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avoid-mods.html

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@@ -357,7 +357,7 @@ <h3>Sinitar's Modlists</h3>
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<p>
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<h3>HUDCaps</h3>
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Breaks the saving system.
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Breaks the saving system, a fix is available in the <a href="https://www.nexusmods.com/fallout4/mods/43505?tab=posts&jump_to_comment=133851608" target="_blank">comment section</a>.
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</p>
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content.html

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@@ -172,13 +172,38 @@ <h3>Creating a Separator in MO2</h3>
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</p>
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</div>
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<div class="card" id="DLCEnhancements" title="DLC Enhancements">
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<div class="card" id="AttachmentPack">
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<p>
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<h3 class="link-download"><a href="https://www.nexusmods.com/newvegas/mods/73803" target="_blank">Essential DLC Enhancements Merged</a></h3>
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A merge of many gameplay improvements for the DLCs, all updated and fixed.
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<h3 class="link-download"><a href="https://www.nexusmods.com/fallout4/mods/76924" target="_blank">The Attachment Pack</a></h3>
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Adds over 400 brand new lore friendly hand crafted attachments for vanilla and DLC weapons.
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<h3 class="install">Installation instructions</h3>
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<ul>
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<li><b>Main Files</b> - Essential DLC Enhancements Merged</li>
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<li><b>Main Files</b> - Attachment Pack</li>
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<li><b>Optional Files</b> - Implementation Patch</li>
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<li><a href="https://www.nexusmods.com/fallout4/mods/63391" target="_blank">The Attachment Pack - Implementation WMF Patch</a></li>
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<li><a href="https://www.nexusmods.com/fallout4/mods/81018" target="_blank">Attachment Pack - Description Tweaks and Fixes</a></li>
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</ul>
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</p>
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</div>
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<div class="card" id="MutationMessages">
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<p>
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<h3 class="link-download"><a href="https://www.nexusmods.com/fallout4/mods/63929" target="_blank">Legendary Mutation Messages Fix - Cut Content Restored</a></h3>
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A small fix to restore unique messages when legendary enemies mutate.
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<h3 class="install">Installation instructions</h3>
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<ul>
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<li><b>Main Files</b> - Legendary Mutation Messages Fix - Cut Content Restored</li>
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</ul>
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</p>
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</div>
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<div class="card" id="YouAndWhatArmy">
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<p>
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<h3 class="link-download"><a href="https://www.nexusmods.com/fallout4/mods/78925" target="_blank">You And What Army 2</a></h3>
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Expands the minutemen into a proper faction the player rebuilds, complete with integration into the game's world.
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<h3 class="install">Installation instructions</h3>
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<ul>
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<li><b>Main Files</b> - You And What Army 2</li>
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</ul>
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</p>
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</div>

