 class="link-download"><a href="https://www.nexusmods.com/newvegas/mods/79358" target="_blank">Pre-Generated LOD</a></h3>
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If you use a <strong>TMRE modlist</strong> with no changes to textures or the game world, you can skip manual LOD generation by using this file. It includes Object, Tree, and Terrain LOD.
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<h3 class="link-download"><a href="https://www.nexusmods.com/fallout4/mods/67185" target="_blank">Pre-Generated LOD</a></h3>
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If you use a <strong>TMRE modlist</strong> with no changes to textures or the game world, you can skip manual LOD generation by using this file. It includes both Object and Terrain LOD.
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<br>
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<br>
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Simply install it as a normal mod in MO2 and put it under the resources listed in the previous section (which you still need).
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<ol>
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<li><strong>Setup xEdit</strong> according to the ModdingLinked Setup instructions <a href="https://moddinglinked.com/xedit.html#setup" target="_blank">here</a>.</li>
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<li>Launch xEdit with any plugin loaded, then go in the settings and <strong>disable Simple Records</strong>.</li>
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<li>Download <a href="https://www.nexusmods.com/fallout4/mods/61884" target="_blank">FOLIP xEdit Scripts</a> and drag the archive's contents into xEdit's <span class="card-basic">Edit Scripts</span> folder.</li>
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<li>Download <a href="https://www.nexusmods.com/fallout4/mods/61884" target="_blank">FOLIP xEdit Scripts</a> and drag the archive's contents into xEdit's <b>Edit Scripts</b> folder.</li>
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<li>Restart xEdit and load all of the plugins.</li>
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<li>Once everything has loaded, right-click any of them and <span class="card-basic">Apply Script...</span>, then select the <strong>FOLIP - Before Generation.pas</strong> file and click <b>OK</b>.</li>
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<li>Once everything has loaded, right-click any of them and <b>Apply Script...</b>, then select the <strong>FOLIP - Before Generation.pas</strong> file and click <b>OK</b>.</li>
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<li>Optionally, enable <b>Force LOD8</b> for better visuals at a small performance cost.</li>
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<li>Click <b>Start</b>.</li>
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<li>Let the script finish then exit xEdit and save the plugin when prompted.</li>
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<li>In MO2, right-click on the <i>Overwrite</i> folder at the bottom of the left pane and select <strong>All Mods -> Create empty mod above</strong>.</li>
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<li>Title the mod <strong>FOLIP - Before Generation</strong>.</li>
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<li>In MO2, select the <img src="./img/MO2/Executables.webp" alt="MO2 executables"> button at the top of MO2 to open the executables menu.</li>
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<li>Click the <strong style="color:rgb(20, 162, 228)">+</strong> at the top of the window and the select <strong>Add from file...</strong></li>
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<li>From the pop-up, navigate to where TexGen is installed and select <strong>TexGenx64.exe</strong>.</li>
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<li>In the <b>Arguments</b> box in the right pane, enter <span class="card-basic">-FO4</span></li>
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<li>In the <b>Arguments</b> box in the right pane, enter <span class="card-basic">-FO4</span>.</li>
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<li>Select TexGen from the executables drop-down in the top right of MO2 and click <b>Run</b>.</li>
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<li>Once the program has loaded, click <strong>Start</strong>.</li>
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<li>When complete, you will see a message saying "TexGen completed successfully", click <strong>Zip and Exit</strong>.</li>
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<h3>FOLIP After Generation</h3>
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<ol>
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<li>Just like before, open xEdit and load all of the plugins.</li>
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<li>Once everything has loaded, right-click any of them and <span class="card-basic">Apply Script...</span>, then select the <strong>FOLIP - After Generation.pas</strong> file and click <b>OK</b>.</li>
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<li>Once everything has loaded, right-click any of them and <b>Apply Script...</b>, then select the <strong>FOLIP - After Generation.pas</strong> file and click <b>OK</b>.</li>
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<li>Let the script finish then exit xEdit and save the plugin when prompted.</li>
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<li>In MO2, right-click on the <i>Overwrite</i> folder at the bottom of the left pane and select <strong>All Mods -> Create empty mod above</strong>.</li>
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<li>Title the mod <strong>FOLIP - After Generation</strong>.</li>

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