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Jonathan Diehl
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Fixed issues with Bitrise docs + external blog
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content/en/docs/refguide/mobile/distributing-mobile-apps/building-native-apps/bitrise.md

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@@ -117,13 +117,14 @@ This step will install the dependencies required for iOS.
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1. Add a new step before the step **Xcode Archive** (after Run CocoaPods install).
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1. Choose **Manage iOS Code Singing** from the list of steps.
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1. Set the distribution method to the method selected in [section 3](#set-up-your-build-project).
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1. Save changes.
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Bitrise will use the provided iOS Signing information to sign the iOS app.
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After these changes, your workflow should look like this (if you target both operating systems):
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{{< figure src="/attachments/refguide/mobile/distributing-mobile-apps/building-native-apps/bitrise/select-repository.png" alt="Completed workflow" width="350" class="no-border" >}}
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{{< figure src="/attachments/refguide/mobile/distributing-mobile-apps/building-native-apps/bitrise/workflow.png" alt="Completed workflow" width="350" class="no-border" >}}
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## Build Your App
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1. Select the **deploy** workflow and confirm.
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Now, every time some runs **Build Native App** to update the application bundle, a new build will be triggered in Bitrise.
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## Additional Considerations
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Our MVP Marcel Groeneweg has posted a blog post about optimizing Mendix native mobile builds with Bitrise even further. Check it out on [Medium](https://marcel-groeneweg.medium.com/mendix-native-builds-with-bitrise-6ce56f0bb8fc) (we cannot take responsibility for third-party recommendations).

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