gameplay.html

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</p>
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</div>
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<div class="card" id="ImmersiveRecoil">
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<div class="card" id="LootReduction">
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<p>
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<h3 class="link-download"><a href="https://www.nexusmods.com/newvegas/mods/61973" target="_blank">Immersive Recoil 2.0</a></h3>
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Adds a visually smooth, dynamic, and realistic recoil system.
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<h3 class="link-download"><a href="https://www.nexusmods.com/fallout4/mods/21366" target="_blank">Loot Logic and Reduction With optional Harvest Restrictions</a></h3>
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Reduces ammo, meds and bobby pin drops while logically diversifying loot into appropriate containers.
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<h3 class="install">Installation instructions</h3>
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<ul>
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<li><b>Main Files</b> - Immersive Recoil 2.4.1</li>
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<li><b>Main Files</b> - Loot Logic and Reduction 1.5.3.1</li>
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<li><a href="https://www.nexusmods.com/fallout4/mods/74945" target="_blank">Loot Logic and Reduction - CFM Patch</a></li>
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</ul>
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</p>
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</div>
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<div class="card" id="ComplexVendors">
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<p>
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<h3 class="link-download"><a href="https://www.nexusmods.com/fallout4/mods/47364" target="_blank">Complex Vendors</a></h3>
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Makes most vendors only buy items related to what they sell (for example doctors will only buy medical supplies).
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<h3 class="install">Installation instructions</h3>
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<ul>
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<li><b>Main Files</b> - Complex Vendors</li>
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</ul>
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</p>
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</div>
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<div class="card" id="BlockingOverhaul">
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<p>
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<h3 class="link-download"><a href="https://www.nexusmods.com/fallout4/mods/73333" target="_blank">Blocking Overhaul</a></h3>
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Revamps the blocking system.
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<h3 class="install">Installation instructions</h3>
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<ul>
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<li><b>Main Files</b> - Blocking Overhaul</li>
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</ul>
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</p>
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</div>
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<div class="card" id="Chemfluence">
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<p>
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<h3 class="link-download"><a href="https://www.nexusmods.com/fallout4/mods/73741" target="_blank">Chemfluence - AI Combat Dynamics</a></h3>
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Enhances AI behavior by integrating two key factors: chem usage and weapon choice. NPCs will not only respond to chem consumption with distinct combat strategies, but also adapt their tactics based on the weapons they wield.
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<h3 class="install">Installation instructions</h3>
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<ul>
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<li><b>Main Files</b> - Chemfluence AI Combat Dynamics</li>
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</ul>
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<div class="card-yellow">
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<p>
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Ignore the pop-up stating that NPCs Use Items is required, it's not.
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</p>
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</div>
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</p>
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</div>
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<div class="card" id="PowerArmorReduction">
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<p>
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<h3 class="link-download"><a href="https://www.nexusmods.com/fallout4/mods/65983" target="_blank">SPARS - Simple Power Armor Reduction System</a></h3>
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Reduces the number of power armor parts around the Commonwealth.
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<h3 class="install">Installation instructions</h3>
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<ul>
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<li><b>Main Files</b> - SPARS-50 Main File</li>
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</ul>
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</p>
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</div>
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<div class="card" id="DLCTiming" title="DLC Timing">
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<p>
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<h3 class="link-download"><a href="https://www.nexusmods.com/fallout4/mods/53057" target="_blank">DLC Timing</a></h3>
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Allows you to change the starting conditions for Automatron, Far Harbor, Nuka World and Vault-Tec Workshop independently to suit your playthrough.
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<h3 class="install">Installation instructions</h3>
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<ul>
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<li><b>Main Files</b> - DLC Timing</li>
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<li><a href="https://www.nexusmods.com/fallout4/mods/63391" target="_blank">DLC Timing - UFO4P Patch</a></li>
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</ul>
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</p>
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</div>
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<div class="card" id="CreationClubDelayed">
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<p>
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<h3 class="link-download"><a href="https://www.nexusmods.com/fallout4/mods/84393" target="_blank">Simple Creation Club Delayed NG</a></h3>
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Delays the start of the Next Gen Creation Club content until certain requirements are met.
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<h3 class="install">Installation instructions</h3>
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<ul>
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<li><b>Main Files</b> - Simple Creation Club Delayed NG</li>
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</ul>
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</p>
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</div>
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<div class="card" id="LocalRadiants">
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<p>
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<h3 class="link-download"><a href="https://www.nexusmods.com/fallout4/mods/56089" target="_blank">Keep Radiants in the Commonwealth UFO4P Version</a></h3>
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Prevents radiant quests from sending you outside the Commonwealth.
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<h3 class="install">Installation instructions</h3>
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<ul>
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<li><b>Main Files</b> - Keep Radiants in the Commonwealth UFO4P Version</li>
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</ul>
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</p>
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</div>
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<div class="card" id="EncounterZoneRecalculation">
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<p>
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<h3 class="link-download"><a href="https://www.nexusmods.com/fallout4/mods/45674?tab=files&file_id=184238&nmm=1" target="_blank">Encounter Zone Recalculation (Continuous Level Scaling)</a></h3>
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Allows previously-visited encounter zones to update the levels of the enemies in them as the player levels up.
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<h3 class="install">Installation instructions</h3>
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<ul>
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<li><b>Main Files</b> - Encounter Zone Recalculation <strong>1.0</strong></li>
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</ul>
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</p>
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</div>
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<div class="card" id="MinutemenQuestCleanup">
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<p>
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<h3 class="link-download"><a href="https://www.nexusmods.com/fallout4/mods/59019" target="_blank">Who's The General - Minutemen Quest Cleanup</a></h3>
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Does multiple things:
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<ul>
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<li>Most Minutemen quests have been moved to Preston's "How are you doing?" dialogue option.</li>
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<li>Preston Garvey no longer gives you a new quest as part of turning in an old quest.</li>
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<li>As General of the Minutemen, you no longer report back to Preston at the end of most quests.</li>
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<li>Radio Freedom now broadcasts even when the player isn't tuned in, fixing radios tuned to the station.</li>
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<li>The player will only acquire quests from Radio Freedom while tuned in on their Pip-Boy, or listening at The Castle.</li>
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</ul>
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<h3 class="install">Installation instructions</h3>
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<ul>
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<li><b>Main Files</b> - Who's The General - Minutemen Quest Cleanup</li>
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<li><b>Optional Files</b> - 1 - Keep Radiants in the Commonwealth Patch</li>
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</ul>
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</p>
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</div>
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<div class="card" id="MolotovNerf">
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<p>
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<h3 class="link-download"><a href="https://www.nexusmods.com/fallout4/mods/15364" target="_blank">Molotov Cocktail Nerf</a></h3>
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Nerfs the molotov's insane damage on hit and removes its stagger.
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<h3 class="install">Installation instructions</h3>
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<ul>
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<li><b>Main Files</b> - Molotov Cocktail Nerf</li>
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</ul>
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</p>
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</div>
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<div class="card" id="LegendariesTheyCanUse">
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<p>
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<h3 class="link-download"><a href="https://www.nexusmods.com/fallout4/mods/61411" target="_blank">Legendaries They Can Use</a></h3>
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Scans the NPCs inventory and picks a random item they already have to slap a legendary on. The item will then be used in their attempt to kill you.
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<h3 class="install">Installation instructions</h3>
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<ul>
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<li><b>Main Files</b> - Legendaries They Can Use</li>
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</ul>
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</p>
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</div>
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<div class="card" id="NoPASneaking" title="No PA Sneaking">
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<p>
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<h3 class="link-download"><a href="https://www.nexusmods.com/fallout4/mods/75430" target="_blank">No Sneaking in Power Armor</a></h3>
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Sneaking is now far, far harder in power armor.
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<h3 class="install">Installation instructions</h3>
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<ul>
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<li><b>Main Files</b> - No Sneaking in Power Armor</li>
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</ul>
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</p>
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</div>
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<div class="card" id="HitThoseObjects">
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<p>
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<h3 class="link-download"><a href="https://www.nexusmods.com/fallout4/mods/85755" target="_blank">Hit Those Objects</a></h3>
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Adds contextual hit reactivity to various objects and items in the world.
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<h3 class="install">Installation instructions</h3>
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<ul>
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<li><b>Main Files</b> - Hit Those Objects</li>
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</ul>
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</p>
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</div>
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<div class="card" id="HitThoseExplosives">
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<p>
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<h3 class="link-download"><a href="https://www.nexusmods.com/fallout4/mods/82592" target="_blank">Hit Those Explosives</a></h3>
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Hitting explosive weapons and ammo will now cause them to explode, allowing for chain reactions.
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<h3 class="install">Installation instructions</h3>
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<ul>
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<li><b>Main Files</b> - Hit Those Explosives</li>
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</ul>
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</p>
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</div>

hud.html

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</p>
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</div>
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<div class="card" id="CleanCompanionWheel">
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<div class="card" id="MCM" title="MCM">
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<p>
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<h3 class="link-download"><a href="https://www.nexusmods.com/newvegas/mods/70486" target="_blank">Clean Companion Wheel</a></h3>
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Cleans up all of the smudgy icons and the textures surrounding the Companion Wheel while retaining the original design.
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<h3 class="link-download"><a href="https://www.nexusmods.com/fallout4/mods/21497" target="_blank">Mod Configuration Menu</a></h3>
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Adds an easy way to configure mods through the in-game pause menu.
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<h3 class="install">Installation instructions</h3>
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<ul>
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<li><b>Main Files</b> - Clean Companion Wheel 256x256 Edition</li>
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<li><b>Main Files</b> - Mod Configuration Menu 1.39</li>
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</ul>
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</p>
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</div>
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<div class="card" id="SettingsManager">
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<p>
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<h3 class="link-download"><a href="https://www.nexusmods.com/fallout4/mods/56195" target="_blank">MCM Settings Manager</a></h3>
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Allows you to save, load, transfer, import and export all your MCM settings at once.
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<h3 class="install">Installation instructions</h3>
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<ul>
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<li><b>Main Files</b> - MCM Settings Manager</li>
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</ul>
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</p>
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</div>
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<div class="card" id="XDI" title="XDI">
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<p>
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<h3 class="link-download"><a href="https://www.nexusmods.com/fallout4/mods/27216" target="_blank">Extended Dialogue Interface</a></h3>
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Removes the hardcoded 4-option limit on dialogue and adds full engine support for any number of player dialogue options.
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<h3 class="install">Installation instructions</h3>
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<ul>
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<li><b>Main Files</b> - Extended Dialogue Interface 1.3.6</li>
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</ul>
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<div class="card-yellow">
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<p>
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XDI will not replace the dialogue interface when talking to companions.
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</p>
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</div>
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</p>
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</div>
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<div class="card" id="CraftingHighlightFix">
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<p>
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<h3 class="link-download"><a href="https://www.nexusmods.com/fallout4/mods/27479?tab=files&file_id=172411&nmm=1" target="_blank">Crafting Highlight Fix</a></h3>
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Replaces the full opacity item highlight during crafting with a much more clear outline.
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<h3 class="install">Installation instructions</h3>
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<ul>
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<li><b>Main Files</b> - Crafting Highlight Fix <strong>1.8.8</strong></li>
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</ul>
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</p>
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</div>
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<div class="card" id="WorkshopHighlightFix">
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<p>
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<h3 class="link-download"><a href="https://www.nexusmods.com/fallout4/mods/83706" target="_blank">Workshop Highlight Fix</a></h3>
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Changes the workshop object selection from an obscuring shader effect to an outline one, substantially improving the visibility.
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<h3 class="install">Installation instructions</h3>
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<ul>
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<li><b>Main Files</b> - Workshop Highlight Fix</li>
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</ul>
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</p>
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</div>

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